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great game. would be nice if u could make the difficulty of the game get higher slower cause it went from being fairly challenging to being ridiculios
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I found out the secret to doing the newborn escort mission! :D
All you have to do is take a turret with you. I got the little fella past first try.
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this game is super hard, pretty unintuitive, just not all that fun.
You've got some fun underlying concepts, but after the baby drone died the 5th time, I just quit.
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Easily the most potential of any of the current games here on Kong.
DEFINATELY reminiscent of Battleships Forever, I hope it was influenced by that great game.
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hehe, the deadzones are nothing to me, i travel in them and finish the battle cruisers. I think im even more bigger than the big ship at the big ending.
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The damage of the "Deadzones" are a terrible idea. When I'm trying to find my way to the next Haven, and I enter an unexplored deadzone, I take a ton of damage, then some little enemy core comes by and finishes me off. It's a pain.
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Awsome game 4/5, the infected ship at the end looks really cool, can`t wait for episode 2, but i hope i can keep my ship from this episode.
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Played through it flawlessy, didn't encounter any obvious bugs. Game like this definitely needs a multiplayer so you can have great scale battles with other players :)
Enjoyed the game very much. 5/5
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alxdip123 the save file does work. you just type in your username that you used when you made that save file, it works. But on all of that other stuff you're right, 2/5...
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GAR. its fantastic except for the fact that you have to reset any combat sector when you want to attach new pieces to your ship! you shoudl be able to do it for a power cost at any collector or whatever.
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You should make something that can storage the items you collect inside ship. You should also show where are (annoying) battlezones before you enter to any of them. Next thing is VERY annoying me (but probably only me :D ). Can you make symetrical items? Because it's very irritating that you need to spend so much time trying to found items in pairs , because you want to make pretty ship. I'll give you 5/5 for great game , but please , make at least one of above at ep2.
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What beats beams? They hit automatically, the range is almost as good as a bullet, and the enemy cores are laden with the things.
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umm from the begining part it was pretty good but i seem to have a problem making the little dude follow me for some reason. not gunna rate it yet but im sure if the rest of the game turns out like i hope it to ill give it a 5
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fun, kinda original, but waayyyy to buggy when i tried to create an account it refused to let me type, plus countless other loading errors that took me outa the moment.
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2 things: The 2nd war area bugged and didn't let me finish the quest (after showing the info panel with the stats (which told me i have won). When i tried to jump via map (dunno whats meant by that) the game screen just went black... though i still had the menus etc...
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First, make the ally control movement more smoother - i hate keeping on to click on allies just to move a coupke of feet, Also, sometime
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I seem to have a problem. Once I start adding a lot to my ship, the extra buttons wouldn't go the second page. So if I manage to get anything big and cool, I've got to reconstruct my whole ship just to get it on the first page. NO FUN! Also hate it when I start searching for parts and get 2 at once after a dry spell and can only take back 1. Other than that, its a fun game.
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Quite good and enjoyable game. Could use a few improvements like shellcores automatically beaming behind the player after he gets them. Also could use some better shields cause even though I build slooooooooooow tower compiled of shields, energy generators and beams (just for fun of destruction :D) even the smallest enemies could hurt my shields really bad.
Overall good game hope to see episode 2 pretty soon.
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the tutorials hard? what are you people on? its perfectly clear and perfectly simple, its the main game that i find hard