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The community is still making more fan made sprites for this game series, you can check a deviantart page they made here as well: https://www.deviantart.com/shellcore-spriters
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Just to let everyone who still play this game known and those who came to look back here, there has been an attempt to revive the title "ShellCore Command" by a group of peoples who use a Discord server, you can find their invitation link lying around at the wiki
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It seems commander downloads are not possible anymore. I hope FB can come back and continue work on this amazing line of games he started, but I wish him the best no matter what he is doing nowdays.
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can you please remove the limit? it is annoying and a bunch of enemy commanders have posted saves without the limit already.
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Because infinite parts makes the game pointless and pointless up loads of hackers, and ninjadomoman disrupt stops the current recharging of one of the enemies weapons, and I don't know what is happening with episode 3, I have been checking for years.
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This game is nice but I think more people should upload ships. (I'm the creator of Excalibur and am working on a second version)
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Great game idea, game feels unbalanced try decreasing power of turrets but increasing max number of units, and increasing power collection rate
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@almackminer they are are WAY smart. To much infact. a noob like me took 3 weeks to figure out how the heck to I beat lvl9 the enemy destroys all bunkers and spams missles at ur base and you can't do anything about it. and no. that doesn't work against the AI
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I love how dense and stupid the enemy commanders are. They'd rather use their Speed Boosts in battle than their Energy Boosts.
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Its gotten to the point where I don't bother killing the enemy commander because when I do he respawns before I can even get to the frontline to stop him from taking the first outpost, and een if I do he just suicides on it repeatedly while whipping resources fm who knows where to fuel his seemingly limitless supply of missile turrets fml