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Comments for Zombie Infestation: Strain 116

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Manteno

Mar. 05, 2009

Under rating threshold (show) Not great, but not horrible either, seems like there's never anything in the locked rooms! 3/5

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clawz71

Mar. 05, 2009

Under rating threshold (show) nice try to show your skills - unfortunately you did not make the game, just empty and mindless presentation - programming=5, game development=0. Just a good engine to make a game - I suggest at least a bit of RPG and main character development.

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Dedd

Mar. 05, 2009

Under rating threshold (show) The production and idea behind this game is great, but for some reason the developers have forgotten they are making a game... it is just mindless wondering through identical dead end rooms, with no changes... why not make a smaller game, with well designed lay-outs, set-pieces etc?

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armorogue

Mar. 05, 2009

Under rating threshold (show) It just needs more weapons

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anduril37

Mar. 05, 2009

Under rating threshold (show) FINNALLY A NICE BIG ZOMBIE GAME THAT IS STILL A DEFENCE GAME GENIUS

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Krahaldir

Mar. 05, 2009

Under rating threshold (show) My eyes hurt...3/5

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Shaedo

Mar. 05, 2009

Under rating threshold (show) I look forward to future games by FlashGameRookie.... BUT I won't continue to squint at my monitor just for this game. Ideally, considering you can only see so far, the zoom should be proportionate. a 6th level with just one room and the boss would surely be a trivial piece of coding after this epic! (?) Personally no probs with lag encountered with this game.

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Funzy03

Mar. 05, 2009

Under rating threshold (show) lag kinda stinks!! but i was still scared haha

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Thysiazo

Mar. 04, 2009

Under rating threshold (show) After searching 124 maps, I thought to myself "Yay! :D:D:D Map 125. The carrier zombie MUST be here! :D:D:D" But it wasn't. So I thought "Oh my gosh, I really missed it?!?! D:" So rather than searching, I just told myself that the carrier didn't exist, and was merely a metaphor for the everlasting evil in the world that will always exist despite armored people with flamethrowers. That's what I told myself. In my opinion the carrier zombie should be marked by having a special map, or some way of knowing that you've found its area. And the sticky walls are kind of bleh, and the locked doors are never useful. And maybe make it so zombies are only randomly generated once; once you kill them in a square, they never return. It just makes backtracking, double checking, and making sure you've covered everything way too tedious of a task knowing that just circling around a room can make zombies appear where they weren't before. It almost makes it feel like you haven't explored the room yet.

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zoidfrybennib

Mar. 04, 2009

Under rating threshold (show) Please fix the lag.

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Anox

Mar. 04, 2009

Under rating threshold (show) Just straight up boring, all the rooms look the same, i feel like i'm getting no where and takes like an hour to clear one floor, plus reloading when full destroys valuable clips

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DecadenceNight

Mar. 04, 2009

Under rating threshold (show) i need a game like this to keep me interested, this one doesn't

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RyuzakiJones

Mar. 04, 2009

Under rating threshold (show) Lots of laggy reaction time. Map loads in chunks; wait a second and the lag stops, but I walk around a corner and it chugs again. Can't even play on lowest quality. If it gets the loading problems fixed I'll play, it sounds like an amazing idea for a game.

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crashthat

Mar. 04, 2009

Under rating threshold (show) I'm Commenting.

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burningwings136

Mar. 04, 2009

Under rating threshold (show) The soundtrack is awesome! Personally, I'd "zoom in" the screen and add more detail to the minimap (like showing a basic outline of paths within an area as you explore the area) but otherwise I like it a lot so far! I haven't had any problems with lagging but I also haven't gotten all that far... yet...

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Warkthogus

Mar. 04, 2009

Under rating threshold (show) The map is zoomed out just far enough to be annoying, which is a sad case, because the game itself is very enjoyable.

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jermz60

Mar. 04, 2009

Under rating threshold (show) i would love to play it looks like a great game its just i cant move... theres way to much lagg for me to do anything

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andywolf11

Mar. 04, 2009

Under rating threshold (show) sucks, i cant even walk and its bug becasue when i click to walk it takes atleast 5 seconds to react

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Wraithius

Mar. 04, 2009

Under rating threshold (show) Very poor, for all the reasons already mentioned. No reason for the view to be zoomed so far out, opening pointless locked rooms is dumb, auto-pickup would be nice, etc. etc.

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sysy

Mar. 04, 2009

Under rating threshold (show) Has potential, but the movement locks up and it continues to walk in whatever direction I was going. Sluggish controls.

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DUMPY

Mar. 04, 2009

Under rating threshold (show) like offbrand stuff... it just isnt the same.... 2/5

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SnowyDark

Mar. 04, 2009

Under rating threshold (show) First, All of you A-holes who hate the game just because you suck are morons. Second, good game, but the screen is too small and also after opening about 20 locked doors, i found nothing in the rooms i unlocked. increase the frequency of items, and zoom in

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nemo54321

Mar. 04, 2009

Under rating threshold (show) Blah, couldn't keep me playing. Felt like endless room search/kill fest. Kept getting ammo for gun I didn't have?! Keys unlock nothing and just for fun I tried both light modes. 3/5

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brisinger39

Mar. 04, 2009

Under rating threshold (show) might be good, but its WAYYYY to laggy

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AznCardistry

Mar. 04, 2009

Under rating threshold (show) well I like the suspense given from the music and the lights....but the game gets boring after I unlock the first locked door... I give it a 2.5 out of 5

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Jbell9

Mar. 04, 2009

Under rating threshold (show) Love the game, especially the theme, well made i feel. But i can't keep playing it. It's far too intense for me...

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anticipatient

Mar. 04, 2009

Under rating threshold (show) good attempt, but no cheese :( the intro is a terrible failure, and the graphics on the game itself are way too small. There are just countless things that aren't done quite right.

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GeoKureli

Mar. 04, 2009

Under rating threshold (show) incredibly small. you should zoom in and pan the screen around. theres no reason to see a screen thats 90% black. work on game mechanics before you submit them. another thing why should i hit space to pick up items. is there ever a case where i wont want to pick something up?

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Tupton2

Mar. 04, 2009

Under rating threshold (show) mesa won cry, this sor bad

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GnRfan5000

Mar. 04, 2009

Under rating threshold (show) 3/5 kinda boring

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Alblaka

Mar. 04, 2009

Under rating threshold (show) ... ... Nice idea, but somehow the game doesn't make me playing it further then two minutes... 2/5

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Lokuul

Mar. 04, 2009

Under rating threshold (show) and why a bomb shelter? why not a hotel or a hospital? for christ sakes i would have taken a PRISON over this. and...why r the bathrooms locked? also, why the cries of babies?

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Lokuul

Mar. 04, 2009

Under rating threshold (show) worst zombie flash game i ever played. what is the use of keys if u mostly use them to open doors (that shouldnt be locked anyway) that have nothing in them?and the music is the WORST!!! 2/5 barely

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sanandraes

Mar. 04, 2009

Under rating threshold (show) survival could be a little more hectic too =/

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sanandraes

Mar. 04, 2009

Under rating threshold (show) the actual game is kind of, realy complex and almost boring, it's worth a 4.

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matt1

Mar. 04, 2009

Under rating threshold (show) ill give you credit for the introductory because i thought the game was gonna be really cool............then it started. i really couldnt play 1 minute of it.

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David44

Mar. 04, 2009

Under rating threshold (show) STUPID AS GAME SERIOUSLY BUT GOOD IDEA

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ablefcon

Mar. 04, 2009

Under rating threshold (show) also this wasn't laggy at all.

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ablefcon

Mar. 04, 2009

Under rating threshold (show) good idea fun. the thing is so small. you should be able to meet up with lost teamates. and have like 1. and find others along the way.

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lad16

Mar. 04, 2009

Under rating threshold (show) would be better with side missions. it just is too repetitive

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ich666

Mar. 04, 2009

Under rating threshold (show) tooooo slow

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AppleMan5000

Mar. 04, 2009

Under rating threshold (show) dissapointing

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LeBoon

Mar. 04, 2009

Under rating threshold (show) Extremely laggy with no real point to it...upsetting really

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ccguy

Mar. 04, 2009

Under rating threshold (show) Wow, my laptop is fairly fast and this bogs it down hard. Way to laggy, poor visibility, reminds me of the first GTA's.

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Twilight9x

Mar. 04, 2009

Under rating threshold (show) needs awards to motave ppl

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Twilight9x

Mar. 04, 2009

Under rating threshold (show) it's alright but it's not amzing to "omg i have to beat this game!" gets boring fast

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bladewolf79

Mar. 04, 2009

Under rating threshold (show) its ok survival is kinda boring id sat 4/5

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Pankakes

Mar. 04, 2009

Under rating threshold (show) its just a complete fail. if you had goals for this game apart from the extreme darkness you musnt have reached any of those goals

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Dummont

Mar. 04, 2009

Under rating threshold (show) Kinda remind me of the RE series, the flashlight could iluminate a bit more and more kinds of weapons would be nice.

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ilovebooks51

Mar. 04, 2009

Under rating threshold (show) Very laggy.

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(0)

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