Under rating threshold (hideshow)
All the rooms look the same, this needs more diversity and more zombies!. Sounds are very good and creepy. Map needs to be a bit better. Decent 3/5. Feels like the game is not complete.
Under rating threshold (hideshow)
Average game, 3/5 for that. Please stop using "x" key, or make an option to switch to "z", or allow both keys for the same action. There are people out there who do NOT use american layouts. Thanks.
Under rating threshold (hideshow)
I like the atmosphere. It's really creepy and makes you feel alone... but it's incredibly simplistic. As far as I know, there's no reason to NOT use your infinite ammo Beretta. And speaking of which, if you're part of a squad that's there to stop everything... why do you only have a pistol? I'm pretty sure they'd send your team in with M16s or something. Also, it's incredibly hard to see what's going on. All the rooms look very same-y. 3/5. It has potential, but this seems like a beta release.
Under rating threshold (hideshow)
Many people have wondered about the great question, "How goddamned stupid can you be?"
Now, due to the extraordinary, groundbreaking research of KilandorMyntel, we know.
Under rating threshold (hideshow)
i am sorry to tell you but i had no lag problems...and i had fifa 2010 installation ON when i was playing...geez stop blaming the game for having lag...it worked perfect for me 5/5 for the struggle of the developer:) really nice game:P
Under rating threshold (hideshow)
I'm not trying to be mean but this game isnt all that great. Too small to see. The zombies get stuck on you. It's weird.
Under rating threshold (hideshow)
Graphics are too small and pathfinding of the monsters is just bad. Also monsters can be seen through walls/doors that you haven't unlocked. Nice mood to the area but gets boring fast.
Under rating threshold (hideshow)
Its horrile, it lags way to much, why such a limited view of your surroundings?. it gets very boring after a while and the zombies are to slow and get killed to easily. it should be more challenging.
Under rating threshold (hideshow)
I had no problem with lag here. I got the badge pretty easily, just went twice to south and then east (it's an open garden filled with zombies). You can dash while holding shift, but you lose some sight. I enjoyed the game, thanks for uploading.
Under rating threshold (hideshow)
the ability to save at any point takes away from the scaryness, but good game. needs specific save points, and possibly less of them for a harder version
Under rating threshold (hideshow)
Small issues, combined with an unrefined system lead to a negative system. Atmosphere is good. Unending zombiespawn rates seem to be part of the reason it devours memory. Got 100+ kills with no badge. Might re-attempt tomorrow before it expires, but the randomized items behind locked doors cost me weapon upgrades, keys, and healing items on more than one occasion. Perhaps a fixed zombie count (clear a floor, it's clean) and a more logical system to keys/doors would make it better. For now, it's an amusing, if moderately painful, game.
Under rating threshold (hideshow)
Ok, I am takling my rating down. There's no reason for a game this graphically simple to take up such a massive amount of memory. I've never seen a game before where moving a tiny sprite along a corridor stalled my browser over and over again.
Under rating threshold (hideshow)
Reminds me of the first Resident Evil game a bit. Love the sounds effects, shadows. Instead of having the keys open doors to rooms for the Kong badges, would be better to need keys to progress through the game or special bonuses occasionally. Had lag problems occasionally. 4/5 could be improved upon but a great start/concept. Hope you make a sequal.
Under rating threshold (hideshow)
Got my badge. Explored five rooms. Read the comments and have decided to quit while I am ahead. I enjoyed the atmosphere and the small size of it, I like that a zombie is right around the corner or in a bunch of background crap and you can't see it. I can see that complaints could be valid though. As it stands 4/5. If I played more i think it would go down.
Under rating threshold (hideshow)
i love this game i dont know how i didnt find it earlier...wish you could see a little better though, although great shadow effects
Under rating threshold (hideshow)
No lag here, although a quad is kind of allergic to lag... :S
My main problem is that everything is too small... Give zoom keys and remove the sticky walls and this game would be amazing. Atmosphere is great as well. As is, 3.5/5... So 4/5.
Under rating threshold (hideshow)
The game seems like it could be pretty good with a little more work. It's too small, and for some reason was insanely laggy on my normally pretty reliable computer. Nice and atmospheric though.
Under rating threshold (hideshow)
Well, I love video games but the 'sticky walls' and what seems like terribly optimized AI kind of kills it. Also, the weapons feel a bit sterile. It's a decent prototype of a game but needs some flavor and character of its own. It feels more like a tech demo or proof of concept than anything.
... that being said, it's free for me to play so I can't really complain. Nice work, I'm looking forward to seeing more in your next release.
Under rating threshold (hideshow)
not getting the badge either, connected, killed at least 60 zombies....
And I can't even send a missing badge thing to Kong, because it doesnt have a kill counter, or anything o proove it.... gave up.
Under rating threshold (hideshow)
Sorry about the maths, I wasn't thinking at the time. Hehe... I was too busy doing my calculus homework... Err... Yea, 11/4=2.75=3. So... I guess this game gets 3/5. Sorry...