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Comments for Jacksmith

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Galneryus255

Oct. 10, 2012

Under rating threshold (show) Hey... did you encounter any NORMAL Dragon in the post-ending? I'm at day 123 and still no NORMAL Dragon e__e

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(0)

blakpro

Oct. 10, 2012

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(-3)

forsenairon

Oct. 10, 2012

Under rating threshold (show) this game made me realize how hard smithing is IRL..

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(2)

JBirdman

Oct. 10, 2012

Under rating threshold (show) I don't understand why creatures are weak vs. the elements they appear to be spawned from. Like for example, a Lavaleech is weak vs. fire or a Riverhoof is weak vs. water. Odd reverse logic. But a good game anyway, and a nice change of pace from you, Flipline. :)

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(6)

mororkillerjames

Oct. 10, 2012

Under rating threshold (show) you dont expect one guy to run a shop

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(0)

mororkillerjames

Oct. 10, 2012

Under rating threshold (show) i mean i own one of the shops

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(1)

mororkillerjames

Oct. 10, 2012

Under rating threshold (show) i own ome of the shops

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(1)

Ignignog

Oct. 10, 2012

Under rating threshold (show) Started playing this earlier today on Chrome, but when I come back now it boots up to a black screen. Looks like the update might've broke something.

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(0)

archerjs

Oct. 10, 2012

Under rating threshold (show) Oh! A smithing game, that sounds like fun! *music starts to play* Oh god, it's Flipline studios...

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(4)

someone146

Oct. 10, 2012

Under rating threshold (show) Evershade forest? My Little Pony FiM Refrence!

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(-2)

lildude1989

Oct. 10, 2012

Under rating threshold (show) Finally! A game I definitely would not mind playing over, just to challenge myself :)

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(0)

Kayukin

Oct. 10, 2012

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(-7)

epicwar_leader

Oct. 10, 2012

Under rating threshold (show) Am I the only one who thinks the game is too long?

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(3)

dreamnitedarling

Oct. 10, 2012

Under rating threshold (show) Supremely satisfying to make a sword and be told you accidentally made a secret recipe!

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(6)

superdude201

Oct. 10, 2012

Under rating threshold (show) Can someone tell me when is the last level

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(2)

L0ngball

Oct. 10, 2012

Under rating threshold (show) Took the best parts of the cooking shops and added epic weapons and monsters. 5/5

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(1)

EvanStone

Oct. 10, 2012

Under rating threshold (show) an extremely welcome change of pace in your restaurant style games 5/5

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(4)

Pandimo

Oct. 10, 2012

Under rating threshold (show) 5/5, fav. new favorite game :D

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(0)

hiff8

Oct. 10, 2012

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(-3)

kononoko

Oct. 10, 2012

Under rating threshold (show) The diamond background is from skyward sword ^^

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iCrystalina

Oct. 10, 2012

Under rating threshold (show) Love it, the chicken/human thing, lol! Keep up the good-work!

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(2)

logan1229

Oct. 10, 2012

Under rating threshold (show) great game, but i am confused y the enemy i weak to its own element

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(7)

nothingmattered

Oct. 10, 2012

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(-4)

Pykrete

Oct. 10, 2012

Under rating threshold (show) A "bookmark/unbookmark all parts" button would be nice, or even a second bookmark that flags parts that are used in at least one recipe. With such an absurd amount of specialized parts, it'd be nice to know what you should stock up on for the future without having to toggle all but one of your recipes every time you want to build a specific one.

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(3)

iceman593

Oct. 10, 2012

Under rating threshold (show) give me a shield" "ok want a sword with that?" "no i want just a shield donkey" "you sure i could easily make you a sword with that in almost no time" "JUST GIVE ME A SHIELD!!!!

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(14)

Legoexpo

Oct. 10, 2012

Under rating threshold (show) i normally hate the papa loui games. the only reason i ever played was for the badges. this is the first one i've actually thoroughly enjoyed playing. great change up to the normal formula.

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(2)

YoEleven

Oct. 10, 2012

Under rating threshold (show) So this jacksmith is either 1, too stupid to tell the guys to bring back their weapons after the battle or 2, a war profiteer!

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(4)

nighttemplar

Oct. 10, 2012

Under rating threshold (show) The makers of Papa Louie and Cactus MacCoy... I didn't expected less!!! Absolutely awesome! Keep up the good work! 5/5

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(2)

jtfang

Oct. 10, 2012

Under rating threshold (show) @OneDerBot I kind of agree with your question. and it is a great game. I thought it was gonna be like diner dash when I first saw it. but once I actualy gave it a try, it was hard to quit it before going to bed.

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(1)

hogaloogy

Oct. 10, 2012

Under rating threshold (show) Afer a while whe i ply the game, it freezes up on me an ihave to refresh the page 5 times

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(-2)

OneDerBot

Oct. 10, 2012

Under rating threshold (show) Also, when I mark something is there any indication on the materials which it is? the rest of the menu is fine, but I always forget.

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(0)

OneDerBot

Oct. 10, 2012

Under rating threshold (show) I should read.... Fire boost gives dmg to fire enemies. Not more damage to water/ice .... Great Game!

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(0)

MuadDib51

Oct. 10, 2012

Under rating threshold (show) 5/5. After all these pizzeria, ice cream, supermarket etc... this one is a really original game. And well done too.

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(0)

greensmurf

Oct. 10, 2012

Under rating threshold (show) An auto-loot function would be pretty fun, so you don't miss any of the drops or have to move your mouse about needlessly :D .

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(6)

trekwood

Oct. 10, 2012

Under rating threshold (show) One of my new favorite games on Kong! Good work!

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(1)

Cretine

Oct. 10, 2012

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DANUTZboy97

Oct. 10, 2012

Under rating threshold (show) Betyal game !!!! :D:D

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(0)

benilh

Oct. 10, 2012

Under rating threshold (show) 10/10 awesome game! :D

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(3)

beeble2003

Oct. 10, 2012

Under rating threshold (show) C'mon, guys. Let me turn off the repetitive music without playing in total silence.

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(2)

funkymonkey77

Oct. 10, 2012

Under rating threshold (show) fantastic, original game.

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(1)

beeble2003

Oct. 10, 2012

Under rating threshold (show) Seriously? Bows made of metal? Really? And sharpening swords by hammering them? What planet is this?

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(3)

Estigia

Oct. 10, 2012

Under rating threshold (show) I LOVE THIS!!! : D 5/5 hope there's a sequel!

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(3)

ribov

Oct. 10, 2012

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kilokilokilo

Oct. 10, 2012

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(-21)

kilokilokilo

Oct. 10, 2012

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evonys

Oct. 10, 2012

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Sanmei

Oct. 10, 2012

Under rating threshold (show) I love how you're scored based on the quality of your creations, rather than on the timeliness and accuracy of the order. I will say though that I wish the item designs were implemented differently, that designs or templates could be set up to execute automatically, rather than having to pick through menus for each individual piece. The inability to quickly swap from one weapon project to another takes away from the value of being able to multitask at all. I also miss convenience upgrades for the actual creation process and could see upgrades to the shop's battle weaponry or means of automating or making more convenient certain steps in the forging process. Imagine a device to let you judge the straightness of a bow string, or alarms when ore has been smelted.

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(2)

alextepes

Oct. 10, 2012

Under rating threshold (show) Well not timing points per say, but have a bigger chance of your soldier dying because it's weapon broke in battle because you didn't repair it.

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alextepes

Oct. 10, 2012

Under rating threshold (show) If they die they reset to level 1, the boosts they'd get by leveling up should be minimal like say +0.5 damage/health per level. So if you make perfect equipment and they survived the attack, they'd be a little stronger the following round but not enough to take away the challenge of the game. Weapons that don't break should be allowed to be kept also. So you can equip your soldiers with your best weapons, and add say a full durability trait to them, and if you don't repair them and make new weapons needed for the round you lose timing points.

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alextepes

Oct. 10, 2012

Under rating threshold (show) All in all I gave this game 3/5, the level plot was straight forward but sloppy, the idea of building weapons was good enough for me to like this game, but not love it. The last level should of been how all the areas were, instead of levels. 50 levels could of easily been 10, by making each area like the ending. 5 really strong opponents, next area. Which would make more use of creating perfect weapons. The surviving soldiers should then be reused in the next level, having each of the 1 - 5 soldiers level up with the blacksmith as levels were completed.

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(-1)

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