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"k just gotta get the cap on and all 100%." *lines it up* "here we go!" *finger twitches, and mouse moves only slightly.* *cap lands askew.* *awesome! pops up.* O_O *99% handle* ...again O_O *sets computer on fire*
Gaining XP and leveling up is what causes you to unlock new weapons/cannonballs and move across the map. If you make a bunch of terrible weapons and don't kill many enemies, you'll notice you don't get anything new and the wagon barely moves down the trail.
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Really good game. Though sometimes if I clear a level the game cuts back to the next scene straight after I open the chest and before I get a chance to pick up the Epic Plan - it should either wait a second longer or auto-loot it.
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lovely game all around the only thing I would personally change for next time is fire people should not be weak to fire but weak to frost and ice. And grass are weak to fire etc. Kind of like pokemon, just to me I love fighting a guy who looks like he is made from molten rock and is weak to fire does not make sense. 5/5 game though :)
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Heard the intro and thought "Oh GOD NO not another papa's ****ing-aria" Flip line put together a nice game with a different gaming model... bravo!
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Do you like McDonalds? Then you will love this game. Otherwise you will get bored very very quickly. 3 stars, not more. I don´t understand why this average piece of boredom got so many achievements.
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i admit that fight time is a great addition but it's still the same again and again since papa's pizzeria.please papa stop making games
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Just finished the game.
To win the treasure at the end of every day, you minimally need to have at least "steel" grade and above level weapons.
For those that require lesser materials like bow and pikes, it is preferable to have them in at least "gold" and "crystal" level. of course at the start of the game it is abit hard to farm for those level.
Do use legendary weapons only when u see more of a certain elements especially at the later stages. For a start, more luck would lead to more materials and spares given out. avoid using any elemental grips,poles when the level does not have any elemental weakness
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I think that you should get experience just for making the weapon. I found myself making weapons because I was so close to getting it leveled up, then it said that I couldn't give it to anyone, so I wasted all that time for nothing. Other than that, it was great!
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Definitely the best of this type of games, tho it is still very very repetitive along the way. Keep up the good work and keep upgrading this genre!
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epic game 5/5 but can you change it to where the animlas pay you in those green gems on how decent the weapon is + if you agree
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Can you give me little hint? I wanted to try this game, so I made a player, looked all the intros, but when it would have to load the forging phase of the first level, the box becomes dark and nothing happens, no buttons functionate at all. What should be the problem?
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Tips for dudley: You will have to fight 8 dragons, one of each element. Just make all weapons of Crystal, with lots of +HP and of course any crystal epics that you can make and you will be fine...
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Just a little Typo I found: In the help tab, Epic weapons Finding and browsing, There's a "Deisgns" instead of Designs. Just a little advice for you Flipline Studios.
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It would be great if while forging, the color of the liquid changes according to what metal we are using, instead of just changing the pot
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@michael811, just stretch one side up to about the 4th circle down on the side. Then stretch it up to the same height on the other side. I'm using a laptop touch pad as well but I've been getting 100% on all my stretching. It's the stupid painting the shield that I always get 99% on... :(
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Does anyone have Dudleys phone-number? Or his email? So i could let him know that he has to let me kick his ass quick?
No seriously, when do i fight him? :)