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yikes!!! theres a GLITCH I HATE MUSHARAMS it shot me when i was going to jump on a baccon!!! WHY DOES THAT EVEN HAPPEN!!!
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I love all of your games. With this one, I just wish the lives (hearts) could accumulate....it would really help me to fight the bosses with extra lives. Other than that, good stuff as always! Thanks.
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Really wish there were more check points in the later stages. 8 specifically. Really tough level & to go back over & over & over... tedium takes away from the fun.
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You thin Big Pauly would just be able to eat all the burgers. I guess he was full from going to the burgeria, pizzaria, pancakeria......
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I despise all these Louie games. They're all boring with terrible controls, yet somehow every one of them is selected for badges.
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I almost didn't play this, thinking 'Another papa's X customer-serving game'. Well, this is what would happen if Papa hired Ranma. Martial arts burger serving!
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Fun platformer. Developer should make more of these and fewer work simulators like the predecessors. Love the character design and the enemy sprites. Seriously, more like this please. 4/5.
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Near the end of level 3, there is a jump from a box to a balloon to a higher level. If you have Big Pauly and are in certain places, it acts like there is a roof he is hitting.
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Lets see, the main character stuns things by jumping on them, has a spatula for a weapon, and is trying to save their restaurant from evil.
Old Spongebob games anyone?
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Well, i think it's nice to play some games of this kind sometimes XD
I am just confused about the costume thing... why do their price vary to unlock if they don't affect your gameplay? (just correct me if I am wrong xD)
I asked this question since what I usually like to find in games is the upgrade/grind feature in which it also changes the way the object per upgrade...
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This is pretty cool, with a mad variety of characters, but I really hate games where the bottom of the screen is death, and you can't tell if the screen goes lower than where you are.
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Nice game, but the delay after pressing the button to enter the level is quite annoying, specially when replaying to get other customer or badge...
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Controls feel clunky, gameplay isn't all that interesting. I suppose I should give a heads up to the artist for sticking with the theme perfectly, but Papa Louie's artstyle never really appealed to me either way. In the sound category it does fine, but there's really too many different sounds mixed in. 3/5.
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Let me share my opinion on this. For starters, I love the art. The fact that you can play as customers and that you can change their styles is great, although I wish that their weapons would change along with the styles. Level 4 had way too much of a difficulty jump, and in my opinion that is the biggest issue of this game. Level 4 should have been level 6 or something, because even level 5 is easier than that level. The controls are pretty good. And the fact that you tell people the challenges for each level beforehand is fantastic. The only other issue is that it gets a little bit repetitive finding the keys. 4/5 overall, very nice game.
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So, I got 50 warp coins and the secret area on the map has been revealed - but there's nothing to click on there! How do I access the secret level?
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Well after I played this,I would never return to the first game.This is much more interesting and good.There are not too many levels but you replay them to complete it 100%.I will return to it after a while to complete it.
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It would be nice if opening an empty cage didn't end the level...seriously frustrating when you accidentally pull a cord.
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The pound power is somewhat glitched. You can "jackhammer",pounding repetadly by pressing DOWN over and over when on the floor(this works on ennemies, complety destroying them and bosses), you can make higher jumps by jackhammering while spamming UP (and holding it when your char starts to jump), you can destroy blocks from sides by just pounding next to it.. And I don't mention you can noclip the walls by being by an ennemy while next to a wall, noclipping out of the map with that same thing, killing bosses instantanely.. 3/5, way too glitchy for now
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The best way to kill Sarge is to use Kahuna to hit him once, avoid his rolls, hit him again, avoid his rolls again, and then hit him one last time
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This is really bizarre, the developer made a real game instead of "here's a terrible job for you to do over and over".