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Comments for Race The Sun

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kyybooty

Sep. 20, 2012

Under rating threshold (show) lol the first time im playing and i crashed at region 2 :(

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(-1)

Everlast314

Sep. 20, 2012

Under rating threshold (show) It shouldn't give us the death screen if we just run out of power because we did not crash, it should have something else up.

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(3)

Developer response from Flippfly

Good point! We've got it on our list to tune that death sequence/message to be a little more customized to your actual demise.

ZacharyG37

Sep. 20, 2012

Under rating threshold (show) This game is Cubefield 2 on steroids! I've been playing only for about a half hour but this game is probably my favorite on kongregate, I love it when you barely miss an object, then turn hard in the opposite direction and barely miss another object, one improvement idea that would help the gameplay experience is to add a speedometer and a throttle, my idea is to have the up arrow key increase speed (and the multiplier) and the down arrow key to lower it, but only to the average speed you would be at without increasing it, lastly I think downhill and uphill slopes would be another great addition

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(3)

McFunkypants

Sep. 20, 2012

Under rating threshold (show) Wonderful feel, fluid gameplay and fantastic music.

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(2)

Everlast314

Sep. 20, 2012

Under rating threshold (show) I didn't touch a button and my plane just went straight until sunset accumulating 60,231 points, not hitting a thing.

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(0)

Ulong

Sep. 20, 2012

Under rating threshold (show) Don't get me wrong ,the sound is very well done, but you shoudl really include a mute button.

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(4)

SuicideMedic

Sep. 20, 2012

Under rating threshold (show) Badge idear, "Hold down left or right and see how far you can go.." lol. Or, bump into multiple objects without asploding into a billion pieces

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(-1)

Zurrikan

Sep. 20, 2012

Under rating threshold (show) The music creates a delightful sense of urgency :-)

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(2)

gammamaxx

Sep. 20, 2012

Under rating threshold (show) sweet game 4/5

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(1)

Mucey

Sep. 20, 2012

Under rating threshold (show)

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(-4)

Hoverface

Sep. 20, 2012

Under rating threshold (show) Engineer: "Sir, we made too many attempts just to race to the sun! These Solar-Powered Jet engines Plane are far too expensive to create!" General: " I don't care how much attempts we did, I just want to race to the sun when I was little gir- BOY." Engineer: "But sir, you sold your wife, your house, your clothes, and your childr-" General: "I JUST WANT MY DREAMS TO COME TRUE D:"

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(2)

cevgar

Sep. 20, 2012

Under rating threshold (show) Actually, just ditching the boost pickups and adding player controlled speed would be good way to make things feel more skill oriented.

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(1)

luckyhmongkey

Sep. 20, 2012

Under rating threshold (show) This is a pretty sick game

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(0)

cevgar

Sep. 20, 2012

Under rating threshold (show) Suggestion: Add hills valleys and cliffs to the landscape, which can be used to alter the gliders flight. Up a slope slows the glider allowing faster turns and potential jumps, down a slope to gain speed. Carve back and forth to extend the length of the slope. Break between levels over water. While it might ruin the ground skimming aesthetic, hopefully it would give a bit more depth and technique to the gameplay. Also; worms traveling at diagonals that could be followed for a drafting effect.

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(0)

dancingmatt

Sep. 20, 2012

Under rating threshold (show) I enjoy the pacing, the music, and the powerups that I've unlocked so far. I was so into it that I had a hard time stopping. And the jump powerup is a lot of fun - reminds me of Crazy Taxi 2 in a twisted way. Kudos to you!!

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(1)

Tinaroo

Sep. 20, 2012

Under rating threshold (show) Very fun, possibly make it a little more forgiving with how close you are to the yellow sunlight extender bonus.

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(-1)

timcreggan

Sep. 20, 2012

Under rating threshold (show) awesome fun - reminds me of a PC game i had where you flew a missile like racer through a track made of pipes, when you look away after a long game your eyes go mental :-)

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(1)

Eidenhoek

Sep. 20, 2012

Under rating threshold (show) Get out of my eyes, sun! WAIT NO THE OTHER WAY!

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(3)

bhof

Sep. 20, 2012

Under rating threshold (show) Great one !!! Just Tris level objectives a bit boring and repetitive.

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(1)

VanguardM

Sep. 20, 2012

Under rating threshold (show) I find no incentive to play this for any longer than 3 rounds. No sense of progress, no point to it really.

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(-1)

Developer response from Flippfly

Try reaching the first level-up (objectives on the lower-left). Thanks for playing!

Daaaah

Sep. 20, 2012

Under rating threshold (show) I like the sense of urgency that the sun adds, but after the speed boost powerup, I don't think I ever ran out of power before hitting something. But still, awesome game, great atmosphere.

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(0)

JoeBobNX

Sep. 20, 2012

Under rating threshold (show) I love how well thought out the little things are. The glider is shaped like a Swallow Bird, ducking and weaving in the fields.

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(0)

cowmans

Sep. 20, 2012

Under rating threshold (show) didn't work for me in chrome, but worked in Firefox.

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(0)

Developer response from Flippfly

That's kind of odd - maybe an issue with your Unity player installation? It works for us in Chrome.

Ravlin

Sep. 20, 2012

Under rating threshold (show) Really amazing game.. The only time when its good to head twards the light

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(3)

Heindal

Sep. 20, 2012

Under rating threshold (show) Suggestions: Make P enable the pause and a mute button. Make the first player level slightly easier, so that players can discover that there are power ups. In first place this game looks rather boring, but with these powerups that are granted for levelups it becomes really entertaining.

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(1)

Developer response from Flippfly

Thanks for the suggestions! Currently, Escape will pause. We'll be adding a volume/mute in the first update!

NextNexus

Sep. 20, 2012

Under rating threshold (show) I would like some sort pf progression meter. I've never been past region two (I find this game to be challenging) so having a progress meter help my set goals and track my improvement which is especially useful in a repetitive game like this.

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(3)

cevgar

Sep. 20, 2012

Under rating threshold (show) Nice start, but repetitive. Got to player level five, just to see what the next level would unlock, but those Tris level objectives are way too grindy, survival feels more based on luck (drop locations) than skill (lack of tricks/or technique to sqeeze that little extra bit of performance out of your glider) and the unlocks... meh.

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(2)

Taronium

Sep. 20, 2012

Under rating threshold (show) Starts so harmless and bald, but only some perseverence takes you into exciting landscapes. Maybe after 10 rounds one's perception simply changes. Great job! Luv ur stuff! 5/5

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(3)

the_arbitrary

Sep. 20, 2012

Under rating threshold (show) one of the better pieces of flash game music

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(1)

SailoN

Sep. 20, 2012

Under rating threshold (show) Simple and great game, the feeling when playing this is so satisfying. I want to see more!

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(2)

Tumi90

Sep. 20, 2012

Under rating threshold (show) This game proved to me that i have the reflex of a certain pink pokémon, but in a fun way.

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(3)

Hoverface

Sep. 20, 2012

Under rating threshold (show) Sun is setting. NO PROBLE- Wait, that is one.

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(6)

filipegm

Sep. 20, 2012

Under rating threshold (show) I can't find a way to mute it though

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(2)

Developer response from Flippfly

Coming soon!

ilovethe7thday

Sep. 20, 2012

Under rating threshold (show) Recommendation - is it possible to pause or restart the game using the keyboard (and I just missed that instruction somewhere)? I'm really not too keen on having to take my right hand off of the arrow keys to reach down and pause if I feel a sneeze (or a professor, lol) coming.

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(1)

Developer response from Flippfly

Yes: Escape key. We'll be adding a "Back to main menu" option in the next update.

JFrock

Sep. 20, 2012

Under rating threshold (show) This. Is. Amazing. 5/5

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(3)

Killersquirrel66

Sep. 20, 2012

Under rating threshold (show) I'm liking the look of the game so far. The graphics, pacing, and gameplay are all excellent, and work very well together. The level up system is very interesting, but it would be nice if the objectives were ticked off once you did them, rather then coming in certain sets; it's rather frustrating being held back by one objective when you know you've probably passed a few others in the meantime, particularly when you then unlock something useful. Will be faving this anyway, and keeping an eye out for the full version.

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(1)

jpgo5000

Sep. 20, 2012

Under rating threshold (show) awesome game. maybe add a hardcore version that goes faster, and the sun doesn't set also, make it progressively go faster :)

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(0)

jimcrow123

Sep. 20, 2012

Under rating threshold (show) feels like a pod racer - i like it

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(0)

Antalelol

Sep. 20, 2012

Under rating threshold (show) No sound options? :-/

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(0)

Developer response from Flippfly

Coming soon :)

jag216

Sep. 20, 2012

Under rating threshold (show) Something about this game really reminds me of the old school Commodore 64 game Stealth by Broderbund.

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(0)

Darkcloak

Sep. 20, 2012

Under rating threshold (show) walls: the bane of my existence :/

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(1)

mdthorn

Sep. 20, 2012

Under rating threshold (show) reminds me a lot of cube field

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(0)

Daharot

Sep. 20, 2012

Under rating threshold (show) Great game but it could have a little more to it. 1. More game modes. Maybe an endless run or a challenge mode of some sort. 2. More powerups. Most generic ones come to mind for me right now like having good ones like slow-mo for a few seconds or more points and bad ones like speed up (because it's not fast enough), more obstacles, etc. 3. Leaderboards. Enough said 4. Multiplayer. I don't know how difficult it is to implement but it would be interesting to play against other players not only by yourself. In turn it would be pretty cool to have different multiplayer modes too like having a track instead of random obstacles, etc. 5. Different color scheme or better yet, ability to change the colors. As someone mentioned earlier sometimes it can be difficult to see. 6. More UI options. Mute, quality, all that normal stuff that exists in other games. I'll be looking forward to the updates of this game and I may or may not buy it once a full version is out. We'll see :)

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(1)

vine1123

Sep. 20, 2012

Under rating threshold (show) Why do people ask why its not the full game? For one, it is still being made. The game is not even done. Two, this is just the demo, so its not the full game. Three, you can pre-order the game for $5 at their website.

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(-1)

BuGabriel

Sep. 20, 2012

Under rating threshold (show) Hey house. Yeah you. F**k you house >:(

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(-2)

cesarcurado

Sep. 20, 2012

Under rating threshold (show) Multiplayer race / survival modes would be nice. Leaderboards would make things more interesting, to see the best players around and motive to surpass them!

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(4)

CGBristol

Sep. 20, 2012

Under rating threshold (show) Crikey this is good. Very effective use of Unity. Plays like a madman. Reminds me a lot of Space Harrier too.

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(9)

Orochiw

Sep. 20, 2012

Under rating threshold (show) why this isnt the full version?????:(

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(2)

PrincessWilly

Sep. 20, 2012

Under rating threshold (show) Volume controls are essential in this decade. It's unfathomable that a new game doesn't have any.

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(365)

Developer response from Flippfly

Added!

Khartak

Sep. 20, 2012

Under rating threshold (show) AWESOME

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(0)

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