Under rating threshold (hideshow)
best combo i've found is skeleton demon skeleton demon(repeat)
skeleton upgrades cheapest and at the second upgrade is dealing splash and has better range
oh and hikers are BS
Under rating threshold (hideshow)
Don't want your monster units destroyed? Kill the bombers preemptively with spells. Having trouble killing soldiers? Upgrade your monster unit's attack (different from evolve). Most important units (in stopping and kill power): plant(horizontal spam), slime(slows), dragon(varied attacks), beehive(vertical range spam), skeleton(cheap high dmg).
Under rating threshold (hideshow)
Trophies should provide ingame benefits once earned, and have text descriptions when moused over. Build interface shouldn't require pressing x to select a different unit. Should be a way to exit to the menu from the level sect screen without starting a new game first. A few of the units appear vastly better than most of the others. Not a bad game, but needs work. And different music.
Under rating threshold (hideshow)
Well, all you need is sequence of slime, demon, dragon and flower on second or third floor and few skeletons to catch mines on first... Worked for all 20 levels of 4th castle(normal diff.) exept few hikers which i had to nuke.
Under rating threshold (hideshow)
what with the enemies that come in and and teleport to the queen??? looks like you still got some major bug in the game. balance is getting better but still needs work.
^ to 3/5
Under rating threshold (hideshow)
needs a speed up button, and a better upgrade system along with some balancing, as loads of ppl have already mentioned. Otherwise quite fun 4/5 for your ideas (nice princess!)
Under rating threshold (hideshow)
Fun game but a bit on the difficult side, and what is up with putting the upgrade button way up in the corner which takes longer to get to?
Under rating threshold (hideshow)
The game will not let me summon what I want. As soon as my money goes over 150 the game forces me to place a mudman. When all of your spaces are already filled it is impossible for you to place another. It is also impossible to deselect this game needs A LOT of work. Other then that its an awesome idea.
Under rating threshold (hideshow)
People complaining about enemies being too tough have no idea what they're doing. It doesn't take long for your "towers" to get strong enough to utterly overwhelm the mobs. By the time I figured the game out the only things that could reach the Queen were the super-fast units. Really fun game besides. The replay value isn't too high, it's a bit too easy, but it stays fun long enough to finish the game. 4/5
Under rating threshold (hideshow)
Hey Frumpledorf, you should've been here yesterday when they had an earlier build up that lacked keyboard shortcuts and yet still had that in the description. Why dont you not talk about things you dont know about?
Under rating threshold (hideshow)
+ so evryone see this
1 : the hotkey are shown when you start a castle click on the right arrow to see them
2 : yeah the monster destroy the tower and what? is the game too easy? but if he harder it you will cry so shut up
Under rating threshold (hideshow)
You don't always want to upgrade. For example, the third upgrade on the plant makes it a pass-through attack but dramatically cuts its range.
Under rating threshold (hideshow)
people cry to damn much and don't pay attention. "it's too hard" "where is this? where is that?"
First off the game shows you the hotkeys and if its too hard then maybe video games arn't for you
Under rating threshold (hideshow)
beat the game all the way through castle 5 on normal, just get a good starting lineup, and the corpe guy as soon as you can afford it, and when you can afford it again do it again. Be sure to have about 100-150 bones for the freeze and fire blast spells to kill the guys with bombs, theyre the only ones who can destroy your ppl. Needs a survival mode plz, would bump it to 4/5 from 3
Under rating threshold (hideshow)
Having to click a button to manually upgrade a monster is a pretty hateful "feature" since a) every single player will want to upgrade monsters immediately, b) if you have two monsters of the same type next to each other it can take a while to get the right one, and c) the game is prone to lag, making clicking on a monster impossible. Having something that only exists to frustrate players isn't a good design choice.
Under rating threshold (hideshow)
3/5... would be much better if the creatures were invincible... on later waves losing most of your strongest creatures is pretty much an instant game over...
Under rating threshold (hideshow)
This game gets better the more I play it! Destructible towers really takes some consideration when planning your defense
Under rating threshold (hideshow)
Wow, finally seem to have the update, and in addition to hotkeys, difficulty seems to be toned down. Much more enjoyable than say... a couple hours ago... good job!
Under rating threshold (hideshow)
there are so many interface fails in this game. While the pixel graphic and video game music combination is cute, the game play just turn me down. 2/5 until changes. I am sorry if you are trying something new, but a lot of us have been playing TD for a while. 1) how do i know how many lives I have? 2) no bone bonus for begin the wave early? 3) nobody likes their towers destroyed, either remove that or changes that a handful cannot be destroyed, such as the aerial ones like dragon, Corpse that reforms, metamorphosis like slime and mudman 4) see other people's comment
Under rating threshold (hideshow)
Getting started: To get a easy win, put a slime and a skeleton, and in the last floor a corpe to get extra money. Start to update the attack of you skeleton to 10. Now buy a plant and put in the same flor of the skeleton, but dont waste the reach. put a slime in the back of the skeleton. (Remember when you see a star bellow a creature click then and double click in the up arrow to upgrade it, that increase range, splash dmg etc and dont cost money) And well the rest is in yours hands. Thats it only to have a nice start.
Under rating threshold (hideshow)
Very difficult at first. After failing normal mode lots of times, i went through easy mode and learned some tactics. I just finished castle2 in normal mode with 2.9k unused bones.
**My tip: fill your lower levels with a slime upfront, followed by a bunch of skeletons, then some plants. upgrade the slime and plants one attack point up to maximize space. once you have enough money, you can now add dragons or golems. I tried the other towers but they don't work great for me.