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It would be nice if there were some sort of overall upgrade system, to give more motivation to keep playing. As it was, it's an OK game. I love the pixel art.
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The only 3 towers you need are the plant, the dragon and the glob that slows enemies. Place a glob in front of a dragon. Once the dragon gets to level 2, it can freeze enemies.
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wait if the text says they want to destroy her and the game cut scene says the king wants to marry her.... witch one is right?
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it seems that upgrading damage is the most effective way to defeate enemies, find a few towers that you enjoy using them and upgrade their damage to help with incoming waves, with the price point starts getting to high just build some more towers, trying to keep a good amount of slowing towers and stopping towers around so that your damage dealers can have better effect
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Huge bug found: sometimes those climbers go ABOVE the screen making it impossible to kill them and, thus, making the next wave impossible to start. That's specially annoying when it happens after 23 waves...
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4/5, fun but way too hard, an "info" button needs to be added while you play, so you can see what spells and units do, like in the tutorial.
Also the music is very crappy.
Loved the pixel art
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I´m lost with the castle´s medals.
I have done levels without hurting the queen. I thought that was perfect and...I just get the silver medal castle.
In other levels I got soldiers on the last floor (without hurting the queen, either) and I got the gold medal-castle. It seems confusing to me.
Some help for this, please? please? PLEASE?
I'm getting frustraiting :(
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Tips-Put towers in every spot- even skeles in every spot (with upgrades) can beat level 1. 2. Attack upgrades are worth it, especially with corpses (cost 200, give money)- for 100 gold you can DOUBLE production, then triple it with another 150. 3. Don’t use the tree, it sucks. If you have a blank level use a corpse. 4. Some good formations- Slow/Stop, Slow/Dragon, Blob/Demon/Mudman (follow them up with tons of plants). Hope this helps!
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The fun thing is that I'd made a compliment to the devs saying that they actually responded to users' opinions and haven't heard from them yet :p Having played a lot more I can say: How do I achieve a golden (three stars) rating? While interesting idea of having random places to put your towers, you could give us ANY indication of where/when the new spots will appear. Otherwise it just makes more luck rather than strategy based.
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tss i give up i keep losing on level one after trying multiple setup.i don t want to go through the whole tutorial just to see the brief description of all the towers.
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Level 1(Easy) - Blob, Skele, Blob, Skele, Blob, DRAGON!! Then throw some blobs and plants or skeles on the following floors depending on the tombstone spawning.
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i'm so confused as to whats going on, with no 'tower' info other then a very small one at the end of the tutorial, the waves seem overly difficult, but that just because i'm trying to used ranged towers, and the 200 gold one didn't do ANYTHING when i put it out... this game needs a lot of tweeking before it'll feels finished, possibly with an outside of lvl upgrade system (more hearts to queen, higher tower base damage exp gain etc) and a lot of information about enemies and towers included somewhere
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(part 2) Nice idea of making the places to put your towers random to raise the challenge and making the game less 'closed', but I'm affraid that could make the game too much based on luck/trial & error.
Those are just first impressions. I'll come back with more later, if I find anything worth saying! Thanks for this great little game, guys!
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Gulp! Really sweet!
To achieve 3 stars you need to pass the level without using abilities of the queen. imho. Gain 3 stars on level 7.
Good game. 5
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Skeleton, Slime, Dragon, Slime, Dragon, Plant, Plant, Plant.
Round 1: Skeleton, skip 4, plant. Round 2: plant, plant and upgrade plant dmg. Round 3: the 2 slimes, upgrade dmg to 6 on all units. Put dragons in be the end of this round. Round 4: upgrade dmg on all units evenly. If anything slide by build on the top floor in this same order.
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It's not very descriptive in game, and over all seems like it needs tweaking.. I felt as though most "towers" were useless.. but I did like it..
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I love this game! I highly recommend it to everyone on here. A thing I discovered though in this game you don't really save up just try your best to fill up all spaces then, out of nowhere it seems, come a plethora of bones
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To gain 3 stars you need to finish the stage with at least 500 bones to spare.
(you CAN sell your towers to reach that amount. Important tip)
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(part1) Hey! Nice to see this game again! Although it's very simple, it's one of the most enjoyable TD games I've ever played here. Add that to the fact that the dev(s) actually listen to what players have to say, which is a HUGE plus.
Haven't played a lot yet, but some quick impressions (hope it helps): Although I like the idea of having two separate upgrades (since some towers change a lot, making the range shorter/longer making its usage different from what it was at first), it'd be nice to know what the 'second' upgrade will actually do to the tower.
Also it should be easier to upgrade. Perhaps a hotkey? Having to click twice, on such small icons, aren't really friendly nor quickly. Specially when the screen is filled with monsters and you need to upgrade QUICK.
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I agree it's hard but I think I'm getting pretty good! I survived 3 out of 5 waves on the first game on easy.... Fliptico can you make a easier version for people like me?
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bugs in lvl 6 hard and lvl 7 hard. next wave button won't appear after clearing wave 11.
another bug in lvl 8. normal don't unlock after clearing easy
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Skeletons are worthless without a blob in front of them to slow down faster enemies. Blob->Demon->Mudman will knock enemies backwards.
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Oh! Now I see. I can upgrade de power anytime I want as long as I have the 'moneyz' to do so. Missed that, sorry :p Also... where are the improvements you had made on the previous game like: keyboard hotkeys and a "next enemy" bar? If they were already in the first version, why remove now? Still, trully enjoyable game.