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Fun, very much like scorched Earth. Definitely need a money/experience system... and a completion screen of some kind. Not a big fan of having the castle bits floating in the air.
Personally, I found the multi-shell napalm very useful.
Overall, well done.
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I didn't feel there was no learning curve. I thought it got more challenging and you had to plan how to use your weapons as time progressed. I would like to see a part 2!
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Good game. It's a fun concept but it needs something more from level to level to actually make it a challenge and have more versatility. Maybe give money and require people to buy the additional bombs besides the basic one, and have something so that there's actually a difficulty curve.
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No difficulty curve, no congrats screen at the end, and I NEVER found a reason to use the napalm (multi-ball and explosion were also rare uses). Also, it's too easy to counteract the enemy's lose-your-target weapon by hovering over the spot.