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I got so bored waiting for my Radish to grow that I went on another website. Came back to find they died. Disappointing. Where is the 'fun' in this game? Where is the 'challenge'?
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Perhaps add some timed awards.. and let people know what trophies they have earned rather than just a random number... I don't know.. needs something more.. no replay value and basically just a waste of time.. more fun than farmville, but as already stated... it isn't saying much.
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OK, I have a mansion and I'm growing grapes on 23 fields. And I'm printing money, basically. No challenge here. 3/5 because it was fun. But a gargoyle? Meh...
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Slows things down significantly when you get close to having every space full. Even with just the mansions. Otherwise it's kinda fun.
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See, you all don't get it. It's an analogy on the farming industry. First settlers with little money would come and plant seeds and make tiny profits. Then as they grew, they were able to buy newer technology use more land and be able to raise animals. As time goes on, the farm became very large and very profitable. In the end, cities would grow and the farmer would sell his land so that people could put their houses on it and create new suburbs for the city. Incredibly deep game.
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It caps out without ending. Maybe you win a $10 million or something but by the time I'm on my way to being a millionaire I'm bored with it. I'm just collecting money from my expensive housing community. Otherwise its one of the better Flonga games.
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just up keep like atleast 40% of the place plants until you can mass silos+ and your lazy since plants make highest $ besides mansion and perhaps fastest.
should make more stuff and unlocks maybe quests.challenges for i guess companies but fun game
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Okay, on a fast computer this game probably seems fast, short, and boring. On a slow computer, level 29, 250ish grown, 2 lost. 8 hours gone by. And no, I did not just sit and watch for 8 hours.
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There surely should be such things in my opinion like:
a challenge in a form of some rats eating crops, storm, wind or other such stuff
bonuses in a form of some kind of helpful rain appearing randomly
trophies and achievements for in-game work done
a chance of failing to harvest crops and an random cash counter for them
That's all for my ideas for this game. For now 3/5.
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It would be nice if the game had any kind of end - goal to reach or something like this. I got 24 mansions, and am really bored.
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I got everything and now i'm bored.until this happened it was fun.should have an ending or something that lets you know the game ended
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4/5
1- for having different things
2- for having a level up system
3- for having things to do things for you
4- for just making a good game
needs a fast forward button and faster leveling
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You need to add something (in the guide or on the seeds) telling what the value is when selling crops. A good farmer needs to plan his/her profit margins.
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Way to easy an repetive. Build 25 Farms, use best seeds, build first plow, than harvester, at least sprinkler - wait for money and build mansion - than wait and wait and wait till you can build mansions only or look into the air :D
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needs a goal, or levels or something. Got 8 mansions and keeping normal farms for something to click. Actually just playing for the relaxing tune.
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a little bug : when a field is ready for the corp an i destroy the field for build an mansion, than is the manison instanty ready for chash
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Zynga could take some tips. But no replay value once you're rich. And no need for "tools" either once you've got the ball rolling. Money begets money.