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anti-venom should be cheaper it costs 250 for a med-pac and 300 for the anti venom to prevent you from getting to a point you would need to heal
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This game is much too slow. The animation for the water is annoying because it takes so long. I don't like losing health for the water even with the bucket. More types or creatures and more variety would help this game.
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Windly's suggestions would do this game a lot of good. But you should also make the gamplay faster (the guy moves waaaaaaaay too slow)
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well if you use 20 dynamite in the mines it goes alot faster than 1x1 squares, however i think it will bug out the rare blue gem from spawning with dynamite usage
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The randomness of it all is a huge pain in the ass. It really feels pointless playing when the whole thing really is just a glorified gambling game; it just so happens that the odds are stacked so that you make more than you lose.
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well, the mining itself is just plain boring, you just can raze down everything bit by bit, not even some falling stones in the good old "boulder dash" way. what the point in buying some antidote and just run down mine. furthermore it is all so slow and stubborn.... 2/5
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There was no yellow gem in the second mine. You should probably fix the bug where mining with dynamite will destroy special gems. It's really quite anooying.
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Hmm. An interesting game, yes. Repetitive, yes. At first it does seem like a rather good game, but honestly, it really needs a few things:
1.) Polish
2.) A little more variety, it just appears to be go here, buy this, go to the next zone, bring back that, go to the next zone, repeat for ages...
3.) You need to have things take effect, like the boots actually let you go faster, or the house ups the minimum gem/metal prices, or the hardhat make you take less damage of have more life overall.
Please consider these suggestions.
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Ok I have figured out why I didn't get the blue gem needed to progress to the next city, i was using dynamite to mine with, but when i just dug it turned up, so maybe a small glitch that needs to be fixed?
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It was ok, 3.5/5 i gave 4 to be nice. repetitive though could do with more active elements. house was nice little touch but didnt know miners became farmers once they mine everything on an island :)
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Rather tedious, although it looks good at first. Maybe have different types of ground to mine so that some decisions are involved. Would be nice if upgrading the house meant something (it doesn't seem to).
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really boring, really repetitive, and the retarded miner moves at 1/2 the speed of snail!!! even with the upgraded go-faster boots.
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Water = 5 Dmg
TNT = 5 Dmg
Jackhammer = 20 Dmg !?
With a bit more work this could be a great game.
For now its to easy and repetitive.
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Has potential. The mining itself gets boring after a while, but the upgradable tent/house is a nice touch and the fact that there are rare gems to find in the later mines kept me playing for at least a littlebit. If you could find a way to make the whole mining experience a little more challenging it would make for a better game though.