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This game kind of sucks. Not strong when I try to take the sword, but then it says I'm strong when lifting cannonballs.
And what is that about busting the lock with valuables when you have that handy crowbar? :O
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I like the graphics, but the gameplay seems kinda clunky. For example, when a dialogue box pops up, you should just be able to click off of it to remove it instead of having to click on the "x" every time. And it would feel smoother if the inventory popped up when you mouse near the bottom or top.
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Once the hatch was open, I went down below and found the safe. I had no idea what the code was, so i left and looked around. Not finding anything, I went back... and the safe was open. Okay game, but the UI is a bit frustrating.
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Aargh. The puzzles are fairly logical, but the UI is painful. Sometimes you have two things which could logically be done in either order, but they only work one way round. If you have one thing equipped and want to equip another then it makes you unequip it before going to the inventory screen - or else makes you spend three clicks on closing the screen, unequipping, and reopening the screen. So many of the doors don't open when you enter the password / code: you have to leave the room and come back again. Would be a 4/5 but these issues pull it down.