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I completely agree with the game's logic: whenever there's a pesky spider's web in MY house, I don my welder's mask and fetch the flamethrower - none of that sissy mucking about with cloths and dusters...
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Didn´t take me too long. Nice, clean, solvable puzzles without any "why the hell do I have to combine these two"-moments. No pixel hunting. Really nice!
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Just non-sense, cowebs, the code written on the white book, you can't take a candle if you want? it's not IIII but IV on that clock, wrench not wreMch etc... You just have all the tools you want but can't escape? Give me a lonely crowbar ! I was really used to better games from Flonga, you lost all your credibility in making quantity, but not quality games... 0/5 would do it !
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Why cant I just man up and grab the key through the cobwebs? Am I that much of a wimp that i cant handle having dust on my clothes? They aren't even spider webs so there's no excuse about being afraid of spiders he just "can't" handle cobwebs.
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Oh yeah, for the three color combo, use the three "pictures" on the wall to the right as a key. Just keep plugging in those colors in different combinations. Eventually you'll get it.
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On the easy side as escape games go, but as has been noted several times there were no puzzles with obscure solutions, overly difficult puzzles, illogical item uses, or time wasted clicking every pixel on the screen.
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I love the escape games from Flonga! Kudos for the code box system, they don't hurt the player's finger; I love too that your games are not pixel hunting and specially in this game I appreciated the number in every floor, that avoided a lot of confusion! :)
But as I have so much fun with your games I would like to ask longer ones like "Escape the 13th Floor" "Escape Espace" or "Kidnapped by the Pharaoh".
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I find that most escape games are full of pixel hunting, or random puzzles, with no real objective besides combining things in awkward ways. This game is the opposite, however it is a bit simple.
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I normally can't manage these games without some kind of walkthrough, so I'm thinking this is probably fairly simple... Little bit of fun though