Under rating threshold (hideshow)
Finished it in one sitting. All around not too shabby. A little too simplistic for my tastes, but still fun. My only question; Why have the idol give money? Once you've built it the game is over with nothing to left to do. Just slap on a 'The End' and call it a day.
Under rating threshold (hideshow)
Wow. The collector guy is a mage, the harvester and the plower (notice its NOT plural) are doppelgangers and the ship drives itself...
Great concept, could maybe get a little less repetitive? A simple farm game that has its flaws. The starfish is a good idea as a balance between "Argh I have no money can't play anymore!" and "Yay! Free moneys!"
Well Done.
Under rating threshold (hideshow)
I am SO relaxed after I afford the workers. Needs for you to do other than planting the seeds to do after you buy le workers
Under rating threshold (hideshow)
fun time killer, maybe consider adding a ng+ feature were you start over on a bigger island with more plots and upgrades.
Under rating threshold (hideshow)
had my gold statue at lvl 20 an didn't lose one crop... good game but coulda been a lil more challenging kept my attention for like 2 hours tho so that means you did sumthin right lol
Under rating threshold (hideshow)
meh it was ok might have lasted longer if the harvester and plower guys only worked one plot at a time and maybe if you could hire multiple of them to get the current effect
Under rating threshold (hideshow)
I like the idea of the starfish, but it makes money too easy to make. I understand this game isn't supposed to be extremely challenging or anything, but maybe reduce the price a tiny bit?
Under rating threshold (hideshow)
This game was pretty good but it could have had random events and such to liven it up a bit. Maybe you could add a worker who would make the crops grow faster.
Under rating threshold (hideshow)
This is one of the few game I've ever gotten addicted to and found fun by the time I was done. The game is repetitive, but you always feel like you're doing something. Congrats Flonga. 4/5
Under rating threshold (hideshow)
It doesn't save? Why was it even uploaded without a saving option in the first place? Yes, I know, because it's a test if there really is a punishment for doing this.
Under rating threshold (hideshow)
The law of offer and demand is reversed for starfish --- the more you sell the more valuable they are! Also if you stop flooding the market (aka, pause) it goes back to 10. )-; also I get less crops reach storage than I grow if they all grow at once due to a glitch. )-; )-;
Under rating threshold (hideshow)
Hint:There is an orange starfish somewhere around the beach. Click on it to get money, and keep on doing that to upgrade the amount of money you get.
Under rating threshold (hideshow)
Finished it in one sitting. All around not too shabby. A little too simplistic for my tastes, but still fun. My only question; Why have the idol give money? Once you've built it the game is over with nothing to left to do. Just slap on a 'The End' and call it a day.
Under rating threshold (hideshow)
The idle tag is misleading. As in you can't actually idle as nothing will happen past a few seconds Early game your crops die, end game nothing will happen. This game requires our attention every few seconds, just long enough to not hold my attention, and yet if I go do something else progress stops after just a bit. Meh.
The artificial level barriers also kind of got to me. I got plenty of cash and could buy the next plot upgrade, but the game won't let me because I didn't grind enough?
Under rating threshold (hideshow)
when you always use fertilizer, the dock becomes the bottleneck and your good start to stock up because you produce more than you can sell.
Under rating threshold (hideshow)
The upgrade spacing in this game is about right, it could stand to be longer. The main suggestion I'd make would be an expensive fertilizer that you feed into the irrigation system. Around 2k gold would be about right for it, since it should cost a lot more than standard fertilizer in exchange for the benefit of not having to go through and click 49 plots, and it would still require the player's presence, which seems to be the main purpose of the regular fertilizer.
Under rating threshold (hideshow)
i don't understand how saltwater doesn't kill all the plants... even if they're island plants they still need fresh water or else they'll die
Under rating threshold (hideshow)
This game is a nice lunch break simulation game, but I agree that we should be able to save our progress, especially if there is an element of leveling up and unlocking new things! I don't know about other people but I particularly like that the crops come at a relatively fast pace. It's not like Farmville or other "product generating" management games that require you to wait hours and hours just to get one crop, so it doesn't have that feel of, "Oh, I'm only going to play for like a minute to harvest and put stuff back and then leave it alone until the next harvest."
Under rating threshold (hideshow)
@Bob4672 so I guess your farm is also on a tropical island? Because then if it is, your complaints might make a little bit more sense towards this game.
Under rating threshold (hideshow)
This games really sweet. It's hard to find RPG games like this where you just live and sell to make money and upgrade things. + if you agree
Under rating threshold (hideshow)
I am myself a farm boy. I don't think this is really a good way of producing a farming concept in city slickers' minds. (But the true things are: 1. Farmers do hire people. 2. You can't find starfish and sell them for money like that! 3. The concept is not to just accumulate money. The purpose of farming is to feed your family. 4. Farmers have animals, too. 5. There aren't pests and weather disasters. For instance: We have been suffering drought all summer. And before that we suffered MAJOR river floods.) I am the 7th generation on my farm. My ancestors came here in the 1800's. In conclusion: Farming isn't this easy. It is hard, dangerous, and families have been doing it since the oldest of us can remember.