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*getting overrun by zombies* WELL I BETTER NOT RUN AND INSTEAD START KICKING AND PUNCHING EACH INDIVIDUAL ZOMBIE SO I STAY ALIVE
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An explanation for Pudding: It's implied, though not confirmed, that Werevolves are the Mutant equivalent of Dogs. When a zombie bites a zombie dog...
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the zombies got high IQ although they are already dead, some must have been a gangsta,a cop,a terrorist, a soldier or hunters since they can use guns ans knife and also some xplosives.. but it would be awesome to have switchable tower upgrade and a bigger map. but most of all. this game deserve 5/5 rating..
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The first zombie i saw with a hat on i said "oh look at you your so fancy!" and then he throws a rock at me and im like "AY! THATS NOT A COMPLIMENT!"
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Brilliant game! Kept me going until I had got 100% theres one or two glitches with enemy units seemingly becoming invunerable when at close quarters, and the occasional lock up when lots of things happen on screen at the same time, but usually going to the menu will clear these.
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I think it would be better if It had a small map on the top or bottom corner that showed us the layout :).and were our character is at.
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I miss the journal entries from the first Decision (I keep waiting to hear them when I complete a mission). These are such fun games!
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Taunt is so deviously evil. Taunt the enemies, run away and let them clump up then throw a grenade on them. Watch the chaos as all of the guys with barrels on their backs blow up and kill the entire army. >:3
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So tell me, why does my character get so angry when he destroys a bunch of his own mines? Does he needs anger management?
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i think it's worth noting that the "stability" upgrade does nothing unless you are using a sniper-rifle weapon (type 3). one big difference from D.1 is the way you get different amount of money from killing monsters with different weapons.
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Four days to capture the first area, then 6 more areas that take 7 days each. 6 x 7 + 4 = 46. Someone please explain how someone has finished the game in 42 days.
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Maybe for Decision 3 you could have more soldiers and survivors to recruit and set them in places, towers, salvage food and water, etc. You could give guns to survivors and could upgrade survivors.
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Little tip: Shot boss with rage shot and enjoy the show. Boss energy grows 250% and it gives you 1,5x money when raged it also attack everything close by.
Use sniper to hit with rage shot and it's even funnier if you've raged 2-3 bosses.
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Hey there's a person down there! Sir do you need any help? No, I will stay here with the zombies and the high chance that i may die. You can take and sell my stuff though.
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If you're going for the 100% complete badge you need to set grenades and mines on every tower. It took me a while to figure out after I fully completed all the zones and was still around 88%.
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Destroy everything! Never forget to shoot at mines or whatever you can explode. Most of your mission income may come from destructing things.
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i really like all the new stuff. but then i came across a boss with a shotgun that i couldn't dodge nomatter what i did, and i had no choice but to die, when he finally figured to just use the Shotty a few times in a row instead of trying to melee me.
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So i'm done hacking an ATM and i've collected all the money and I shoot at it to trigger the random explosives somebody stuffed inside, and I manage to pull 100 dollars from the debris. Hmm...
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It is very annoying that zombies that cross the border still are considered "escaped" even after you kill them. They should only be considered that once they actually go off-screen.
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Protip: sniper rifle + detector + stability = game winner (mostly). Laugh at bosses as you pick them off from a distance. Upgrading towers are harder though...