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Factories are completely useless as they add a tiny amount of money but add lots of risk. Also game screen goes to black when after the end sequence.
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Game crashes going to the third area for me as well. funny enough it also triggers when doing explore certain areas in the second area. Found a workaround for myself: do another eplore in the first area, after that i was able to recon the third area without crashing. Hope a fix is coming...
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I can't seem to be able to play the fourth mission. I have three areas, but the fourth freezes, when loading the area. It gets stuk at 0% and the Shockwave Flash crashes. That really annoys be to bits. because I can't get ahead in the game. Please fix this big, so I can keep playing.
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I really like this series. Great game. Keep up the good work FlyAnvil :) ...I just hope my save game doesn't disappear like on the previous games (and no, I didn't delete my cookies!! >:/ )
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What is the point of keeping your threat level at 0% if the outpost still gets attacked?!?! The outpost attacks are such an annoying interruption to an otherwise entertaining game!! After four games, the devs should be able to fix this ...
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ok, so i played the game. Its grindy, takes alot of effort to get "engineers", frontier outpost missions are kind of tiring besides almost everything is same as before but in the end killing and blasting out through hoards of zombies is amazing like in the previous series :D
Although I am stuck after 2nd area. When i load third area, my screen FREEZES on loading screen..always..please fix that! thank you!
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The zombies seem to have de-evolved, in medieval they have the most health, in no.1 they throw stones no.2 they don't no3 they have the least health, don't throw stones, but they do have gunslingers who keep knocking me over! great game though
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After learning all the tricks about ATM and door locks in "Hacker I and II", the soldier head on the final lesson. "Do you know you can just kick down all the ATM and door locks?" the instructor said. The soldier scratch his head and said: "Oh! I forgot about that!"
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Not enough soldiers and too many defend the outpost. The general idea is good, but the implementation is a pain in the nether regions
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Which weapon is supposed to do the job in the first massacre area? o_o; I've run the mission a dozen times over, and I can't handle it at all. All that happens is I get bounced back and forth like a ragdoll... the two factions fighting each other both seem to hate me far more than each other, and huge groups will stop fighting each other just to turn on me and murder me. One fun combo was a werewolf stomped me, stopping me from moving just long enough for a mutant to hit me with his rocket launcher just as a giant reached the peak of his elbow drop, killing me instantly with a better wrestling combo than you see in the WWE. Oh, and then after trying to complete the mission, I found there's a storehouse, a bunch of recruits and a GOD stomping around there as well! WTF were you thinking with this zone? If anyone can explain how they beat it to me, please send me a message. I'd really like to know.
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I wish that once you find a location, that it actually appears on the map. When you revisit the areas, unless you made your own notes, you have to wander around and hope that your radar picks up on where the shelter is located, even though you already found it once!
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Tip: If you're running low on any kind of survivor types, try going through areas you've already captured and ramble through the different sections. Even if you've already cleared them, survivors will reappear after a day or two! Be careful not to leave unsecured areas unattended for too long though!
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The Massacre? Let me tell you a story about why it got that name. One day, this man showed up in town. They say he liberated two entire cities by himself from the zombies. Hard to believe yes, but if you saw him then, you would have seen a real monster. He went into the great zombie vs mutant clash with nothing but a machete and some kevlar. The horror... there was blood and guts flying everywhere, and it was all coming from his blade. When every last zombie and mutant were sliced to bits, the legendary Zombie God Troll suddenly showed up in a rage that made every one of us watching need to change our drawers. What ensued was a clash that could be felt from coast to coast. He charged straight at the massive beast, and took him on in a shot for shot brawl like none the world has ever seen. In the end, only one creature was left standing.... the monster with the machete. He may look human, but hes got the strength of 10 Zombie God Trolls. I am glad he is on our side.
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Buggy as hell. Movement keys stick in one direction or immobilize completely. Game crashes (at least for me) after every active mission, just as I'm starting another one. How did this get a 'game of the year' award? Maybe it's just my machine.
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The survivor system is a horrible way to gate the game, especialy since most people seem to run into the problem of having an abundance of 1 follower and a severe deficit of the other, It takes a minimum of 6 soldiers, 1 builder and 3 engineers to capture an area - this means you should be getting twice as many soldiers as engineers at the very least.
The outpost presence system has potential, but you should be able to redirect invasions to bigger outposts with more presence, it is frustrating to defend random invasions on weak sectors even though they have <5% threat, it is much more efficient to just let the invasion through and just sweep it up next turn instead.
Factories are a joke, they need a serious buff.
Overall i like the addition of some elements from medieval into the main series, but some of the features are boring and tedious and should be dropped/reworked for future games.
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the best way i found to rescue the right survivors is to unlock the "massacre" stage. when u enter, there may be several survivors. if they r not the one u r looking for, just exit and re-enter. once u rescue them, hide in the upper left corner until the timer runs out if u dun want to risk getting killed.
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I really like this game, and the new ideas, but all that grind for money and now people, + those defense mission every 4-5 days. Please streamline these for the next version.
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I'm experiencing a lot of freezing on the load screens myself. "All right, let's go do this mission!" And then the game gives me a screen that's empty of all but the pointer/cursor. "What mission? Sorry!"
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will there be a mobile version of the game? I know that Decision 2 had a mobile version to play and it worked very well.
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I find it very irritating searching days for even 1 specific survivor. I think ones that you have less of should be at least slightly more common.
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The game has major freeze bugs when it just stops loading and nothing you can do. There is a bug when you click to send a follower to defend somewhere but you cant actually click and then cant fire a weapon and the game is broken. The game has very little improvements over the other decision games it just seems to have made all your towers and weapons suck more so everything is harder(or just take more time). If you want a frustrating experience for the decision games this is the one to go with. Very disappointing cause i liked the others.
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Pls... need help, how can i go to next area??? im stock in westside area. man People are stupid. And if you have westside area then you already did the move to unlock new spots. This is what happens when you blow right past the tutorial.
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Fun game! I have a few suggestions.
1. Radar should be turned on by default after purchase
2. Too hard to find engineers!!! We should be allowed to retrain citizens into other occupations.
3. When clicking on a character that's too far away, my guy should walk towards that character instead of triggering "come closer" message.
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Also, once you have Agility 3 and Stamina 3, you don't run out of breath while holding SHIFT to sprint. It's nice to be able to sprint all the way back from the far end of the map to the starting location to leave the area. Delthin I thought that was a bug in the game :D.
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Beltra the boxes don't give more money the game just ads the amount of money to one number. It shows the total amount of money you received for hacking the atm and for destroying the boxes, the boxes don't give you more money.
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Also, once you have Agility 3 and Stamina 3, you don't run out of breath while holding SHIFT to sprint. It's nice to be able to sprint all the way back from the far end of the map to the starting location to leave the area.
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how do i secure an area?, what do i have to upgrade?, or will i have to deal with threat and continuos hordes all the time?