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Jabberwocke

Mar. 21, 2012

Under rating threshold (show) You have made a nice game. I would love to have more of a "feel" though. Scouting missions should involve stealth. Ammo should, in general, be SUPER limited. Limited carrying ability. Greater mission variation.I would love the game to involve more skill and feel than just run around and blow *&^% up. So tired of that dull, witless played out genre.

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(1)

Flamesfear

Mar. 21, 2012

Under rating threshold (show) Playing this game made me want to play rebuild 2 again... If somebody made a proper indie game with these mechanics and put it on steam, I would definitely buy it! Compared to this, AZMD loses it's shine.

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(0)

xorandor

Mar. 21, 2012

Under rating threshold (show) This game is Zombiesome! ;-)

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(2)

fjfjfj123

Mar. 21, 2012

Under rating threshold (show) Sorry for second comment but this reminds me of dead frontier. plus why do I need money to buy things? WE ARE GOING TO DIE AND YOU WANT MONEY?

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(-1)

MPLoura

Mar. 21, 2012

Under rating threshold (show) A giant shotgun wielding zombie? C'mon the fock on! 4/5 though.

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(1)

SadOne

Mar. 21, 2012

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(-7)

Oficinaman

Mar. 21, 2012

Under rating threshold (show) Where the ?/&% is Pvt. Brian?

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(4)

lukasbryant

Mar. 21, 2012

Under rating threshold (show) This game... It's wonderful... It's everything I could ask for from a top-down, flash shooter and more. I have a feeling that I'll be playing this for a while...

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(6)

fjfjfj123

Mar. 21, 2012

Under rating threshold (show) @rauldias You need money for badges you need money for kreds kreds are used to make badges

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(0)

Jonahx

Mar. 21, 2012

Under rating threshold (show) Just a couple of quips - if you press reload while weapon is reloading, it starts again from the begining. The rocket launchers are all over powered - reload is too quick and they can be used at close range, no reason to use another weapon.

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(2)

elf1

Mar. 21, 2012

Under rating threshold (show) epic game i love it

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(3)

Showdownblast

Mar. 21, 2012

Under rating threshold (show) Since when was zombies able to use guns? I hate it when they use the rocket launchers.

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(2)

Plasterduck

Mar. 21, 2012

Under rating threshold (show) Bah, who needs flashlights, I make my way through the darkness by the explosions of my rpg.

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(14)

icegod08

Mar. 21, 2012

Under rating threshold (show) @CADAVeRKage, does a zombie apocalypse seem very "realistic" in the first place? How about buying guns from a shop while there are no people left in the city? Please, think about the game before you complain about it being realistic. Also, it's funny how this game is on your favorites, but you complain about it.

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(4)

Gavijurus

Mar. 21, 2012

Under rating threshold (show) I noticed that every level with boss is a bunch of barrels place. only need is to kite the boss in this place. Its very tacticly game =) I think everyone can say about his own gameplay features)

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(5)

Peragin

Mar. 21, 2012

Under rating threshold (show) The control scheme was much better than WASD; it's ingenious. It also helps that I had to map my w key to f2, because it stopped working. The other thing is that I wish there were more pistols.

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(0)

jayeryda

Mar. 21, 2012

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(-5)

Tivar

Mar. 21, 2012

Under rating threshold (show) So 4 cleared areas (all green & fully updated), stuck at 56%... There are clearly other areas, but they're not on my screen. Am I missing something?

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(0)

bloodyboredom

Mar. 21, 2012

Under rating threshold (show) this is the best game ever

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(0)

Dugong

Mar. 21, 2012

Under rating threshold (show) I'm very close to giving you only 4/5 due to the fact that moving the barrels is so fckin annoying. It's not like anyone would ever get the Idea of doing that against an incoming Boss.

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(-1)

Jonahx

Mar. 21, 2012

Under rating threshold (show) Great game 5/5, just wanted to comment I didn't think the control scheme was any better than wasd. Everything else has been said, thanks for all the hard work!

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(2)

DandelionLion

Mar. 21, 2012

Under rating threshold (show) @dryflyriver: An original concept would be nice.

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(1)

CADAVeRKage

Mar. 21, 2012

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(-25)

Developer response from FlyAnvil

zombie is out of logic and realism

harishamir

Mar. 21, 2012

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(-10)

PriestlyJudas

Mar. 21, 2012

Under rating threshold (show) You can punch out a zombie..seems legit

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(5)

Wesker475

Mar. 21, 2012

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(-10)

Sum2k3

Mar. 21, 2012

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(-12)

Evilution519

Mar. 21, 2012

Under rating threshold (show) I've always had a soft spot for Zombies. This game is the Campbell's Soup of Zombie games, MMMMM MMMMM GOOD!

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(22)

evertton

Mar. 21, 2012

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(-29)

dronetti

Mar. 21, 2012

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(-14)

stevenbaker

Mar. 21, 2012

Under rating threshold (show) Am I the only one who thought it was called decision because you had your gun up to your head...?

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(6)

Oleball

Mar. 21, 2012

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(-5)

blakopzpwn

Mar. 21, 2012

Under rating threshold (show) Ive played eevry zombie game on kongregate, few can match up to this one

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(1)

lego893

Mar. 21, 2012

Under rating threshold (show) Sweet =P

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(2)

capt_indecisive

Mar. 21, 2012

Under rating threshold (show) Was I the only one whose first thought when they saw a huge zombie was "Taaaaaank!"?

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(0)

jcursey

Mar. 21, 2012

Under rating threshold (show) Can a fan get some achievements?

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(-1)

Rafiki106

Mar. 21, 2012

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(-3)

vikaman

Mar. 21, 2012

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(-7)

MrPidgey

Mar. 21, 2012

Under rating threshold (show) Damn, the main character is a loosy zombie killer. He doesn't aim for the head and walk so slowly !

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(0)

LolSpongeBob

Mar. 21, 2012

Under rating threshold (show) @Torpedeiro That Can happen on a zombie apocalypse but only when a man holding a gun while fallen/killed by a zombie

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(0)

JouninOfDespair

Mar. 21, 2012

Under rating threshold (show) A minigun with only 60 rounds? Is it home-made or is this military grade? Because I will be SERIOUSLY worried if its military grade!

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(4)

Cacadz

Mar. 21, 2012

Under rating threshold (show) I want some meelee weapons! :| But still, 5/5 for your hardwork!

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(2)

Torpedeiro

Mar. 21, 2012

Under rating threshold (show) nice game, but Zombies using guns?? wtf!

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(3)

thesmex

Mar. 21, 2012

Under rating threshold (show) It's a good game but it's far too dark.

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(2)

Sleepingpill

Mar. 21, 2012

Under rating threshold (show) game seems to contain a huge grinding zone, with no real progress...

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(0)

SemihLord

Mar. 21, 2012

Under rating threshold (show) turn cursor around fastly and look your legs :D (only work in keyboard control)

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(1)

Liao_the_one

Mar. 21, 2012

Under rating threshold (show) I agree it's pretty redundant.

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(0)

Fyndir

Mar. 21, 2012

Under rating threshold (show) Way too often when doing an Assault Position some number of the zombies stack up at the very base of the tower where they can't be shot, sometimes the mission ends anyway after a minute, but at least once this caused me to be stuck, I've been waiting and trying to find a way to shoot these zombies for something like 15 minutes now, with no success. Pretty irritating bug tbh.

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(14)

ElLocoXII

Mar. 21, 2012

Under rating threshold (show) perhaps an idea if the threat is 0 on a recon mission let it auto-complete

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(0)

tfried

Mar. 21, 2012

Under rating threshold (show) Very nice game, overall. In fact, it would be a *great* game, if it wasn't for a couple of avoidable annoyances: - The control scheme is great --- once you have upgraded your running skill to level 2. Before that it's plain annoying. I like upgrades, but having to buy an upgrade just to make controls bearable... - Needing more upgrades before I can proceed: ok. But what's the point of upfront fees for entering a mission? - Zombies rising again after you shot them. First time it happened was a nice thrill. But then almost every single zombie will stand up at least once, no matter what hit them. So "kill, wait, kill again" becomes a rather boring routine. It would be much more interesting, if rising would happen much less often, so it actually becomes a surprise factor. - Winning conditions were non obvious to me. How about a separate mission for securing an area, after you have built a level 3 tower? Having to upgrade all factories to level 3 adds a lot of rather repetitive missions.

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(-1)

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