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This was a pretty fun game, defending was a nice touch but got repetitive. It feels a bit short but has good replay value. Controlling more than 5 units would be nice, too. The game plays pretty smooth except for when one unit in the back doesn't want to go with the rest of them. Good graphics and nice soundtrack, I'm probably going to play this again some day. 4/5
+-(38)
avatar for ParanoiaComplexParanoiaComplex
Oct. 18, 2009
Guys seriously? This is a decent game. Its not the best, but it deserves more than a 1/5. It was pretty entertaining, more towards the end than the beginning though. Some of the levels can be beaten in the matter of seconds, If you have capture 1 artillery II territory and are attacking the other one, you can't deploy Artillery II. Another thing i found is that once you get massive tanks on the field, there is no point of calling out smaller tanks or more than 1 scout (just to get line of sight for your artillery) The
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If the developers can’t even figure out how to make separate controls for music and sound effects, they deserve to have their games rated 1/5.
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This game is sketchy at best, not a fan of the beginning rush, build restrictions, or unfriendly selecting interface. got a 1 here.
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Although it's pretty old, it's still a fun game. Had more than enough money to buy all needed upgrades by the 11 or 12 battle. Looking at the other comments about difficulty, I think the crux is to buy the right upgrades first.
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This game is too hard, ,even if you have laser + missile turrets, the very big tank rush destroy you so quickly, you can't do anything. We must can replay other area for level up. I never replay this game.
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I found that following this order of hot keys for upgrades can lead to any successful turret. BFG (yes like the gun in the Doom movie) and then HVN (If only the V and the N were an I and V). Basically that's Reload rate, damage, range, projectile speed, spread / explosion, and then regen. In that order consecutively. Also just for the record, I wish this game had a difficulty setting :(
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Idk if this is a bug or what so I'm just going to post a comment on it... When I switched bases I noticed I could fire the towers but it would still be presently locked on to the previous tower unless I manually clicked the tower I was shooting to properly upgrade the correct one. So while I was shooting from Base 1, I was still upgrading for Base 2 tower.... :(
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It's quite a good game for anyone new with TD , but hardcore gamers will find it too easy.It's also nice that you can easily mute sound , and change quality in the main screen.
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Nice game, however the base selection buttons need work big time, i nearly lost becaus if that in the third area, which is as high as i went and i did lose a base anyway. Trees were a problem but the enemy ground forces did have to go around them so i guess it is fair. It just means I should position turrents better. Also the wasd buttons to select play area were also buggy. Fix the buggy controls and at least in my opinion you may have something here.
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There's only 16 levels.... i thought there will be 32..Great game anyways. When is it going to be continued? 4/5.-------
FAQ: Q:Why can't i build more than 2 turrets??---A:You need to get the upgrade before you're allowed to place more , maximum: 5---------Q:OMFG , 3 bases??? how am i going to defend that???--A: You just need at least 1 building alive , place all your turrets at one spot. ---Q:The turrets are working so slowly!! i keep getting fried!!--A:Upgrade rate of fire.
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To make the game easy for some of you , upgrade reload speed for the turrets , 2 turrets per station , each with a speed reload upgrade