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the speed button does not work, just another thing to waste my time. this is a terrible game wait till tomorrow to get that badge
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This game sucks, the elemental choices make no sense, the name of the towers, "gomphus" makes no sense, and it's ridiculously overpriced to uppgrade towers. plus I accidentally scroll because the unorganized, and terrible hud is in the scroll-activation area. plus the sound made when you skip to a wave is downright stupid and the sound when a tower is placed is stupid. that's just a short list.
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So, the only way to stop that f.ing music is to chose play, then choose a map, then find the options to mute music and effects sprayed among scores, wow. dev must be a great one and thinking a lot about users.
I really don't get how badges, and BotD even more, are assigned: I see gret, really GREAT games with two lousy badges, and stuff (no offense) like this with 3 plus botd, are you kidding me?
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i don't like to be rude to the artwork of others. It's a nice game, just another tower defense with nice drawing. I wouldn't have said nothing, even when i didn't really like it but my point to comment was: WHY TORTURE US WITH SOOO PINTLESSLY LONG, REPETITIVE WAVES AND WITH SOOO RIDICULISLY HARD TO GET SKILL POINTS TO EXPEND IN ONLY 6 DIFFERENT KIND OF UPGRADES?? ejem sorry. it is my first time beeing defearted by a medium badge.
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Nakka, is it possible to complete a normal mode without lives lost and not get gold? Not something I have managed to do.
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I don't usually like to gripe but this really is a terrible TD. The amount of gold required for upgrades is WAY too much, the slapdash approach to "just figure out combinations", the excessive amount of waves right from the start, and 6 total upgrades all wrapped up in a mediocre theme is just plain bad. The game isn't worth the time involved to get the Badges.
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Suddenly, a fat plumber with a mustache came in and crushed these effing mushrooms beneath his feet. The mushrooms didn't see it coming, because they forgot to press the "Send Wave" button.
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This game sucks as a tower defense game. The first level took me 3 tries to make it through...and I have played many tower defense games. Having to move around the map just to see sucks....need to take some lessons from other tower defense games....you should be able to see the entire map so you can see what is going on at all areas. I rated it a 1 star....if i could give it 0 stars I would. Horribly created game. On the positive side I like the music
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Nice game, very nice music. I would have liked a "bonus" for strongest mushrooms, which right now are upgraded in the same way of those which didn't shoot a single 'bullet'. I am bit confused about the (very) high scores... O_o
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does not make sense to give 2 skill points cause making the starting cost of skills 2 points why bother making it 2 should have bin 1 then 2
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Certainly needs some polish, but it's not a bad game. Be nice if the bounce animation toggle stayed toggled for instance. I don't like the cursor movement for the map either.
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When I try to place a mushroom on the 2nd level, the game takes me back to the world map... How am I supposed to play the level then?