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lol, i made a ball too big for the space around it and the game froze. some levels are also too complicated and not enough fun.
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The game is WAY to graphic intensive (even on low), the physic isn't really fitting (you throw one big ball onto 2 small... they should roll away to both sides, not get stucked)... the idea is nice, thouhg, but only an idea doesn't make a game 2/5
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Electrical attraction would make it too easy though, wouldn't it? Although the -ve and +ve particles obviously don't represent electrically charged particles - oppositely electrical charged particles don't annihilate one another, this is more like matter/antimatter then electricity.
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Very fun game. High quality graphics really bog things down, but mid and low run very smoothly on my office machine (not the fastest computer in the world)
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real bad music lol and its good game should get bedges and well everyone says that for every level coz they want to be a higher level lol
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It's a pretty cool concept, but trial and error gameplay (particularly on timing) does not a good puzzle game make. Try again.
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i dont really like the kind of brown rust and dented metal machinery kinda back ground... just makes the game seem depressing :s... other than that, nice game!
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oh and a tip for development.. if i hit accidently "Choose level" then i have to set up the whole level again :S pls do a Return or Cancel button there
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always one damn mm to get the damn ball... amg getting CRAAAAAAZYYYyy ARRRGHHHHHHhhhh... good game tho but really need a much free advancement among the levels :S
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Nicely made game, Great Physics Even better graphics...Shame about no API implemented otherwise this would be a DEFINITE for badges.
5/5