Games Achievements My Kong Sign In

Comments for Castle Draw

« Back to Castle Draw

SwordKnight

Feb. 27, 2008

Under rating threshold (show) pretty good but i think it should be easier to draw the rocks. 4/5

+ - !

(0)

kingdoom92

Feb. 25, 2008

Under rating threshold (show) my bad, i meant 4/5

+ - !

(0)

kingdoom92

Feb. 25, 2008

Under rating threshold (show) awesome, 3/5,

+ - !

(0)

lukenlarry

Feb. 20, 2008

Under rating threshold (show) i love this game!! takes a awhile to get the rock drawing just right. I wish it was longer!!!

+ - !

(0)

Sparky06

Feb. 18, 2008

Under rating threshold (show) good game but i suck at it lol

+ - !

(-1)

mjrinella

Feb. 16, 2008

Under rating threshold (show) Fun game, love the concept ^^. Well executed. My only gripe is that the sound isn't too great, but I still love this game! 5/5

+ - !

(0)

BestCharmie

Jan. 17, 2008

Under rating threshold (show) hey pacman is your avatar a game(other web or this)

+ - !

(0)

pacman99

Jan. 09, 2008

Under rating threshold (show) hard

+ - !

(0)

ninjabojk

Nov. 28, 2007

Under rating threshold (show) number 667 to rate i saved the world

+ - !

(0)

colacadstink

Nov. 06, 2007

Under rating threshold (show) If you make a sequel (which I think you should), leave out the power bar. Make it so you can draw as long as your have stamina, no matter how large the rock, and do not have the bar regenerate when you are drawing a rock. This would prevent a LOT of confusion on the user's end.

+ - !

(0)

gsklee

Oct. 21, 2007

Under rating threshold (show) Bad difficulty setup. 2/5.

+ - !

(0)

Deminish

Oct. 17, 2007

Under rating threshold (show) Good, game, completed it ^^. BUY DWARVES!! till you cant buy any more, then get the other stuff, so easy.

+ - !

(0)

The_Chosen_One

Oct. 01, 2007

Under rating threshold (show) Love the gameplay. Drawing doesn't always work perfect but a sequal must be made. Maybe draw more then 1 object or so.

+ - !

(0)

Scarybug

Sep. 30, 2007

Under rating threshold (show) This game is awesome! 5/5

+ - !

(0)

Yamamatsu

Sep. 25, 2007

Under rating threshold (show) hard

+ - !

(0)

bear123

Sep. 20, 2007

Under rating threshold (show) to much luck based

+ - !

(0)

Honibaz

Sep. 08, 2007

Under rating threshold (show) Nice try.

+ - !

(0)

gking

Aug. 20, 2007

Under rating threshold (show) 0/5 if i could

+ - !

(-1)

XRawrzX

Aug. 18, 2007

Under rating threshold (show) wow i like that game exept the point if you leave your circle open even a little bit it will cancle and you lose energy. lol i got 34632. :]

+ - !

(0)

Rocketllama

Aug. 17, 2007

Under rating threshold (show) disregard the previous comment please...my brother posted that because he sucks at this game :P game is pretty cool 4/5

+ - !

(-1)

Rocketllama

Aug. 17, 2007

Under rating threshold (show) fucking stupid game...enemies kill you WAY to fast and circles dont draw right half of the time

+ - !

(-1)

Mimoy7

Aug. 17, 2007

Under rating threshold (show) Pretty good game, but I also agree with everyone else to put a feature for the wizard to follow by arrows keys.

+ - !

(0)

loveallie1

Aug. 13, 2007

Under rating threshold (show) pretty good game listen to GIGA 5/5

+ - !

(0)

Giga

Jul. 16, 2007

Under rating threshold (show) This is SO fustrating having the wizard follow the mouse!!!! AND make hotkeys for shop and menu!!!

+ - !

(-1)

Giga

Jul. 16, 2007

Under rating threshold (show) Wizard direction with wasd or D pad+larger drawing area=great game :)

+ - !

(-1)

thebeanerz

Jul. 13, 2007

Under rating threshold (show) yeah, the wizard needs to be controlled by the arrow keys or wasd instead of the mouse because he runs into things

+ - !

(0)

Cormag

Jun. 24, 2007

Under rating threshold (show) awsome game.

+ - !

(0)

Lantzalot

Jun. 15, 2007

Under rating threshold (show) Very nice concept. Needs upgraded a bit more though.

+ - !

(0)

ElDestructo

Jun. 12, 2007

Under rating threshold (show) Sort of fun, but maybe a bit easy. But I like the idea - and I liked the dwarves :p Just develop it further and this will be excellent. More enemies, upgrades, etc. Fun stuff :3

+ - !

(0)

moonsanim

Jun. 08, 2007

Under rating threshold (show) I agree with everyone else. Loved the concept and the ability to buy stuff in between levels. If he didn't follow the mouse, that'd be great. And maybe some more detail as to how big rocks could be...although the larger drawing area might fix that. Well done!

+ - !

(0)

crorse

Jun. 07, 2007

Under rating threshold (show) Very cool concept, but you need a larger drawing space, maybe control your wizard with the D pad, and you should change the outline of the rocks, from lightening to like a red, glowy outline or something.

+ - !

(0)

McKain

Jun. 07, 2007

Under rating threshold (show) Neat idea, but I wish your Wizard didn't move around so much and that you had more room to draw. (3/5)

+ - !

(0)

FroussE

Jun. 07, 2007

Under rating threshold (show) Не удобное управление, и залипание молнии.

+ - !

(-1)

Bogden

Jun. 06, 2007

Under rating threshold (show) This is a really, really, really great game. My only problem is that there isn't a defined limit to your circle. I think that there should be some sort of meter that tells the maximum circle size along side the other two.

+ - !

(0)

KonRocks

Jun. 06, 2007

Under rating threshold (show) Very great game! I hope theres a sequel or something cause I cant stop playing! I wounder why everyones saying its too had to make, it doesnt even have to be a circle...

+ - !

(0)

t2t2

Jun. 06, 2007

Under rating threshold (show) Yeah kinda too hard to make circles, so one star off rating, but a good idea

+ - !

(0)

Scotti

Jun. 06, 2007

Under rating threshold (show) Excellent concept and execution, but most definitely needs polish. The wizard could use some spells to defend himself, something quick that might throw his attackers off the ramparts (top), to buy him some time.

+ - !

(0)

demyxx220

Jun. 06, 2007

Under rating threshold (show) Lightning doesnt work as well as it should. Too hard to complete circle. Though great idea 4 stars.

+ - !

(0)

Tubbs

Jun. 06, 2007

Under rating threshold (show) Interesting concept and I had a lot of fun playing it. Took a bit to get used to, but with a couple more goes of it I think it will work out. As mentioned before, it would be nice to know how large a rock you can make because that is wasted time spent if it fails. I did find it frustrating at times how he would move to where I was creating the rock; sometimes that meant going straight into enemy fire. Other than that it was a well-made game and I like the new style you put together here!

+ - !

(0)

crepsly

Jun. 06, 2007

Under rating threshold (show) Nice game and very inovating :)

+ - !

(0)

Kyriva

Jun. 06, 2007

Under rating threshold (show) Good idea. Some indication of how big rocks you can make would be good. I went through slowly trying larger and larger, finding often that I had made it too big and got whacked.

+ - !

(0)

Chunk9

Jun. 06, 2007

Under rating threshold (show) Woo! I won. Awesome game. I didn't fint it too hard to draw the rocks (i'm on a laptop touchpad). The only thing that I think could be changed is the arrows. They go right past the rocks. I think it would be nicer if you could protect yourself from the arrows. 5/5 great game.

+ - !

(0)

Einar

Jun. 06, 2007

Under rating threshold (show) The circles really need more leniency - perhaps you could have a difficulty setting that will, on the easier levels, auto-fill a certain size of hole. There's two other things that bother me, however. The first is that the mouse is used to both control your character and draw the rocks, which makes moving your little mage dude around a bit of a pain - you want to drop rocks on large collections of archers, but not to actually be standing above them. It would be nice if you could, for instance, use A and S to move the dude and the mouse to draw. The other thing that bothers me is that no matter how much stamina you have, there always seems to be a hard limit on the perimeter length of the rocks you can draw. This wouldn't be such a pain if it were explicitly stated in the instructions, but it's not so you're just left wondering why the heck you can't draw any more even though there's plenty of stamina left. If you removed this limit, it would be a lot easier to draw rocks in general.

+ - !

(0)

pixtiz

Jun. 06, 2007

Under rating threshold (show) really difficult to create a complete circle

+ - !

(0)

ShadowShaman

Jun. 05, 2007

Under rating threshold (show) AWESOME GAME, drawin rocks isnt as bad as the others make it sound, but it still is harder than preferable, but that can be fixed. in idea= maybe you should make that you can buy spells, so u can draw OTHER objects i.e spiked rocks or sharp implements..... maybe even you could draw other guys to help you, like the dwarfs? just some ideas. Either 5/5 very original, alot of replay value, graphics great, gamestyle great, VERY APPEALING

+ - !

(0)

Chronic

Jun. 05, 2007

Under rating threshold (show) Agree with the other commentors: cool idea, but circles are hard work :< I wonder if it would be any good with a stylus or touchscreen...

+ - !

(0)

effward

Jun. 05, 2007

Under rating threshold (show) Nice concept, but when I draw the rocks, they never work, and I have to redraw them at least 5 times before they will appear, you need to allow for a greater margin of error when drawing the rocks.

+ - !

(0)

Captain_America

Jun. 05, 2007

Under rating threshold (show) WAY too difficult to get the rocks to appear as quickly as you need them.

+ - !

(0)

WickedInk

Jun. 05, 2007

Under rating threshold (show) Nice concept, great setup.. but too difficult for the "circles" to be made.

+ - !

(0)

b1nhoStar

Jun. 05, 2007

Under rating threshold (show) The idea of the game is good , but there are many fails at the magic of the wizard ..

+ - !

(0)

  • add a comment
Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate