Under rating threshold (hideshow)
Fun game, love the concept ^^. Well executed. My only gripe is that the sound isn't too great, but I still love this game! 5/5
Under rating threshold (hideshow)
If you make a sequel (which I think you should), leave out the power bar. Make it so you can draw as long as your have stamina, no matter how large the rock, and do not have the bar regenerate when you are drawing a rock. This would prevent a LOT of confusion on the user's end.
Under rating threshold (hideshow)
Love the gameplay.
Drawing doesn't always work perfect but a sequal must be made.
Maybe draw more then 1 object or so.
Under rating threshold (hideshow)
wow i like that game exept the point if you leave your circle open even a little bit it will cancle and you lose energy. lol i got 34632. :]
Under rating threshold (hideshow)
disregard the previous comment please...my brother posted that because he sucks at this game :P game is pretty cool 4/5
Under rating threshold (hideshow)
Sort of fun, but maybe a bit easy.
But I like the idea - and I liked the dwarves :p
Just develop it further and this will be excellent. More enemies, upgrades, etc. Fun stuff :3
Under rating threshold (hideshow)
I agree with everyone else. Loved the concept and the ability to buy stuff in between levels. If he didn't follow the mouse, that'd be great. And maybe some more detail as to how big rocks could be...although the larger drawing area might fix that. Well done!
Under rating threshold (hideshow)
Very cool concept, but you need a larger drawing space, maybe control your wizard with the D pad, and you should change the outline of the rocks, from lightening to like a red, glowy outline or something.
Under rating threshold (hideshow)
This is a really, really, really great game. My only problem is that there isn't a defined limit to your circle.
I think that there should be some sort of meter that tells the maximum circle size along side the other two.
Under rating threshold (hideshow)
Very great game! I hope theres a sequel or something cause I cant stop playing! I wounder why everyones saying its too had to make, it doesnt even have to be a circle...
Under rating threshold (hideshow)
Excellent concept and execution, but most definitely needs polish. The wizard could use some spells to defend himself, something quick that might throw his attackers off the ramparts (top), to buy him some time.
Under rating threshold (hideshow)
Interesting concept and I had a lot of fun playing it. Took a bit to get used to, but with a couple more goes of it I think it will work out. As mentioned before, it would be nice to know how large a rock you can make because that is wasted time spent if it fails. I did find it frustrating at times how he would move to where I was creating the rock; sometimes that meant going straight into enemy fire. Other than that it was a well-made game and I like the new style you put together here!
Under rating threshold (hideshow)
Good idea. Some indication of how big rocks you can make would be good. I went through slowly trying larger and larger, finding often that I had made it too big and got whacked.
Under rating threshold (hideshow)
Woo! I won. Awesome game. I didn't fint it too hard to draw the rocks (i'm on a laptop touchpad). The only thing that I think could be changed is the arrows. They go right past the rocks. I think it would be nicer if you could protect yourself from the arrows. 5/5 great game.
Under rating threshold (hideshow)
The circles really need more leniency - perhaps you could have a difficulty setting that will, on the easier levels, auto-fill a certain size of hole.
There's two other things that bother me, however. The first is that the mouse is used to both control your character and draw the rocks, which makes moving your little mage dude around a bit of a pain - you want to drop rocks on large collections of archers, but not to actually be standing above them. It would be nice if you could, for instance, use A and S to move the dude and the mouse to draw.
The other thing that bothers me is that no matter how much stamina you have, there always seems to be a hard limit on the perimeter length of the rocks you can draw. This wouldn't be such a pain if it were explicitly stated in the instructions, but it's not so you're just left wondering why the heck you can't draw any more even though there's plenty of stamina left. If you removed this limit, it would be a lot easier to draw rocks in general.
Under rating threshold (hideshow)
AWESOME GAME, drawin rocks isnt as bad as the others make it sound, but it still is harder than preferable, but that can be fixed. in idea= maybe you should make that you can buy spells, so u can draw OTHER objects i.e spiked rocks or sharp implements..... maybe even you could draw other guys to help you, like the dwarfs? just some ideas. Either 5/5 very original, alot of replay value, graphics great, gamestyle great, VERY APPEALING
Under rating threshold (hideshow)
Agree with the other commentors: cool idea, but circles are hard work :<
I wonder if it would be any good with a stylus or touchscreen...
Under rating threshold (hideshow)
Nice concept, but when I draw the rocks, they never work, and I have to redraw them at least 5 times before they will appear, you need to allow for a greater margin of error when drawing the rocks.