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So... The dark side lets their people die of sickness, apparently, and the side of light, pretty obviously with a military, bans guns. >_>
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Nevermind - I was thankfully given the somewhat redundant directions to Naxl, a planet I could already reach, in the hanger. This enabled me to access its other asteroids, which I couldn't before.
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I am told to pick up a gun which appears to be the Gauss X1 - Level III at asteroid NA-1 (which I can only assume to be the second asteroid around planet Naxl), but no such asteroid exists on my map. I have discovered all the planets and beaten the game, and this is the last mission I have left (aside from the ongoing on for beating random bandits). I don't really need the gun, but...well, it would be nice to complete everything.
Where is asteroid NA-1?
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Can't figure out how to end the game as balanced. I keep fighting off both sides. Light and dark only control their own planets. The quest log makes it sound like there is a time limit but not sure if there is something else I should be doing to end the war.
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got an abort mission since I wasn't defeating the dark champion in the final battle. But clicking on the abort mission just shows another abort mission.
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This game is really good and have a great potential.
Pros : nice trading system, lots quest to do, gathering parts to upgrade your ship is interesting, some nice graphics and colors, simulating battle between good and evil is well done (some strategy inclued)
Cons : fighting system uneasy to manage at start, could be really overall improved even if not so bad
My tips : add more part for the ship (too few different containers and weapons). Quest log need a way to sort the quests on a keyword like merchandise name or planet name.
Fighting for light or chaos looks really easier to win game but trying to be in the "average" faction lead me to loose instead quickly.
I will look back here later for upgrades with some pleasure, keep going on with the good job :)
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So I have played all 3 factions, and all 3 classes. I do enjoy the "sandbox" feel of the game and yet I have to admit that I do feel limited at times. While the quests are straight forward and fairly easy, I almost wish there was more to it. As is- This game is great and very fun. It's complex without being overdrawn. You dont need to be 100% immersed in this universe to understand the idea and how to survive. However I really do wish there was more complex tasks (dont understand why people couldnt figure our the coloring. I killed many police officers and had it pretty quickly). I commend you for your great work and hope there will be a sequel (Id gladly toss money to kickstarter for a bigger version of this game).
5/5
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yea, combat keeps glitching here too, i can just fly on to the next planet thogh, but after that i can do any more missions. so its game over
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i think this might become a nice game. The odd figthing mechanics should go, fight on auto atleast. I spend 50% of the time refueling and watching the travel animation.. might want to reconsider that. It isnt as fun the 976th time.
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thought the fuel was going to be some sort of energy system, thankfully, it was not, though kind of weird I can refill it just about anywhere.
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Took me a while to notice, prolly cause I'm fluent in both language, but I get French from people/characters and English for the rest. Great Game btw!
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Good aesthetic, but the fuel/travel system is bunk. The one time combat tried to happen outside of the brief tutorial, it glitched out with most of the cockpit missing, strange floating French words on the HUD, and an inability to do anything but click the Map button and travel. I was able to travel to one section, but then couldn't get back to where I had come from because the distances had changed. Ultimately ended up stranded somewhere out of fuel and money.
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The only game I've played through entire content in quite a while on kongregate. No more good deep content filled free games like these anymore. Very scallable with map/planet expansions, new quests, events, more upgrades, etc. Heck, even multiplayer or some kind of player driven economy/player crafting/player level, skills, I see so much potential with this game it's amazing
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Asteroid Na-1 is between Naxl and Inrilde. Btw when does this balance game ends? i have been defending all the worlds for at least 2 days now. Need a cronometer plz still nice game
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C'est génial ce jeu, c'est originel mais c'est familier un peu comme si Knights of the Old Republic a fait l'amour avec Starcraft... Bravo!!
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I can't seem to find Asteroid NA-1 on the map... But that is where I'm supposed to collect the Reward for completing the Treasure Hunt quest.
Maybe, one of the TH-1 asteroids were actually meant to be Asteroid NA-1?
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Wasn't able to complete the treasure hunt quest. The dead captains rival was supposed to be at TH-3 but there are no pirates there to fight. Fought in the belts around it and nothing.
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keep up the good work , i've never seen such a well made game , it's been too long since i played such a marvelous game as this one here on Kong or AG , if you ever decide to make a new game i will gladly help you kickstart it
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The game is enjoyable and fun. A lot of it shows great love to the detail. I would love to see more of it. The fighting system howeve I did not like. I found it incredibly tedious and annoying.
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I don't like combat system in the game, it's terrible. Something similar to my beloved ELITE would be great. See "Space Flash Arena 2" for exampe. Otherwise, very addicting game! Keep it up!
PS Sorry for my English
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My name is Captain Harlock and in the name of balance i shall protect this world... WTF the two factions are attacking the same world. if i dont defend that world it will stay in balance... Captain Harlock will go to buy some weapons and trade for money. It is possible to the darkness and the light to attack the same world or it is a bug? (it happened on Jaser)
Well it's possible Captain Harlock :) we'll look into the consequences of it... thanks for your feedback, and for protecting balance in this galaxy quadrant! All the best to you :)
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if your game is going to have the Genesis Maker on it you should take to sega and see if they will let you use the SEGA intro the Sega Genesis thing it would be so cool
FYI i find playing this game makes my browser window little laggy
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I would like to request that there should be a way to actively hunt pirates. instead of going back and forth between worlds, it costs fuel, time, and money.
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It'd be a tad more satisfying if the constraints preventing the sale of art and philosophy on Bogotarth were removed at the end of the Light campaign. I was looking forward to spreading some culture there, but the same old message about it being illegal showed up. Thx for the fun game though!
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One recommendation I believe would be a great asset would be an intercooler for your weapons so they recover from high heat quicker.
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Biggest issue I have is that you can't turn down contracts or at the very least abandon them from your list. ... Other than that though not a bad game :)
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I really like a lot of things about this game, but I don't like the combat system. Your explanation to Jigabachi88 helped me figure out how it works, but it makes me really dizzy. In future updates, is there any way you could make a combat system that doesn't rely so much on spinning in circles?
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Is it me or the game is just vague on explanations? I mean what should be a Vulcan color for the color contest quest? Same goes for the police ship color; it is just not really user friendly.
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It would be super cool to know how much longer you need to support balance before the negotiations are over. I find it very difficult to keep the forces at bay long enough...
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Tradingsystem needs some simplifications like a mouseover tooltip on planets "needed: this / selling: this / mission: we want that". There are too much missions at the beginning. I was unable to finish some missions kind of "bring us Livestock" because I dont know how many of this good I have to bring.
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Maybe make it so enemy ships stop dodgeing for a second if you stay on them long enough, and make their fire less predictable and make the indicator for where they are firing from show up more.