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Great game, although the languages need to be rechecked, I clicked the flag and went back to English, but many things were in French. After refreshing it got fixed, but different things were in French, gotta be careful :)
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Hmmm, planet/asteroid information's coming up in French (I clicked the flag in languages to check, then went back to English. might be that)
It would be nice to have a 'skip dialogue' or 'skip tutorial' option, but not necessary :)
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been playing for hours, the war seems so random, I had a planet at 100% darkness and it changes to light even without having a fight take place for it, and there is no way to get enough resources since the planets are all bought out of all resources. great game, but very frustrating when a planet you spent a lot of resources on to get to 100% changes for no apparent reason.
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What color combinations will work to meet the theme of Volcano?
Everything that I've tried that would make sense has not been accepted...
Help, please!
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Great game!
It's nice to be able to save some time with the landing, but it would be even nicer if we could skip some of the travel time as well.
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Great game, great potential, easy to improve. But because of the unskippable and frustrating nature of the tutorial, IF some less patient player does manage to go through the tutorial (and that's a big IF), chances are he or she will not be playing the game again from the start (even though they would like to) because of the tutorial.
Because of that most players will not get to enjoy the game and the frustrating nature of the long travel, incomplete production and contracts system, the game is 2/5 at most. If it werent for those it would be an easy 4/5, maybe even 5/5.
Hope this was useful. Please forgive any typos or spelling mistakes on my part. Keep up the good work! (it was longer but apparently it cannot be longer than 1000 chars)
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Easily the best game I've played in a long time, maybe my favorite game on the site. Well done developers, this is gold.
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Seems to be a bug, I picked the English option, and the game is in English, but the robot assistant speaks to me in French.
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2 dovahkin117: It's even better! You can change the planets' altitudes AFTER the war too! You see, some planets, even while being Cleansed, will produce the Dark goods you can spread to "paint" the planets Dark, and some other planets, even while being Conquered, will produce the Light goods, so you can also "paint" the planets Light. It's all about you to do the decissions to change the balance of the forces.
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I've played both as Light Adept and Servant of Darkness and I can say it's much easier to play as Dark: during Light campaign the cleansed planets proved to be totally lazy asses that don't want to produce anything (probably a bug, as after I reload the game, they have the full stock), but as Dark I can get the slaves and moon powder whenever and wherever I want (and medicines too, by the way, the Lights keep producing them).
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Can you make it so when you are in the war, you will not attack the enemy's capitol and the enemy won't attack your capitol unless either the enemy or your team controls all the planets, so that I can make the war last longer? It is the most interesting part of the game, and it gets annoying when I have no choice but to end it.
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This game has a rich game universe...on a level that i never expected from a flash game!Beautiful artwork...The fact that u can play the game in several different ways is immensely satisfying.The only minus i can say is that somehow the game feels incomplete...like as if the developers have even more content to add planned but thats just nitpicking lol....and the level of ship customisation is not in par with the overall level of detail present in the game.....5/5 nonetheless.
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The combat felt FAR too easy after a few simple upgrades. Mid-late game I couldn't get hit unless I really tried. I highly recommend making combat an actual challenge. Other than that, the game was great.
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Maybe add the option to fight in the planet wars more than once. It gets a bit tedious when I have to jump to another planet then jump back to attack again. Also, is the "Wanted" quest just an infinite loop? I've killed numerous pirates on HIggut, Jaser, Thynessa and Naxi and have collected rewards from the individual planets but the quest won't complete.
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Also, couldn't fit it in the previous comment: The game needs a pause button, seriously, it's so infuriating knowing that they'll be fighting on their own if I don't close the tab. And, finally, the forces of darkness are way too caricaturesquely evil, maybe if the game made being the bad guy fun, or if the good guys seemed like uptight pansies there would be a reason to choose darkness or even balance, but as it is, seriously, darkness cops search for medicine but allow slaves to enter... It's just so campy, they might as well be called "we strangle kitties and eat babies inc."
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Loved the game, 5/5, however... Here's my list of nitpicks: Does it even have an end? I've tried pushing the forces of darkness back but I can't seem to attack the main planet no matter what (I'm guessing that option unlocks after it's the last planet they control) and the whole buying-selling products of light gets real repetitive real fast (also everyone's out of medicine to buy, and art too, god damn do they take some time to refill their stock), secondly, god damn does grinding pay off in this game, I don't even have the quadruple gauss and already I'm twoshotting everything and never getting hurt, with no challenge it really feels boring on late game, oh and it also makes you wonder why the **** anyone tries to attack you, and why the forces of darkness ha chance.
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Finally finished it as a Light merchant. 5/5 because it's in SPAAAACE! Seriously, I mean it--it's a great game, but it would be 4/5 if I weren't so obsessed with space.
I love that you get to customize your ship, I love the storyline (even if it's oversimplified: if you establish that one side is "good" and the other is "evil", why would the player want to choose Darkness, other than the curiosity of seeing what happens?), I even like the planets' names, and I especially love the fact that this game, unlike many of its kind, is simple enough to be relaxing and not feel like a chore.
However, I find that the combat goes from feeling impossible (it took me some time to get the hang of the defensive part) to feeling too easy, and going back and forth from planet to planet was a bit repetitive after a while.
Still, don't get me wrong, I LOVED this. I would have squee'd even harder if you had the chance to name your character as well as choose the alignment and class.
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It is a great game, though I believe that the stander laser should be cut, it is seriously overpowered and too deadly you don't even have to change until the end game. - noted that in current stage there are no such thing called Stronger enemy. Cargo pod are useless now since most of other parts offer increase in cargo plus the fact that all planed have a limit of production and purchasing power, there really shouldn't be a limit, can't believe one ship can empty the will of a whole planet to buy a certain good or buy out a certain good from a planet - man that's a planet, not city. Good game after all, keep going.
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Oh, and one minor bug, apart from the occasional save desynchronisation. When you investigate a wreck and are ambushed by pirates, you never get to see the loot screen with what items you found - I think the 'pirates attack' screen covers it up.
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First of all, awesome game. The visuals and gameplay are both sparse, but brilliantly put together and give everything that the game needs to be fun and engaging. Bit stuck on completing the game with the Balanced faction, though. I've completed all the trade missions, done a couple of dark & light missions that cropped up, converted ALL planets bar the light and dark homeworlds to 50-50 alignment and I'm avoiding giving the dark cube to either side. Don't see what else to do, though. Have I 'won'?
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I once went to Naxi with illegal goods, but a police patrol showed up, so I had to backtrack...to Shroud, where another police patrol cam up, and I backtracked AGAIN, back to Naxi. One trip, 1000 xp for balance. Best deal ever.
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I last played this game several months ago, and then I decided to come back and try another route. Imagine my surprise at seeing not only my old, completed save, but it says it updated when I logged onto Kong today! That's a pretty sweet save system. 5/5
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very nice game! but if we could filter the mission (specially, if i could not see the merchant mission, maybe putting a check-box) it would great
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Regardless of the bugs, this game was the best I have played for a long time. My suggestions would be as follows + if you agree
1 Option to skip tutorial
2 Option to skip flight and landing video (after say 20 times)
3 Fix the New Game/Save Game (is a bug causing old game to startup)
4 Perhaps identifier for Main Quests
5 Require side quests progression/ship upgrade before main quest progression
6 I like the planet specific trade goods, but didn't refresh, also only 10/item on each planet?
7 Increase frequency/difficulty of pirates/raiders as you play/the main quest progresses
8 Would be cool if status on planet gave you perk (eg better trades)
I think the difficulty needs to be increased. Main quest was too easy and too quick. (I completed with lvl 1 gun, 1 basic fuel cell, lvl 2 cockpit, lvl 2 life, lvl 2 eng. I liked the upgrade-abilty of the ship and would have liked to upgrade to best gear).
Look forward to whatever changes you make. Love your work
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Great update, but the saving system seems absolutely broken now. Desynchronization is happening WAY too often (4 resets per hour is absolutely ridiculous). Still a great game if you're patient.
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For those not in the know, if you look at FremenCorp's profile you can see that he's been repeatedly playing "Starrunner-DEV". So it looks like there's a sequel under development.
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Star Runner Genesis looks promosing, but the combat is bugged. After the battle in the tutorial, in each subsequent battle nothing happens. I can fly away, but not actually engage the enemy.
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Wow, a responsive dev group. admirable. My laptop had a major issue with this game the first time round, but this time it's fine.
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Wow. This game is surprisingly good and also quite detailed and deep for what I thought was one of them browser type games. Kudos to the devs, Kong needs more works like this!
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i was wondering... is there a steam version of this game? because if there is i will buy it and play the grit out of it
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God,i teared up when i found out this was MY story the rusty robot was talking about,how i and he traveled until i perished