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Comments for Omega Tower Defenese

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frostytrees

Apr. 24, 2008

Under rating threshold (show) I think the problem is, I played it so many times while testing that I got too good at it to accurately judge how hard it would be for other people. Anyway, I just uploaded two videos to youtube showing two ways to get past the first wave of centipedes: http://www.youtube.com/watch?v=O4vFDf7k9nQ http://www.youtube.com/watch?v=WBgQp_AsF40

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Pustulio

Apr. 24, 2008

Under rating threshold (show) I get the feeling that the developer has never actually tried playing the game. Not only is it exceptionally cruel to players but also what Frostytrees calls an example of a good strategy is actually a sure way to die in the third wave.

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Warmonger

Apr. 24, 2008

Under rating threshold (show) buy lasers, then sell for the missles and go from there

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Mastoras

Apr. 24, 2008

Under rating threshold (show) too fast

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smitty7702

Apr. 24, 2008

Under rating threshold (show) yea cant get past wave 11 no matter what

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Warmonger

Apr. 24, 2008

Under rating threshold (show) man... can't get past wae 14

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ummmyeah

Apr. 24, 2008

Under rating threshold (show) so yeah, tried your strat frostytrees, umm, so i take it i need to upgrade at the exact split second otherwise i get screwed? that's pretty much what has been happening

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yogsloth

Apr. 24, 2008

Under rating threshold (show) Even using the "tips" posted from the author about one full page below this led to almost total death on wave 2. Few people will return again and again to a game that is this swifty cruel.

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yogsloth

Apr. 24, 2008

Under rating threshold (show) I love this genre, but this is just punishment with no chance to enjoy what you're doing and no real strategic thought involved.

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yogsloth

Apr. 24, 2008

Under rating threshold (show) After several tries, I have to agree with the concensus. This doesn't feel very strategic/tactical... this is a game of guessing exactly what towers will work when and where. I'm guessing there is virutally no variation allowed on what towers and upgrades to choose to get bast the first wave of centipedes.

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LouFarigno

Apr. 24, 2008

Under rating threshold (show) Finally a TD that doesn't just hand you the win!! I've only played it a few times, but the fact that I'm still on the 7th wave tells me I'll be back for more...

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yogsloth

Apr. 24, 2008

Under rating threshold (show) Wow. Slaughtered on wave 2. A little bit of time to set up might be nice.

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Fruvous

Apr. 24, 2008

Under rating threshold (show) Too hard, too fast, music is highly obnoxious, no tutorial. Dial it back a few few notches and it might be a decent game. As it, unplayable. 2 starz.

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gioia211

Apr. 24, 2008

Under rating threshold (show) ok not bad but hard

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StellaDrinker

Apr. 24, 2008

Under rating threshold (show) Rediculously unbalanced. It's more a game of 'guess' the exact sequence the creator had in mind. Need more flexibility and balance. Look forward to it once that happens.

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BWD777

Apr. 24, 2008

Under rating threshold (show) Bloody hard, even doing what the tips suggest. As it is now, trash. 3/5 for trying. Will re-rate on update. Nice music.

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Incorpus_Sypheth

Apr. 24, 2008

Under rating threshold (show) This has to be my favorite new TD game... for all those people who think it's too hard, I'm glad to finally find a TD where just throwing all your money into whatever sloppy defense you want will always win. You have to THINK to beat this one, and trial and error are needed to find success. A firm 4/5, and if it had more options and a few other choices for music I'd up my rating to 5/5.

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frostytrees

Apr. 24, 2008

Under rating threshold (show) one good strategy: build 3 small artil. towers and upgrade their reload / damage. then, when you have enough money to buy a heavy artil tower (including money you can get from selling all but one of the light artil towers), sell 2 of the light towers and buy a heavy. upgrade its damage, then rate. time your upgrades during the brief period between waves.

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frostytrees

Apr. 24, 2008

Under rating threshold (show) DarkReality: Yes I wrote / tested it. I can get to wave 50+. It takes a few tries to learn the tricks. Clearly, people find this game too hard, so I intend to release an update that lets you select difficulty level.

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Duveroux

Apr. 24, 2008

Under rating threshold (show) oh i found the pause. sorry, haha. still, there should be more time between the waves

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Duveroux

Apr. 24, 2008

Under rating threshold (show) this is near impossible without at least 3 of the cheapest towers fully upgraded. too hard. 3/5 because of its lack of pause feature and user unfriendliness. lots of potential, work on the music and effects (special towers, explosions, etc)

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DarkReality

Apr. 24, 2008

Under rating threshold (show) Jesus christ did you even test this? Kudos if the code is yours, but PLEASE make this enjoyable and not "if you can't toss trucks don't even try this" hard.

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huevos

Apr. 24, 2008

Under rating threshold (show) way to hard in the beginning

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LobsterMobster

Apr. 24, 2008

Under rating threshold (show) That's, uh... that's not how you spell defense.

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adstanley84

Apr. 24, 2008

Under rating threshold (show) There needs to be a difficulty choice for those of us who like to kill some time but not deal with the frustration of an insane challenge. Up grades are nice and looks good

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ummmyeah

Apr. 24, 2008

Under rating threshold (show) agree with everyone below, love tower defense games, but this one is way too difficult at the beginning. but the graphics are very good, a pause in between waves would be good

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Aaronbm

Apr. 24, 2008

Under rating threshold (show) I agree the difficulty curve is odd, but don't get me wrong, I like the difficulty at the start, it makes you think and try new things, which is good for the start of a game. But after you get past wave 10 or so, it becomes ridiculously easy... Until wave 45, then its instadeath. Leaves you feeling cheating and like you wasted a bunch of time.

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Brek

Apr. 24, 2008

Under rating threshold (show) i can#t get past Wave 11 anybody got some pointers?

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Gadzooks

Apr. 24, 2008

Under rating threshold (show) Graphics: 4/5 Sound: Music - 3/5, Effects - 0/5 (not there) Gameplay: 3/5 (generous) -- Game starts too fast. You need a 15-30 second setup period before things start showing up -- You dont start with enough money to build enough towers (of any combination) to stop even the first wave of enemies. -- The upgrade system is unique, but requires some further digging to fully understand how it works.

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Morv

Apr. 24, 2008

Under rating threshold (show) much too fast...much too hard

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pinguin_josef

Apr. 24, 2008

Under rating threshold (show) cool game BUT too gast and too hard. a good td should give you the chance to buold a proper defense line before the tough guys come. it's all about having fun, which goes down the tube if you die after a couple of waves.

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DracusMage

Apr. 24, 2008

Under rating threshold (show) This game could be great, but at the fourth wave (centipedes) it gets way too hard, way too fast.

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Kmood31

Apr. 24, 2008

Under rating threshold (show) Way, way too much of a dogpile at the start. but it looks pretty.

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nimph

Apr. 24, 2008

Under rating threshold (show) Would be very nice to have a pause after every wave, when a slower wave is followed by a faster one thy intermingle and the guns aim at the first wave first so the faster wave gets through. Also would be really nice to get an nice aoe weapon capable of doing real damage to those linking guys.

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ihatethiswebsite

Apr. 24, 2008

Under rating threshold (show) good game if you give it some time between waves and when you can control when you start the waves coming

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gijsyo

Apr. 24, 2008

Under rating threshold (show) Tower defence games are amongst my favourites but not this one. Why? There is no time to set up some proper defenses at the start of the game, and the creeps are a bit hard to kill a bit too early on in the game. 3/5 but definitely has potential.

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MassiveDamage

Apr. 24, 2008

Under rating threshold (show) It has potential. Work on it a bit more and it could be up there with the millions of other games exactly like it.

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ghost_hart

Apr. 24, 2008

Under rating threshold (show) wtf is with all the hate. Heres a defense game that finally has some difficulty to it. It requires good skill and logic to win. 4/5

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EdmundoDiablo

Apr. 24, 2008

Under rating threshold (show) As the previous posters have said slow it down, maybe start with more money or drop the prices a bit. Could be good, hopefully see a version 2???

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sagecooker

Apr. 24, 2008

Under rating threshold (show) To fast, to hard to quick, please re-balance the game

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TalonH

Apr. 24, 2008

Under rating threshold (show) Wow....SO MUCH POTENTIAL... Yet.... SLOW THE F*CK DOWN.

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DeathKnight000

Apr. 24, 2008

Under rating threshold (show) wow does this game blow hard. It is probably one of the most unbalanced TD games. No Pause between waves nothing that can kill things fast enough to survive. WOW 1/5 lower if i could.

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frostytrees

Apr. 24, 2008

Under rating threshold (show) don't forget to use the PAUSE button!

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PureChance

Apr. 24, 2008

Under rating threshold (show) made it to level 10 by building 3 laser towers, but then the centiped creep comes along... can we rate lower than a 1?

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UltraMagnus

Apr. 24, 2008

Under rating threshold (show) has potential, but too hard and fast

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mescha

Apr. 24, 2008

Under rating threshold (show) Crap. It's impossible to go further than the 2nd wave... Needs balance.

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hebegebees

Apr. 24, 2008

Under rating threshold (show) You really need to slow down the waves cause when you get a really slow one then the next wave starts before you can kill the first 1

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Jomiie

Apr. 24, 2008

Under rating threshold (show) 4th

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PureChance

Apr. 24, 2008

Under rating threshold (show) too fast start. not enjoyable for me at least.

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TheProphetON

Apr. 24, 2008

Under rating threshold (show) absoluletley rubbish 0/5

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