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Significantly better than the first one. Frosty has this difficulty fetish that's just a bit more intense than most players are looking for, but this one is at least plausibly playable. The way the upgrades work is nice... the fact that there's NO time between waves to do those upgrades is the only real flaw here.
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"Just another TD game" sadly. The difficulty is quite nice, however. Easy wasted me quite quickly which is a nice change from "build and let the game play itself" Only gets a 3/5, as it's nothing new, at all.
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I think the 1st is slightly better overall, it's a lot harder to maintain the perfect balance between killing power and +money in the mid-end game in the 1st.
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still a good game, balance of power has shifted a little but it plays pretty much the same. Insane didn't take any longer to solve*
Do you need to get a high score to see the high scores or are they broken? Completed insane including killing 2 of the showdown enemies, would like to see how my score compares.
*(in short, maxed reload laser #1, +2 dam las #1, then max reload, +2 dam, las #2, more +dam on the lasers and about 10 money towers, then 1 more laser, then phase out the lasers for some maxed dam/reload blade launchers and throw in a couple of slows).
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A fun cool looking TD game, but I have to agree with the others the only tower you need is the Blade. Make it more balanced and require several types of towers to win.
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lol
whats the deal with the showdown?
otherwise unbalanced game, with all turrets nerfed in comparison to the blade launcher. Standard TD, nice graphics..
but 2/5...
2/5