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An option to end your launch would be nice... the bouncing gets tedious, especially when you have little forward movement
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would be nice if i wasnt hitting a clamp every single round in under 30 seconds for the past 15 days, kinda getting to rage quit levels at this point.
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As opposed to the end flight button, I'd rather have a fast forward button. As soon as I am out of ammo and active abilities, fast forward till either we collect more ammo, or the run is over.
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It would be nice to add to the total speed when you use the weapon. Otherwise, if you have a speed of 200 m/s, and you use the base ball bat, you return to a speed below this. It would be nice to add to this total speed.
The sum of money you collect could be bigger as you get to a higher speed. %500 is nothing when you want to buy that big gun in the later part of the game.
The distance bonus could also be greater. For example a 50.000 m run should not be equal (in terms of money earned) to two 25.000 m runs. The multiplier should be greater.
Fun game, guys :)
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maybe a radar in shop can be useful, just to get the bonuses by an other way than the magnet boost , like by hitting the robot at the good moment,
and maybe an wasd or arrows key to orient him (a very little of course) to aim bonuses on low speed
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One of the aspects of this game that I really love is the option to buy upgrades that save you from traps that would otherwise stop your flight (such as the magnets). I've given up on too many other launch games after repeatedly being abducted by aliens/impaled on spikes/eaten by dinosaurs. Having said that though...those clamps are the bane of my life right now.
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I dislike the fact that the best things can only be accessed on a diffrent website with no hope of even unlocking them by doing something like gaining all achievments.
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It's very typical for it's genre; though it seems rather mediocre. Adding the site-locked content really didn't help matters.
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Started bouncing, decided to browse the comments section. Made it through all pages of comments, I was still bouncing 2 minutes later, and I had only gone from 32000m to 33000m in that time. 20 seconds to get to 32000m, 2 minutes to get to 33000m. Yeah...
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I like your game, but have a few suggestions if I may be so bold. Firstly, I'd like the option to sell stuff I don't like. Or at least be able to trash them (half of them are worse than useless; they slow you down, and interrupt the flow of the flight. Not to mention that goddam UFO that picks you up every 5 minutes...is that meant to be a prize or a 'hinderer? The more expensive weapons are downgrades rather than upgrades. You need a good weapon that you can use on an upwards trajectory, as opposed to shooting it down to bounce (you lose momentum that way). The helicopter is the best one, but when you have those f***ing wings on you can't get into a rhythm. Give me a trash can funbun, please).
I still like it though, despite all that.
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if every item in the game has 3 zeros at the end why not drop all money by 3 decimal points to simplify everything it doesn't change the pace of the game just the tidyness of it
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All the OBSTACLES were ridiculous... completely took the fun out of the upgrades when you use them, but they are instantly slowed/cancelled by an obstacle
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It's pretty good, love the cartoony graphics, but god awful music. I have yet to use the full rocket shoes tank without hitting something and losing all my fuel, really annoying. Is there any relevance to vector speed as opposed to only forward moving speed? Hard to judge how fast you are moving forward. Some great upgrades though, and fun gadgets. Gets really laggy for me though, new PC too. 3/5 from me. I'll bump it up to 4/5 if you preserve the rocket shoes fuel when you hit something so you can use it again.
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I think when your are going really fast that getting hit by certain objects should increase your speed instead of decrease.
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Instead of showing is real speed you could show only the horizontal speed since that's the one that really matters here. Nice game btw
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Umm bit of a glitch, if you just click the fire button quickly at the beginning, your dude just starts spinning around and floating... Please + so the creator can see this
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being able to actually go above 1000 when you still have a height boost left might be helpful. Instead of constantly screwing us over EVERY TIME.
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I'm a huge fan of just about every launch game (not so much that new "sheep" launch title), so you're going to get at least a 4 from me. I don't have any complaints really, but I've had more fun with other launch titles. One thing I didn't like was that you have to basically use your rocket boots ten feet off the ground to make them worthwhile. It would have been nice to be 1000 feet up and use them without hitting anything... Minor complaint though. Keep up the good work!
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i finally get over 100 m/s...come across a ufo and hitch a ride..that d*** thing give me over to a friggen clamp...WTF?!!?!?!
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it seems to me that the final passive upgrade actually makes you worse. Before i got it i was regularly hitting 50K meters, now i'm lucky to hit 25k
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The game really shouldn't unmute itself when you hit certain conditions, if I've turned off the sound and music in a game then I probably don't want it to suddenly blare some music into my ears.
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Pretty good, but one big complaint. The rocket boots are almost completely useless. There are so many obstacles, that the moment you click them you smash into something right away. Each and every time. I actually times it. Out of 20 tries, my longest rocket boot boost lasted a second and a half. Why even put them in the game if they're going to be useless?
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You know, you could divide all your money and shop item prices by 1000 and it would work just as well... all these decimal places just confuse me.