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It turns out that variety is no substitute for gameplay. It's actually quite surprising what a hollow experience playing this game is. It's both arbitrary and facile.
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Some of the puzzles are great outside-the-box thinking but some just suck. Dying multiple times just to figure out what stuff does shouldn't be how you play a game like this. The jump is frustratingly off too. 3/5 for effort
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I'm totally loving this game but the part where it just doesn't register my jumps before going sideward just made this frustrating as hell..
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So it would seem I can't get passed level 9 because 10 won't load. Maybe try clearing out a few more of the bugs before you release your next game.
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Make it so you don't continuously jump while holding in the jump button. It f***s you in the a** on so many levels and serves no purpose.
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I liked the puzzle and music elements of the game, but the fact that the madhouse defied all laws of physics kind of ruined the 'plot' for me. Unless this isn't on Earth...
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the game is extremely tedious and a lot of the levels arent a challange as much as just the dev showing off a concept or me having to dick around with the far too tight controlls.
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After I click "play" the second time, nothing works on the screen except the damn sound button. wtf, 1/5 for being bugged to the point where I can't even play it.