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Eh, nevermind, I got something going by blocking straight up the left wall. Kind of a lame strategy, and the only one that seems to come anywhere close to working. All in all, I'm finding the waves to repetitive. The only thing different from creep to creep seems to be walking speed and health.
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pretty okay. decent defense game but no DTD by any means. also maybe my computer sucks but I had to play on low quality and it still was really laggy when there were large swarms.
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Normally I'm pretty hot at these, but I've been having trouble on hard mode getting past the first four waves. Six towers (eight if you score a perfect in round one) just doesn't seem to be enough to stop the first wave of speedy creeps.
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for all you asshole flamers its just a td game desktop was ripped of another td and so on and so forth so SHUT UP. hg, the point of it is its un polished state
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lesson learnt here: talk is cheap
'Critter warfare at its best!'
sure... lack of towers that you can actually use within the first 2 levels means that your dependant on peon towers.
boring critters, no challenge = 3/5
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I was really hoping for some drawing functionality in order to make the maze. That would have made this a clear winner. All in all, a sound clone with some pretty cool special towers. It needs an endless easy/sandbox mode however to still our desires to try out the towers we couldn't afford. Nevertheless, this doesn't bring enough to the table to make this really outstanding.
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The presentation is okay, but there is no real improvement over Desktop TD. The graphical representation for the level of a tower is also a bit too subtle.
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I hate this.
And i adore DTD.
The interface sucks and the squeky noises make me go mad.The monsters are cute but get boring after a while.The balance is pretty stupid and a lot of other stuff that annoy me
I tried to like this but meh...
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This game is amazing. Yes, based on DTD, no-one can deny that. But it's so cleverly done. It would be better if you could write with the pen, maybe it fades after a few seconds. And the towers are drawn in rather than click and appear. Although they'd have to be drawn quickly hehe. I like the idea of the money tower too. The stickman is awesome.
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Just another tower defense game, true its decent but nothing OMG! here sound effects cute at first but later annoying. 3/5
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hate it, it doesn't tell you how to exit, no back button on the interface and if you sell things critters just get throgh before you can replace anythin
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qwerty, dude, i think this is better than desktop tower defence, you need to lighten up, base the game on what it is, not what you think its trying to be
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I'm going to give the benefit of the doubt and say that this wasn't ripped off so much as inspired by DTD. That being said, I do like the concept! But the gameplay that I've seen so far isn't spectacular. I'm going to give you 4/5, simply because I want you to polish and improve this game in a sequel, submit IT here, and I can give you 5/5 then.
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In the game why do the guys with wings not fly over the walls? makes no sense, I expected them to fly over the walls, and at the rate this games rating is going down by tommorrow this time it should be rated -11, this game would have done better if they didn't rip off Desktop TD
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like the idea of whiteboard, but i think it would work better with stick figure games rather than a td game...not to mention, this does seem too much like others ...but worst..
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Wow, With all these comments that r saying this game is bad, I'm surprised it's rated 3.65, then again 10 minutes ago it was rated like 3.8
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Hmmm, I'm leaning toward not liking the amount of time it takes for the towers to reaquire another target after one either gets out of range or after one dies... i especially see this happen with the machinegunner turret
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(sorry 4 double posting) after reading some of the other comments I've heard a lot about being just like desktop tower defence and you need more money I change 2/5 to 1/5
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ummmm, isn't like Desktop tower defence, I mean the names are almost the same. I gave desktop a 4, but this seems to be copieng, so 2/5