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Easy way to get as much money as you want. Takeout all money from weapons and pointing line. Put everything into health and buying new people. Beat first level without getting damage.Repeat. You can have a fulll team with max health and aiming before you play the second level.
Vote up so everyone can see.
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Cool concept for a game but it needs a lot of bug fixes.
-I've had shots hit dead on and do no damage regularly this happens to both my players and the computer so it evens out, but there's lots of moments where you clearly hit and nothing happens except some superficial planet damage.
-Mines are particularly buggy and you can set them on an enemy only to find they go off in a blast of white explosion that does no damage and sits around for the rest of the game and sometimes just crashes it outright.
-I've had bazooka shots become unable to hit anything and just twirl around the level aimlessly until you either reset the game or they disappear off the side of the screen. With gravity sometimes you need to reset.
-The AI occasionally does stupid things like shoot themselves.
If the bugs were fixed I'd love this game because it's an interesting take on the worms concept, but it's just too buggy as it stands.
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Grind for gold:
1: Replay level 1, spend all money on health upgrades.
2: Level complete bonus is based on remaining health
3: Profit =)
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I've noticed a pattern where the AI walking around thinking for a while means it's going to pull some BS trick shot that knocks your dude off the planet.
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Great game, but it desperately needs a way to jump from planet to planet, for those situations where the two remaining characters are on opposite ends of the system with little to no hope of hitting each other.
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Buggy AI wondering around for 45 seconds per turn + losing my access to my weapons pretty much killed my interest in an otherwise very good game.
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You say this is based on Gravitee, but that wasn't the first game to come with the idea of slingshotting weapons around galaxial bodies. There is (or used to be) a game called "Warheads" that does (or did) exactly the same as your game. The only exception being the player then being a spaceship (and with ability to hop from planet to planet using same slingshot technique). I do like the features your game has: unlockable weapons, team effort, modern graphics, easy gameplay, slightly increasing difficulty, different & active maps, accuracy & hp skills. Perhaps an idea for sequel: different races with different perks (& looks). Excellent game!
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A computer enemy walked around the planet for 35 seconds before firing, cuz it couldnt get a good shot at me... Kind of annoying
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ok... theres a way to make ton of money.. with a team of 6 with some health.. just do level 1.. take 5 sec for 3000$ XD
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I dont know if its a bug, but when i'm shooting an enemy outside of the screen, the camera moves to my player, so i dont know how much dmg i did or even if it landed correctly.
Most of the times, i'm pretty sure i got a hit, but the planet is still intact and the enemy lost some little damage.
Camera should follow the missile till the shot is over, click + if you agree
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One of the few games I have rated - I thought it was that good :)
If you are going to do multiplayer I would like a local hot seat version, not just online, so I can play my mates and kill 'em all.
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The thing I don't understand is the spelling of gravity. Is it a spin off of gravity and tee off? It makes me so ANGRY!! *rage*
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The last man I lost, was killed by a broken enemy, who was unhitable and wandered around in space. And that after a hard battle! Now I'm really pissed.
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The controls for movement seem off. Are the left and right based on counter/clockwise or no? if not then they should be as my guy will inexplicably turn around when i move. also the help page is broken. wont move to next page
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Too easy to make money, just keep upgrading your health and doing level 1 over and over again adding team members as you cap health on each one.
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One feature that would be handy: Instead of having the AI wandering randomly sometimes, have an option to either speed it up or skip.