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To anybody who dares to compare this to Streets of Rage, I just want to point out why this is FAR inferior. The weakest enemies take 15 seconds each to kill, every small enemy has an infinite-ammo ranged attack, and enemies spawn infinitely during the VERY FIRST BOSS FIGHT. This makes the game hard, not by intent, but simply because it's poorly made.
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not a bad game, needs cheaper upgrades and a way faster way to get exp, not to mention a faster way to upgrade things, controls are unresponsive when there are more then 2 enimies on the frame, the big guy spams his rush move too much. other wise good game 3.5 stars.
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I can't understand why all the top comments are negative, of course it's not original–it says that in the description! A fun nostalgic combo of Metal Slug and Street Fighter, love it!
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have you guys ever played a old school game I bet you guys would complain about that too or give up once you knew there was no story.
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Overall is a game with really good gameplay.
Just that instructions and information isn't pass to gamers in the best way.
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I just wish in this game that there is stats. seriously i wish i could have some more defence because i die too easily without any defence(meaning not guarding with the steel arm). Also i wish u could guard with the gun arm.
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I think its unfair that u have to buy the blaze arm lots of times whenever the purple bar goes empty. + to keep this comment alive!
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Very addictive game ,nice one..just a way to hard to beat in normal mode,almost impossible(i guess it is set in asian standard difficult,over there an easy mode equal a very hard one in here)!anyway it has a great potential,congratulations!i agree with who say that you should have a little time to recover once they hit you or something like that..great job!
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one gripe I do have with this game is that one should not need to keep buying the blade arm that just doesn't make much sense.
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Fantastic game, havin' a blast. Don't know really get the complaints. Repetitive? Really? It's a beat-em-up, YOU BEAT PEOPLE UP. Ever played Double Dragon? Laggy and unresponsive? I'm on a crappy PC I've had since 04 and this plays fine for me :S Although blocking should be easier, and should cancel any attack you are doing.
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"this will be the most fun fighting game you never ever seen on the Flash platform!" YEAH RIGHT ! I cant even block those attacks exept if I start it nano-second earlier than enemy starts its attack. Its just so out of sync, making it barely playable
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this game if a BIG rip off of final fight,but anyway, there are major Problems with this game. First the start where it tell you how to play the game just stopes giving you the steps halfway though so you have to skip it or the buttons freeze and makes it so you can roll or anything else the that matter, after the first part you fight the last boss? ok.... well thanks for giving it away. the text in some spots go to slow and other go to fast and just skips all togather, i think you should have teseted this game more or had more people test it to make it better as it is now its not even a 1 becuase its unplayabe in my eyes, Or do i need to pay for this to gt the unbugged Verison? (btw i didnt mention everything thats wrong with the game theres alot more)
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You expect people to buy a "premium" version of the game when you can't even be bothered to spell check? How does one "swith" a weapon?
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It's retarded when as soon as you get up, one of the generic baddies hits you and knocks you down again... It's also retarded fighting the enormous robot that every swing knocks you down... And a limited sword upgrade? And having 3 ranged robots shooting at you one after the other doesn't help matters either... Did I mention this was all on easy?
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... I didnt actually played it...But by far the scarier part must be the fact that you have 3 types of arnms to change. Wait a-CAN YOU CHANGE YOUR ARMS!
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You have like no range compared to the enemies. On top of that, you have like the lowest priority. Good luck hitting anything when they actually try to attack you.
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i want a way to attack them while they are down.
also a "double jump" notice would have saved me a moment of confusion at the first tall wall.