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The game was very fun to play, but just a few problems: First, the bestiary is all messed up. Second, it is annoying that I can ALMOST one-shot lionfish, but not quite, even with maxed missile upgrade. Third, it is disappointing that the final boss (cthulhu) doesn't create minion fishies, yet the Elder of the Deep does. I would've expected the final boss to be harder than the rest of the bosses, but that wasn't the case in this game. However, one great thing about this game is that the gold magnet is so much better than in Deep Sea Hunter 1.
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Am i the only one whose logbook of enemies and treasure is messy? It says ''Swordfish'' when i click the box that requires keys, though the description is correct. When i click the swordfish, it says ''Deep Squid'' and has the squids description, along with other incorrect information
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The sub is so twitchy whenever you fight a boss. You need to precise when you are fighting a boss so having the sub turn in the direction of your mouse is really stressful and distracting.
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Honestly, kind of a downgrade. Not only has the grammar not improved, but there are now several bugs and glitches that make the game feel unsatisfying and not worth all the time I'm putting into it.
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The boss is impossible to beat because you have nowhere to dodge
and you have to stand for 20s but he can kill you in 10 s
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Amazing concept, TERRIBLE execution. You should be ashamed. And while you're at it, learn some English. What a freaking screw up of a game.
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Erratic movement during boss fights, the sea creatures description gets mixed up and oh my dear God the English is horrible.. (Large octopus that hide himself, attack a lot of ship, hideous fish try to bait is Prey). I don't normally correct grammar, but if you want to make a game, please check the language.
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i just played sea hunter 1 a while ago... killing those jelly fish gave a couple coins. Sea Hunter 2 - jelly fish drop GOLD BARS :O!!!1 # DUBAI FISH!!1 +
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After getting a relic/key please let us get all the coins from the boss/surrounding area. When the magnet has collected everything it can without moving; then go to the cut scene.
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I agree with "ccmfreak2", this game has a lot of potential. The improvement that proposes are very well.
For my part tell you: 1º- The game itself is very easy, I could complete it with almost no improvements, only its important speed and fuel. 2º- The bossfights are extremely easy, I hadn't recived any damage, other thing its that these rooms need some decoration. 3º- The search of secondary treasures gets a little strange because you don't have any clues of where find the first treasure, as you move you realize that are generated where you are, with the consequence that the game turns very easy and boring.
Sorry for my bad english ! :S
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IMO, to a point, its the same game as the first, and what's different about it isn't really for the better. I could totally do without the tiled map and just go level to level instead. And what is this crap about not letting me collect my reward when I kill a boss? And seperating the boss from the rest of the level detracts a LOT from what was already a very modest level of difficulty. I was fine with dodging fish, bullets, and other fish's bullets in the first go-round. Everything about the first game was pretty much already perfect and didn't 'need' anything but if a sequel was going to be made, just add to the formula, don't change it! I gave the original 5 stars. this one gets 4. There's a lesson here kids, if it ain't broke, don't fix it.