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It's sad that running randomly and not paying attention produce more gold per minute then actually trying to save fuel and do stuff properly. The whole game end up running brainlessly trough the enemy. Upgrading damage and rof in priority to be able to kill all of them even faster and more carelessly.
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What's the point in the depth gauge reading past 1,000 ft when you maybe only go slightly passed that in the final mission?
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just a sidenote for you. in the enemy screen where you can read about them is there a way to scroll to be able to read the rest of what you put? IE the kraken for example all you can see is "a large octopus known to attack a lot of ship. Fear by" and that's where it cuts off
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Cant seem to beat the turtle at 13, 14....maybe I am doing something wrong here. Fully upgraded and tried him like 4 or 5 times already.
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The game is really fun, and it does have amazing potential. The upgrade system is nice, and smooth, as is most of the exploration. A few turn-offs for me were the bad grammar in the quest text, (a personal pet peeve of mine) and the bosses were way too easy and repetitive. I noticed some changes happening later on, but those changes should have started way earlier. Most of them could be beaten by holding down left mouse in one spot. Most of them only fired the same attack just slightly faster. I would have also liked to see a different sense of progression in the quest itself. It was mainly find keys that have coords engraved in them that lead to another key; that just caused it to get repetitive fairly quickly. Overall, though, pretty good game!
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This game has by far the _worst_ targetting logic I have ever seen! It trys to shoot at the last enemy the game created? What were they thinking? I suggest to not upgrade the sonar fully.
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If your'e having trouble navigating bosses just move the cursor off screen while holding the left mouse button. You can smoothly move up and down effectively dodging attacks whilst eliminating dodgy movement.
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I like a challenge, but the controls make the turtle boss impossible for me. Even with maxed gear, if I manage to get there without taking a scratch (no small feat!), I still get my head kicked in by the turtle, whose attacks are effectively undodgeable.
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great basis for a good game. Now needs some more upgrades, and some npcs to talk to to get side quests, and it'd be a 5/5. 4/5 for now
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Yay Game Bugs! If you force yourself over the top of the wall and dive down to 2000 feet or beyond, the game will completely mess up once your current run is finished (my record is 3780 ft.) Any new dives you do will start you in a blank expanse of water at 1,000,000 ft where you can't move, but you can still crash into invisible scenery. If you go back to world map and do another dive, there will be two submarines on the screen and you control both (and then 3,4,5, etc...) Any that you kill will also still be there on consecutive dives. Refreshing the page solves the issue, and this is very repeatable. :D
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brilliant game :)
So much more potential though.
More main quests
mini quests need a bit more structure. visiting lighthouses or ports for a start point and possibly multiple dives on different sites?
Definitely more upgrades, I was fully upgraded way to soon into the game.
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Same problem as Wild Cucumber, only it happened to me at 7,18. Obviously (besides utter pointlessness of the goals) there is some sort of bug
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Missiles doesn't do enough dmg at all... Just make bosses harder...
When faced with more than 2 enemies. one always ends up hitting you. your missiles cannot keep up, even maxed out it's crap...
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So I got lvl10 upgrades on all the stats, and then I noticed a button I hadn't clicked which was a book icon. Well I clicked it and the next thing I said was "Oh hey there are quests in this game"
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I can't win the turtle fight (i think it's the one before the last fight) due to controls, i wish i could navigate with arrows in boss fights instead :/
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What is up with the auto enemy targeting? Instead of targeting the enemy that is a mere inches away from my sub, it targets one that just barely made itself visible on screen.
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For everyone not being able to pick up the treasure after a boss fight just swim around behind the key (or whatever the special treasure is) and let the magnet attract the gold. As long as you don't grab the special treasure it doesn't yank you out.
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The game is cool, but I forgot my coordinates and I can't find them anywhere. There should be some of recap of the coordinates in the treasure library. And I vote for more upgrades! always more upgrades!
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@ccmfreak2 "2) Allowing a few extra seconds at the end of the boss area to grab treasures would be GREAT!"
You just need to collect the money before you get the treasure.