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Comments for Cosmos Quest: The Origin

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Truepsycho

Feb. 26, 2017

Under rating threshold (show)

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(-21)

Truepsycho

Feb. 26, 2017

Under rating threshold (show)

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(-20)

ari5667

Feb. 26, 2017

Under rating threshold (show) music at the beginning of game for the logo is ear-splitting :l

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(2)

albertros753

Feb. 26, 2017

Under rating threshold (show) progression slows down a lot after ~400 or so. Doubling all income is too little since prices seem to go up far more

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(4)

KossanUr

Feb. 26, 2017

Under rating threshold (show) I have an idea. If you are still doing updates, would it be possible for you to make it so that instead of caveman to human to post-human, it would progress from caveman through a larger variety of periods of civilization? I ask because it feels to me that going from human to post-human takes a long time without feeling like there is any real progress.

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(7)

Truepsycho

Feb. 26, 2017

Under rating threshold (show) The upgrade in the Omega tab that says x1.51 or something doesn't work, I'm still just as slow as before. And more than half of the regular upgrades doesn't work at all, I tried it on several of the : double income upgrades and the income doesn't move faster at all, even when it's the Star Lifter, atleast some of those upgrades doesnt work. Please fix.

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(-1)

revstevil

Feb. 26, 2017

Under rating threshold (show) save gone...

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(2)

keksis

Feb. 26, 2017

Under rating threshold (show) Would love to see more ages, or something like mini-ages. For excample In human age it should start with Bronze age, and slowly go to modern era, then a larger evalution would take, to space age, then in space age it would go trough multiple tiers as well, for excemple It would start at Tier 1 space age, and to reach Tier 2 space age, player would need to build Dyson sphere.

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(479)

Truepsycho

Feb. 26, 2017

Under rating threshold (show) Hey. fun game but there's no difference at all for claiming the natural disasters in each area.. I thought there should atleast be a increase than in the previous area, can you add that?

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(1)

Developer response from GaiaByte

They get better with the omega upgrades don't worry

S1arburst

Feb. 26, 2017

Under rating threshold (show) A basic fission reactor produces less energy than an upgraded windmill, and a 300th horse costs more than a dyson sphere. This is frustrating.

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(2)

albertros753

Feb. 26, 2017

Under rating threshold (show) progress slows down a lot... doubling income isnt enough, it should eg x10 at 500

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(-1)

gutlessoneder

Feb. 26, 2017

Under rating threshold (show) Followed instructions: Bred 25 people, then 25 dogs, then a bunch more people and dogs, and finally horses. I'm exhausted - not sure if I can do this again tomorrow, but i'll try.

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(2)

fondcoolmanonmc

Feb. 26, 2017

Under rating threshold (show) I only clicked on this game because of the animated thumbnail.

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(1)

Lanilya

Feb. 26, 2017

Under rating threshold (show) Population 500 is missing the double income upgrade sadly

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(0)

kittemple

Feb. 26, 2017

Under rating threshold (show) I like - How research time is affected by production - How natural disasters are much more powerful than clicks - How the strength of clicks fluctuates I would like a bit more active play within the idle mechanic - building on natural disasters. One idea is to have the graphic split into two identical pictures with different temporary objects moving around. Some minor variations enter the picture and if you click the difference you get a bonus. For example different colour stars twinkle in the sky and an extra star appears in one picture, or the colour of a star in one picture is different etc.

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(0)

Developer response from GaiaByte

We want to implement more active mechanics in the future :)

Bootswins

Feb. 26, 2017

Under rating threshold (show) I'm not sure the auto research is doing anything for me. I still need to click to move onto the next one. I'm using chrome if that helps

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(-2)

MalignantMind

Feb. 25, 2017

Under rating threshold (show) I like it. One thing that bothers me though is the inconsistency of the tech. Like, I'm making freaking dyson spheres before I'm making steam locomotives? It's not really a big deal and isn't something that actually impacts how the game is played or how it works, it just bugs me haha.

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(2)

chris_lebby

Feb. 25, 2017

Under rating threshold (show) kinda strange that it took 8 crunches for prostheticman to create the combustion engine, love the game btw

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(2)

dubesor

Feb. 25, 2017

Under rating threshold (show) Auto-research doesn't do anything for me.

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(1)

gianluca14

Feb. 25, 2017

Under rating threshold (show) Great Game! I hope you keep updating it, you going the right way. Some tips would be balance a bit the game, you have to wait too much time for some stuff, specially late game

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(4)

Developer response from GaiaByte

It's balanced in a way to give us time to generate more content for the late game, we'll keep a weekly update schedule ^^

Sugar_Free_Sugar

Feb. 25, 2017

Under rating threshold (show) "When autoclickers work at 60cps and some people can get over 1.000cps is not ever fair for the ones that use the software." since when did anyone care about who had the better auto clicker program?

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(9)

shiv_man

Feb. 25, 2017

Under rating threshold (show)

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(-27)

BoneyBoy

Feb. 25, 2017

Under rating threshold (show) Don't be disheartened by abusive idiots such as zabijaq and Deadl0ck. The game is in a good fairly stable state with a lot of room for improvement (in a good sense that the game could have longevity). Keep it up

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(11)

Developer response from GaiaByte

Thank you for your kindness, we love all our players even if they hate or they like us! We'll keep improving :)

Socky4200

Feb. 25, 2017

Under rating threshold (show) The pacing of this game is glacial. There's a reason why people were using autoclickers; poor balance. Sorry.

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(4)

Deadl0ck

Feb. 25, 2017

Under rating threshold (show)

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(-3)

Developer response from GaiaByte

When autoclickers work at 60cps and some people can get over 1.000cps is not ever fair for the ones that use the software.

zabijaq

Feb. 25, 2017

Under rating threshold (show) This game is obviously developed by 2 people. One made a perfect Idle game. The other is extremly retarded and made the "random timer on natural disasters", made the "autoclick protection", made game crash after 15 minutes of inactivity. Made natural disasters appear outside screen on rotating universe with latopulation steps, figured out the prior "spent Omega decrease overall bonus" ...

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(-1)

Developer response from GaiaByte

4 people made this game you'll need more arguments

rer24

Feb. 25, 2017

Under rating threshold (show) Also, how did I just get the Time Travel achievement?

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(0)

rer24

Feb. 25, 2017

Under rating threshold (show) auto research should be much higher, like 1/10th of a second gets activated

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(11)

billybob234

Feb. 25, 2017

Under rating threshold (show) The achievement for clicks per second should update faster. Many times people will break the CPS but only for a split second before it updates. I know for a fact I can spam click and break 10 CPS but I cant get the achievement.

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(1)

Rivnin

Feb. 25, 2017

Under rating threshold (show) It reminds me a little game "rebuild the universe" 5/5

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(0)

randomraccoon

Feb. 25, 2017

Under rating threshold (show) It seems like the max button goes off the original price of the item, not the price discounted with the omega upgrade. I often have to click multiple times before I can't buy any more. Thanks for the new next button, by the way!

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(2)

albertros753

Feb. 25, 2017

Under rating threshold (show) do challanges give you any advantage? if not you should change this

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(1)

Developer response from GaiaByte

they do

albertros753

Feb. 25, 2017

Under rating threshold (show) auto research does nothing to me... in my opinion you should remove clicking money at all and only get money when you click the special tings but then far more! so you wont be punished when you dont youse an auto clicker

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(5)

zabijaq

Feb. 25, 2017

Under rating threshold (show) Revoking my rating back to 5* based on latest update. 250x click multiplier and full Omega spending somewhat compensate other "drops"

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(5)

fy_leo_peo

Feb. 25, 2017

Under rating threshold (show) I managed to click 17,6 times a second (using left and right click at the same time) thx for warning me about clicking 88 times for 5 seconds :( all I wanted was the challange achivement

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(5)

Yamadronis

Feb. 25, 2017

Under rating threshold (show) Or, alternatively, the achievement section does not show the next requirement, only the most recent milestone achieved. I am dumb.

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(0)

AdamT

Feb. 25, 2017

Under rating threshold (show) Great game, i have enjoyed it so far, one thing to note though is that when you mouse over you current joules for the prefix, Bronto has a # at the end, which i assume is a typo

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(1)

Developer response from GaiaByte

Its because is not accepted by the international system notation

Yamadronis

Feb. 25, 2017

Under rating threshold (show) I've been clicking two to three times a second for about ten minutes now, yet 'achieve 10,000 clicks' has barely budged. at somewhere between 120 to 180 clicks a minute, that's 1,200 to 1,800 clicks in that time period. The bar should have filled somewhere between a tenth or a fifth. It's barely budged. I assume the listed requirements were changed but the actual values were not.

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(1)

Developer response from GaiaByte

We'll recheck but remember that the bar displays the completion of the next step

Unchayned

Feb. 25, 2017

Under rating threshold (show) Way to kill your own game.

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(0)

cephei277

Feb. 25, 2017

Under rating threshold (show) Please re-allow autoclicker!

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(3)

979293248

Feb. 24, 2017

Under rating threshold (show)

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(-12)

daniel5927

Feb. 24, 2017

Under rating threshold (show) As with most idle games, it's fun for about half a day. After that, it's like watching paint dry.

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(3)

dj1988

Feb. 24, 2017

Under rating threshold (show) Nice update. I don't use an autoclicker, but I'm not really sure why you bothered putting in a click limit. Getting more than 10 clicks/second without an autoclicker is pretty much impossible, yet you need far more than that to unlock the achievements.

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(10)

silvadel

Feb. 24, 2017

Under rating threshold (show) Wow this has slowed down. In the past roughly 12 hours I managed to get to 1.09x from resetting.

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(5)

recentteen14

Feb. 24, 2017

Under rating threshold (show) You both wiped my save and put in an anti auto clicker so I can't even get it back in a decent time. Screw you.

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(5)

MaxMemphisjunior

Feb. 24, 2017

Under rating threshold (show) hmmm.... i dont know if i can't count but im pretty sure -0.5+(-0.5) isn't -0.98... building reduction is wrong, so please fix it

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(0)

zabijaq

Feb. 24, 2017

Under rating threshold (show) I have 4x more Omega + Omega fine-structure upgade (literally doubling income) and my exact same upgrades, I have only 3x higher earnings. Awesome update you've made. PLEASE, return the code to the hands of man who made the original game.

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(5)

Throbkin

Feb. 24, 2017

Under rating threshold (show) Lost my save too many times, sorry, I'm out...

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(1)

Jesinchen

Feb. 24, 2017

Under rating threshold (show) In the stats tab it is called "Enegy over click" instead of "Energy over click"

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(0)

xyzzy1126

Feb. 24, 2017

Under rating threshold (show) "You can't go over X clicks in Y seconds" = "We know idle/clicker games are so bad that people use auto-clickers to play them"

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(5)

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