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None of the upgrades work... Just tested them all and nothing happened...... Not a cent faster in income. Test and see for yourself..
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I have an idea. If you are still doing updates, would it be possible for you to make it so that instead of caveman to human to post-human, it would progress from caveman through a larger variety of periods of civilization? I ask because it feels to me that going from human to post-human takes a long time without feeling like there is any real progress.
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The upgrade in the Omega tab that says x1.51 or something doesn't work, I'm still just as slow as before. And more than half of the regular upgrades doesn't work at all, I tried it on several of the : double income upgrades and the income doesn't move faster at all, even when it's the Star Lifter, atleast some of those upgrades doesnt work. Please fix.
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Would love to see more ages, or something like mini-ages. For excample In human age it should start with Bronze age, and slowly go to modern era, then a larger evalution would take, to space age, then in space age it would go trough multiple tiers as well, for excemple It would start at Tier 1 space age, and to reach Tier 2 space age, player would need to build Dyson sphere.
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Hey. fun game but there's no difference at all for claiming the natural disasters in each area.. I thought there should atleast be a increase than in the previous area, can you add that?
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A basic fission reactor produces less energy than an upgraded windmill, and a 300th horse costs more than a dyson sphere. This is frustrating.
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Followed instructions: Bred 25 people, then 25 dogs, then a bunch more people and dogs, and finally horses. I'm exhausted - not sure if I can do this again tomorrow, but i'll try.
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I like
- How research time is affected by production
- How natural disasters are much more powerful than clicks
- How the strength of clicks fluctuates
I would like a bit more active play within the idle mechanic - building on natural disasters. One idea is to have the graphic split into two identical pictures with different temporary objects moving around. Some minor variations enter the picture and if you click the difference you get a bonus. For example different colour stars twinkle in the sky and an extra star appears in one picture, or the colour of a star in one picture is different etc.
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I'm not sure the auto research is doing anything for me. I still need to click to move onto the next one. I'm using chrome if that helps
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I like it. One thing that bothers me though is the inconsistency of the tech. Like, I'm making freaking dyson spheres before I'm making steam locomotives? It's not really a big deal and isn't something that actually impacts how the game is played or how it works, it just bugs me haha.
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Great Game! I hope you keep updating it, you going the right way. Some tips would be balance a bit the game, you have to wait too much time for some stuff, specially late game
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"When autoclickers work at 60cps and some people can get over 1.000cps is not ever fair for the ones that use the software." since when did anyone care about who had the better auto clicker program?
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Don't be disheartened by abusive idiots such as zabijaq and Deadl0ck. The game is in a good fairly stable state with a lot of room for improvement (in a good sense that the game could have longevity). Keep it up
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So you add an autoclicker blocker, claiming it is "fair to everyone" When in fact it is completely unfair to the people who use auto clickers. You are punishing people with autoclickers because other people are too lazy to download a simple piece of software, or, god forbid, buy a mouse that has auto clicker features, to play idle games. All this "participation award" bullshit is bad for society.
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This game is obviously developed by 2 people. One made a perfect Idle game.
The other is extremly retarded and made the "random timer on natural disasters", made the "autoclick protection", made game crash after 15 minutes of inactivity. Made natural disasters appear outside screen on rotating universe with latopulation steps, figured out the prior "spent Omega decrease overall bonus" ...
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The achievement for clicks per second should update faster. Many times people will break the CPS but only for a split second before it updates. I know for a fact I can spam click and break 10 CPS but I cant get the achievement.
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It seems like the max button goes off the original price of the item, not the price discounted with the omega upgrade. I often have to click multiple times before I can't buy any more. Thanks for the new next button, by the way!
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auto research does nothing to me... in my opinion you should remove clicking money at all and only get money when you click the special tings but then far more! so you wont be punished when you dont youse an auto clicker
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Revoking my rating back to 5* based on latest update. 250x click multiplier and full Omega spending somewhat compensate other "drops"
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I managed to click 17,6 times a second (using left and right click at the same time) thx for warning me about clicking 88 times for 5 seconds :( all I wanted was the challange achivement
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Or, alternatively, the achievement section does not show the next requirement, only the most recent milestone achieved. I am dumb.
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Great game, i have enjoyed it so far, one thing to note though is that when you mouse over you current joules for the prefix, Bronto has a # at the end, which i assume is a typo
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I've been clicking two to three times a second for about ten minutes now, yet 'achieve 10,000 clicks' has barely budged. at somewhere between 120 to 180 clicks a minute, that's 1,200 to 1,800 clicks in that time period. The bar should have filled somewhere between a tenth or a fifth. It's barely budged. I assume the listed requirements were changed but the actual values were not.
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Nice update. I don't use an autoclicker, but I'm not really sure why you bothered putting in a click limit. Getting more than 10 clicks/second without an autoclicker is pretty much impossible, yet you need far more than that to unlock the achievements.
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hmmm.... i dont know if i can't count but im pretty sure -0.5+(-0.5) isn't -0.98... building reduction is wrong, so please fix it
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I have 4x more Omega + Omega fine-structure upgade (literally doubling income) and my exact same upgrades, I have only 3x higher earnings.
Awesome update you've made. PLEASE, return the code to the hands of man who made the original game.
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"You can't go over X clicks in Y seconds" = "We know idle/clicker games are so bad that people use auto-clickers to play them"