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Would be nice to have a "Random Tournament-Board-fill function"
Because I don't really care about optimizing the board.
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fix "match pairs"
why does it say "Error:Thank you for playing" even though I still have revealed pairs to pair up? why would you add a "mini game" to the game if it doesn't work and/or hasn't been tested?
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These daily games are there and not there, as in they never work. Are they just entice us into believing this game has freebies?
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*completely recreates universe*
*invents steam engine, hydroelectric power*
*discovers electricity*
everything seems to be in order.
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https://www.kongregate.com/forums/910715-cosmos-quest/topics/1803117-patch-notes-4-1-2-thank-you-happy-birthday-anniversary-rewards-here
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Suggestion:
The Auction House mini page should be set up to automatically update all the history of the last ten weeks.
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Suggestion:
In the auction room there should be a box "Show Owned Heroes" perhaps default checked ON. It would be nice to be able to turn the owned heroes off sometimes.
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Suggestion: add a link to guides for new people so that they don't waste time and precious "items" when they should be saving or using on other things and that way they don't end up with a boring semi-idle experience of just waiting for good stuff like me.
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What a strange game this ended up being. I haven't played it since it first release, but you've added a plethora of mini-games, including a very in-depth gatcha-esque battle mode. But it's all disjointed? No connection between these minigames and the main game, at least in terms of lore. Odd progression. Core game is still one of the best idles out there, i just feel it's weird to add a bunch of extra stuff instead of building the core experience.
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Are things like the Key Tower and the Lucky Followers supposed to do anything? Because all I get is a popup of "Error: Unknown Event"