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I see a request with 13 likes to turn this game into just another trash idle game. I personally like this game being a management game instead of just 1 more idle on a site already flooded with them!
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Does every race other than "orc" require more than one supply? It seems that I would rather have more heroes than slightly different (and not even more powerful) races. Humans for example...2 supply and no bonuses? Why would I EVER choose one human over two orcs?
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Autosave failed today. Worked yesterday; no changes on my system. FireFox 49.0.2; Win 10 Pro v.1607. Have not yet run today's cumulative update for Windows.
One possible reason on my end: I did have some connectivity issues with Kong last night while playing other games, so it's possible the auto-save didn't connect with wherever the autosave is kept (if it's not saving on my system).
A good option might be a manual save button option so that if something occurs with auto-saving "behind the curtain" that we don't know about, we can still force a save before closing.
Good game overall!
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a Web-gl game that actually works with safari... Nice going!! No music, and options to change quality settings? (i use a laptop so low cpu is ideal since i use this for work as well)
Quality settings is something we hadn't considered. We appreciate the suggestion! What are your specs and are you currently seeing any issues? The game is built to be low CPU intensive by default. If you are seeing frame rate issues, there might be something else going on that we can tackle. You can let us know here or in the forums.
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Feature suggestion: ability to create "parties" of heroes. These "parties" could be manually assigned to quests as a shortcut to selecting a specific group or also as a way of automating quest completion - assign a party to an area, and the party automatically accepts and completes quests there, preferably with some settings (only accept while all members at least % HP, prefer high/low lvl quests, only accept quests with at least % success rate, for example)
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I'm on an Ubuntu distribution using Firefox browser. Game doesn't seem to like saving normally, although loading through an exported save works fine.
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I also think you should remove the pay to lvl up .
i can boost one guy to lvl 44 to do lvl 46 quests each 20 seconds and will equip all my lvl 5 heroes with lvl 46 weapons and game is over ^^
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6 people just died from the 8 hour quests and you can revive them for 1 crest
But if u put an equipment away from the dead hero then he is revived
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So I am not sure what part of this "IDLE" game is actually Idle. Ill check it out again after you have a chance to fix some basic issues.
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Achievements should give you a tangible benefit, like increasing quest speed, auto-questing, or increasing base rewards from quests by say, 75 gold. Otherwise, I don't really care for them and I don't know why they would be in the game.
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Are you sure you want to sell your company? You'll sart over with all your crest and gold equal to the value of you company. You'll lose your hero, item, quest, tavern, and guildhall.
Seems not worth it. The amount of gold I'd get is less then what I spent on what I will lose.
The game should autosave after every player action. We have seen some players unable to save but haven't pinned down the reason yet -- what browser and OS are you on?
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Strange. I wrote it in the forum posts section. It actually shows that there's 1 post there, but I can't see it, maybe that's my post? Can you confirm please?
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Hi, I just made a page long of carefully thought out feedback points after playing the game, but I guess you removed it... Did anyone at least bother saving what I wrote? I'm really disappointed that all my thoughts are nothing now, and I can't bring myself to write it all again......
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I just lost my save... Had a bug happening a few times, when I finish a quest, it freezes and I can't launch any more quests so I had to refresh. It was bothering but not such a big deal, except the 4th or 5th time it happened, I lost my save after refresh for some reason... Any chance I could get it back ?
Oh no! I'm sorry to hear that. We don't have any way of restoring your save file. We are fixing the quest bug in our next patch. After you lost your save file, did the screen lock up? Were there any javascript errors thrown?
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You get 2000 xp for 2 hours quest (large reward) and you get 300 xp for 20 seconds quest (small reward). If you go pure small quests for 2 hours without pauses, you will get like 360 tries and that will be 108000 xp! The difference is too high
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Hm... any... you know... like... automatization stuff? Like auto-send to quests, auto-complete quests... Well you know... this thing that makes it playable?
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I think you need some other upgrade especially for troops. like something to increase their stats when you lvl. like the system where you choose how to upgrade a certain stat. Also There should be a home menu for more upgrades. because the current upgrades are pretty lame. I think that could bring it from good to awesome. good luck in your endeavors!
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My game bugged out somehow, it shows I have 0/147 trophies.
I would also like to suggest right mouse click for selling items in the guild hall.
It went out into beta on accident two months ago. We were still pretty early, so it only was up a day before we caught the mistake and pulled it. Now it's actually ready to be played.
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a bit boring if you ask me. at least the starting phase. choose adventurer, send on a mission, wait 20 seconds, repeat.
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The ramp up in durations seems a bit excessive initially:
20 sec -> 20 mins => x60
20 mins -> 2 hrs => x6
2 hrs -> 24 hrs => x12
So that first step is 10 times more than the 2nd step and 5 times more than the last step.
Seems to me the jumps would be better as:
20 secs
5 mins => x15
1.25 hours (1 hour 15 mins)=> x15
24 hours => x20ish
Which feels a bit more linear for expanding difficulty vs duration
Thanks for the feedback! We originally started with a system like the one you're describing. It's true that it's a more natural progression, but we found that players wanted come back at certain intervals and that's what we changed the current system to support. If you are sitting down and playing frequently, a 5 minute quest is too long to be comfortable and too short to spend much time away from the game.