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As you complete the game, there are photos on the wall that will appear as you complete the endings. 5/5 just for that insight.
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Symon has so many regrets... Just like me... This game has spoken to me in deeper ways than I can understand... I... I know that pain...
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So, I dip chocolates in a sink to make them spicy, I dip a music box in to make it raspy, but I can't dip in pills, my wife leaves pills on a table that I didn't notice before AFTER I leave a ring, and to make a treehouse blue I give it a sad book?
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inventory is missing for me, can't really play except collecting thing and enjoying the music and scenery :) Love the general idea, so immersive
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Zoom in to a site (ctrl + mouse wheel) and you'll see the inventory. The frame will move a bit to the middle, but at least you'll be able to play. ;)
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I loved it. it's been a while since I played a game where there is no ending and you can make it up for yourself. 4 out of 5!
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I read the treehouse a pop-up book and it turned blue.
It's still the same treehouse, but now the niece is convinced it's her own.
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Maybe I'll want the locket he threw at me... Wait, how did I turn the soup bitter? It doesn't matter now, I'll want these pearls! Also, them kids like my music box. And I can have the photo! Have I got it all? I have... The other door opens. Leaving her the neclace, I leave the room. Only to find... The hospital. Well, here I go again!
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Great game, I loved the concept, and how in every dream, you go trying to fix the wrongs he did in the past, and I loved that once you finnish the final puzzle, you wake up, It's sad, but is very realistic, how he makes up for the bad things that he did in the past on his dreams, but afterall, once he wakes up, the past is the past, it can't be changed and he's still on the hospital. 5/5
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Gameplay was interesting at first but got rather repetitive. Also, the absence of a conclusion makes the game quite lacking given the repetitive gameplay.
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I clicked on one thing and when i clicked on another thing Symon disappeared! It happened every time! No matter what I tried! it looked like such a good game but i couldn't enjoy it
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This is a great concept game. And so bittersweet.
The only thing I am dissatisfied with the plot inside the game is that there is no conclusion. After the buildup, I was expecting a cutscene or something. After finishing the main 3 'arcs' [I put this in quotation because they're just basically scenes] there were visual treats, but still i did not feel satisfied.
The repetitive nature of the game makes sense, because dreams are basically based on memory and imagery rich in symbolism. I really do like that in addition to the ever-changing synesthaesia patterns. After all, depending on your mood or how you look at a situation over and over again, it can be bitter or sweet; happy or sad... All at once.
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i fee like an idiot even asking - but how do you start the game? All i can do is look around and see the credits. I know i'm missing something really obvious :)
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wait, so...orange is the color of happiness and of nausia? and why do i have so many nieces and why do they all have a different color treehouse?
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Within the first few minutes, I saw the children I never had. I felt lonely all of the sudden. My heart was empty, and there was nothing to do, nothing I could do. It made me feel horrible, like being stabbed in the back. And there was nothing I could do about it but continue.
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A very thoughtful game, but it really isn't all that fun. I suspect there are parts missing. Alot of them. Bring the story all together. It needs to make sense. Better luck next time. :l
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Within five minutes, I saw the table for the date that he never showed up for. And somehow, I felt even more helpless than before.
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stranger danger i mean this kids are asking for chocolates from some dude they dont know. but on the realz this game is great i love
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My interpretation of this game i that symon is dying in hospital and is dreaming about what he regrets not being able to do when he had the chance, as his regrets are so strong with in him he dreams of ways he can put things right and find peace. + if you agree.
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@manwithabook: there are games that are about the gameplay and the achievements and motivation, and then there are games that are about the feeling and the dreaming. You will not be satisfied if you play the latter like the former, and I don't think anyone should strive to make them alike.