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"Congrats you just clea- HA kidding, heres a Spawning, regenerating, exploding bug that will destroy your expertly placed stage 4 towers and allow all the little spawnlings to destroy you.....Good luck with that" -_- What the hell even is this....40 shots to kill a bug, 1 shot to kill a stage 4 tower...thats not fun, thats just stupid...I upgrade my towers to add survivability...Pointless in this game
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I don't like the idea of towers being destroyed, but the game clearing my save is a red flag that the developer won't take care of bug-fixing.
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Hate it when the game waits till the last wave to make impossible to get 3 stars with whatever setup you had that easily killed ever other wave. Just a waste of time to see what needs to be setup for last wave.
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This game has great potential, however the toxic monster that destroy towers are done very poorly, towers should definatly have health so that they cant be destroyed instantly, it is very annoying trying to get the award for winning with less than 6 towers when your most upgraded tower is blown up! Overall this game has the potential of a 4/5 or 5/5 but at the moment i think it is only 2/5
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Good game, well developped but : it's pain in the cake to rebuilt tower damaged by zergs, it's waste of time to not win XP when we loose.
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Clear Progress button way to close to skills button. Accidentally clicked it after 5 levels and now have to start again, very annoying, please move it and make a confirm yes or no before doing it. Thanks.
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The Hexagon board made it awkward and the exploding bugs ruined it for me when you spend 10 minutes setting up your towers then they blow a hole through them straight to your base, ticked me off. Make sure when you build a tower, it can't be blown up next time. Thanks, not for me though.
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Add me to the "destructible towers are AWFUL" crowd. Not rating because I just won't play it. Lose the tower thing and you'll get a lot more folks interested.
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That was a cool game until they killed my towers. As soon as that happened one time, I rated it one star, wrote this comment and went to look for another game.
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It has potential, if the exploding monsters didn't instantly destroy your towers it would be much better, damaging towers is one thing but total destruction? wtf?
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When will developers understand that towers that can be damaged and destroyed DO NOT ADD to the value of gameplay, but take away from it. Yes, it will add challenge, but it is not rewarding nor is it fun to constantly have to rebuild or repair. It is a key point of frustration.
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Tutorial takes too long, I do not like the UI. Also, maps load quite slow. No "Autowave" button and I am tired of continuously clicking "next wave" button. 2/5 sorry.
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On the first mission with giant worms, on the last wave, the boss worm ate the two towers it spawned next to, walked to my portal, exploded, and took off two lives. It also stopped the clock and prevented me from ending the mission, even though there are no more waves.