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Suggestions:
- Burst teams (1x Max mage, 3-5x Ranger, 1x Max Healer) needs to stop being the obvious choice. Sooo many people use this setup. Perhaps increasing all piece's HP by 5 to 10 to balance it out?
- Maxed out Mage needs some sort of nerf. Raising the point cost of chain would help. Being able to deal ~40 damage to a group without any +% bonuses is pretty devastating.
- Give forced Quits a loss to the player quitting.
Overall feel it's pretty balanced, but really biased towards certain setups. Appreciate the effort that's gone in to it.
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Yes it's really annoying after fighting a long battle against someone... and then they quit like a bitch. I just fought a game, and it went both ways for a while... but as soon as it was clear that I would win (by a tiny margin) the guy quits and it's undecided. lmao... I think 10 is a better point spread personally.
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I can't just give people a win when the other person leaves, that is easy to take advantage of. But I can change the difference in points from 25 to something else like 10. I guess if enough people ask I will change it.
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ok, three ppl in a row disconnected on me AFTER I made my first round, ok that I dont get a win but they should get a disconnect for that! so maybe they will prefer a loss.
Well I met the last one again and he was stupid enough to believe he could beat me with another start so atleast I got one win.
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Seriously needs some way to stop people quitting as soon as it's apparently they'll lose but haven't lost 25 points or are about to. You can easily be stuck at 0 because most wins never count.
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Had to reupload the game, that means save games are gone again, sorry! There is a fix for Mac Safari, plus fixes for more server issues. I moved servers and changed more code, hopefully it'll be fixed this time!
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It's a great game... except that individual rounds last long enough that it really needs to have a save (for 1P, that is).
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why did tactics live 100 ver 1.5 and super crazy guiter maniac deluxe 2 switching to 1st place then to 2nd place this is how it ends when the rating is higher than other games
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friends... this game needs some help....when i was just about to win...other quits....so game is undecided...this is not true...
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Yeah, this game is seriously good. It deserves to win some money. I would rate it 5/5 regardless, but I do hope this game wins.
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Come on people rate it 5 for a few days so he wins the $1500 this month!!!
And rate guitar 1 ofc until he has won and then switch back ;).
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Use the archers to stop the knights shield, as it only shield ONE attack, and it doesnt matter where u strike... then use the mage to get the enemy for shitloads of damage. Against a mage team, keep archers back, let em close in, then bombs away, u can usually kill em in 1 or 2 hits
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Dadude, netanel, lemme put ur armies to scrap.... I have a mage on high ground, 8 dmg, 3 chain, 4+hp, then 2 healers beside him, +4 heal +3 hp each, then 3 basic archers in front of them (middle one with +1 hp)
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@kjojo maybe it ONLY works against the AI, not because the AI is stupid, but because you're incapable of adapting to human players? The Netanel army is not a bad army for multiplayer... mediocere yes, but if you add a healer it's actually quite formidable
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What's the point of getting a badge by recipe, when that recipe is only good against the utterly stupid AI in this game? That recipe won't do a lot of good against a human...
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Let me be more specific:
One mage upgraded to maximum except movement, on the platform.
One healer upgraded like this: 9 on healing, 3 on range, 8 on health, 2 on movement.
Put the healer in a corner. She will get attacked sometimes, so you need to protect her without jumping off the platform, it's possible. sometimes you may need to move her just closer to you if you cant protect her from far.
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mdfreeman7, no problem i ahd the same problem first time i tried to get the badge with that army i failed terribly but then i worked out how to use it congrats on the badge. oh and thankyou for the army netanel
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the 'Netanel' army is good yes, but certain attack orders against certain armies will lead the healer to get kill even with it in its little far off corner.
I perfer 2 healers on the same side of the mage, and keeping them where they are. This makes enemy mages very annoying, but it works too :D
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Swish27, My apologies. Just got the badge. :) I was not using my mage correctly. You were right Netanel's army worked great!
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well i just got the flawless victory badge about 1 min ago with that army. always leave your madge on the platform and never move him at the start of each match move the healer to the very corner then pass
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Swish27 wrote: To get the badge: Put one mage upgraded to maximum except on movement on the platform, and one healer in a corner upgraded to maximum
Perhaps we are talking about different badges? I'm seeking the Flawless Victory Badge. While that army is ok, it doesn't prevent the healer from dying...
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id like to know how my 100% dmg upgraded mage is doing 9 points less than my opponent's mage who is getting the exact same bonuses per attack than i am?
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Swish27 and Netanel, did as you suggested, could not make thru 1st round.
I wonder...
Perhaps your suggestions could be more specific?
or, are you trying to mess w/ those seeking help?
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the ultimate army is an army Netanel created................................................
To get the badge: Put one mage upgraded to maximum except on movement on the platform, and one healer in a corner upgraded to maximum
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That is!
People including me, come to play games. You must be messing up abstract "AI" player and live people - it's not my paid job to entertain you =)
Anyway, I think exactly the same about you in that situation - hell, he prevent me to play with someone other!
So I say, it's problem of searching mechanics, not persoinally me or you. But you started that topic ;)
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Yes, but in the phrase "people come here to enjoy games," you're forgetting that "people" doesn't just mean you. I wanted to play a game, and you were actively keeping me from doing that. Not only would you not play me, but you were keeping me from playing anyone else. That's griefing, and the game should find some way to keep that from happening.
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Ok, personally for you - it's free place, people come here to enjoy games. If I don't want rematch with you, you can't force me. And such freedom is great.
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The game already avoids rematches, so if there was any way you could have gotten someone new to play, you would have. If there's nobody else online, then either quit or play the game. Don't jerk the other players around.
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CodeGuy I remember that game. You win first, after that I looked for another player to play without changing army. So why I must be forced to play again? It's more problem of searching mechanics, don't make it player's problems.