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Very fun game with interesting factors on how much damage you do. I'm still working on the second badge. Also, i wish there was a bit more motivation or soemthing for playing for a longer time. Such as gaining points or something.
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yesssss ... got the badge, thanx to Kanusshi's tip to use only 2 mages: http://www.kongregate.com/forums/3/topics/2079
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it's true: 1 mage, 2 healers = easy badges. it seems that the most difficult maps with this setting are the 1st 2 or 3...
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BTW, damage higher than 34 is possible. Say, 75% vet bonus, 25% high ground, 10% point blank, and 60% (is that right?) last chance. With a base of 18, that comes out as 69 damage.
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I think the Knights actually need a buff. Frontal Sheild block works all the time or something. Out of all the units it is the least popular.
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2 healers and a mage works great, also if a unit dies let the cpu kill you and you wont get penialized, replay level until you beat it without losing a unit, and your set for badge.
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Ya ok, it's pretty good actually. Sort of a take off of Tactics Arena ;), but hey it's still pretty good. Takes a while to get used to.
~ Relavo ~
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woot my mage had 105% vetren bounus 25% high ground 75% last ditch 10% point blank 50% from be hind and hit umm i cant remember but it was like a 65 rofl =]
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w00t i jsut hit 56!!! 9+ mage 9+hp 3+chain +1 moving he did it by 89% vetran bonus 75% las ditch 25% high ground!!!!!!!!!!!!!
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_if u support mini cities mine os ultimate gods_ also sweeper thats the reason i only play arcade and private _Remember if u go 2 my mini city they wont starve_
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considering his mage is the only attack unit, it almost always guaranteed that he gets over 50% veteran bonus, which is why this game is dumb.
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@viridian wats the chance of doing over 40 if you dont hav _high ground_ and _point blank_ the _veteran damge_ i can see would help but wat is the chances of getting ova 50% _veteran damage_
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@Zigma
My mages can do over 40 damage each, with 89% Veteran damage, a bit of point blank, and add some high ground. EZ kills. Hes tellin truth, I hate to say. Maybe not 70, but with chains, I can double that.
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my hard badge team was 1 mage (+6/+9/+3 health/dam/chain, camps high ground) and 2 healers (+7/+5 health/healing, usually both to the same side so only one has back exposed and to only one square) slow but very easy
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I enjoyed it. I find that archers are crappy and that a maxed out mage is better than everyone else put together. I was throwing down anywhere from 30-74 damage per attack. A forward line of 5 knights is incredibly strong.