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It's quite a good game, very atmospheric but not very scary. If the player had less health, an uninfinite ammo supply and enemies could chase after the player rather than following set routes I think it would be a lot more scary
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The sequel will be out in about a month probably. It will be so much better than this. There's a shop with all these awesome weapons and upgrades. But I wont spoil it :D
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Surprisingly, GunBot isn't _that_ much better. It still is a better game, but it's not really that different or anything, GunBot just has much more polish and finesse to it.
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amazing history!! rly need a sequel i think if u make some upgrades like new guns new monsters auto reload... it will recieve a badge well, for now 5/5
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weak storyline and the gun is almost unnecessary because you can just walk right through them and take minimal damage. The sound effect seems ok but all the doors make very annoying noises . Despite the fact, you have a good potential so keep it up.
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A game that invokes genuine fear in the player. The graphic are fairly well done, considering you're just starting out. The story is more developed that most games like this. THe only thing that needs working on is some kind of aiming system. I just wanna at least be able to crouch and aim up!
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other than me and you, only 3 people have completed the game (out of 1318 plays)
The music is good and its a well made game
I would suggest that you work on the shooting system, maybe an unlockable during the game would be nice
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I give you 5! I think it is really great especially considering your age. If you continue working hard I think your gonna be a great developer!
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Can I suggest that you open the character MC and use an object for the gun AND the suit. Have the hitTests with the suit only though, as it seems to be glitchy with the gun
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I don't know how everybody got scared of the ghost, i didn't even blink. The shooting and reloading should be faster, it seems really slow paced.
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BOOM! HEAD SHOT TRIPLE KILL! It is so much fun to take out 3 or more zombies at once, but it would be tons easier if we could still damage enemies out of the screen, cause i know the gun reaches a little farther then that. But what ever, i may not know anything about guns at all i guess. 5/5 anyway.
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game is major FAIL. you reach a point where he says "perhaps I should get on that lift" and theres NO lift in sight. And after that you cant reload so you die.
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Amazing potential. But as liecenstep says, the gun is ineffective, the lightshades sometimes ruins the gameply, and sometimes enhances the gameplay. The body of the guy is too still. He looks like a ragdoll that floats rather then walks. There is just a few bugfixes and gameplay fixes, and this will be a 5/5 and fav from me. Nice works, just a little haste to get it on the web?
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The ghost made me freak out lol, After shooting tons of enemys, i figured out you could just walk past them like a breeze in the park. 4/5, nice art and nice plot.
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This is a really good game, so I rated 5/5, largely because I have no doubt people will rate it poorly, and I want to bring the average up a little. A couple of bits of constructive criticism:
The gun you start out with is ineffective. In every instance, it was easier to just run straight past enemies than to bother shooting them. Obviously making the weapon more effective can have the obvious problem of it becoming too effective and boring. I'd suggest an effective weapon with limited ammo, or a slow recharge time.
The view was too close. By the time you see an enemy, they're already attacking you. I have a tendency to play as a bit of a sniper usually, so this completely changed my style of gameplay.
The first flamethrower section is just too dark. I couldn't distinguish between the floor and the sky, so had no idea where I was going.
Escaping the explosion, I found myself leaving the basement by permanently going down. It's little details like that which really confuse me in games.
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In first flamethrower stage-at some point went left through darkness and ended up in white screen. Fell for a sec then nothing. Had to restart. Good beginning game.
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wow really really good u r getting way better at making ur games gamebuilder i am impressed a lot by this. good story and good art. lol i am out of ammo and running past monsters. 5/5
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Not at all a bad game, despite the fact that enemies move without even noticing you, but a good game overall for a starting programmer. Next steps would involve building better foes that don't simply travel in a predesignated course.
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Seems an ok game, but why does the character mince around - the only place I have seen anyone walk like that is power walking or certain gentlemans clubs 3/5 for effort though