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It's awesome to see some veteran wizards still playing GemCraft 0 in 2019, 10 years after release! :) a new GemCraft chapter is in development, GemCraft Frostborn Wrath has just got a Coming Soon page on Steam (you can search for the game to get there and Wishlist it to get notified when it arrives). And, nothing's sure yet, but I also have some future plans to release remakes of the old GemCraft chapters, to make them somehow survive the end of Flash Player support in web browsers.
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I love how Greg acknowledges how insanely long it takes to complete this one...and yet when Labyrinth came around, he still made beating it only a hard badge....with 169 damn levels.. The Gemcraft series is one of my favorites series...but all the badges in every game are just nuts. I mean in number one you have to reach level 30 just for a medium. Both this and 3 need to be impossibles. I don't know why he decided to be so hardcore with the badges in this series but, damn.
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It's worth noting that combining a mid-grade or high-grade gem (3-5 or higher) with a low-grade gem (1-2) increases the stats of the gem without increasing its grade. It's a cheap way to increase the potency of a gem without sacrificing loads of mana on pricy grade-ups. Doing this many, many times to one gem effectively creates a "super gem," capable of fending off an entire level's worth of enemies by itself. =P
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Armor games-only skills are better gem bombs, stunning gem bombs, and increased number of creatures hit by gem bombs; nothing absolutely necessary
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Day 528, I stepped outside for the first time in a while...almost no signs of life..something about a virus. But I'm nearing the completion of the final badge. Just a few more levels....my wife would have been proud.
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The only experience gain you get from replaying levels is if you beat your previous score. In other words, if you get 10,000 on the first try and 11,000 on the next, you experience only goes up 1000 after the second try.
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After this Ruffle integration this game sometimes fails to load. In the other cases it loads via Supernova. Could you please fix this?
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The best way to go is maximizing dual gems and using nothing but dual gems in every level. Trust me, I suddenly started doing WAY better.
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It should show what gems are available in-battle, i keep forgetting. Like on the strip at the bottom where there's nothing there, needs something to indicate what color gems are allowed.
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Decades have passed since I started my quest to find the Gem of Eternity. A gem with miraculous powers - giving eternal life, opening gates to other worlds, commanding creatures, to mention a few... I have spent all my life playing this game.
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Reverse, it's easy to explain - Kongregate has a hard cap on most highscores preset by admins/mods, and they sometimes epicly fail at determining the cap. So your score will get deleted as well :(
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Lael, you don't need to add them one at a time, consider adding a hundred at a time instead, you'll see how buffed up the big gem will become.
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"He's trying to get the orb of power!"
'Yes, sir."
"HOW DO WE STOP HIM?"
"...I have a...suggestion."
"What is it?"
"Send in the bugs."
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so game says loading... then a black screen.. nothing else happens... same with every single gemcraft game on kongregate? perhaps something is broken?
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This game has a lot of depth and it seems like it would be awesome to learn the gem combinations and their effects and things, but there's just so much to learn that it seems impossible.
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Grade 13 Prismatic Supergem - Damage: 4653-20246 - Range: 180 - Firing Speed:279 - +5 poison damage over 5 seconds...I just love how much poison damage this gem deals! The poison owns everything!
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I have to say, this has got to be one of the best series of games in the "upgrade" category I've played in a long time. The attention to detail and great system in place for combinations and just the bare backbone solid system powering this game. Cheers.
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The Gemcraft games are STILL among my favorites and I return to them again and again. There is just nothing else out there in tower defense that even comes close.
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For Endurance Badge: Only use Orange-Red; Do not make any towers above grade 5; Start with traps at the entrance and build towers from the bottom right up then the bottom left up. This is from an old forum post. I added a Grade 3 blue at the start of the traps and a purple 6 middle right. By wave 70 something - I got the badge. Hope this helps someone.
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great achievements in the game, dropping lvl 6 gem or higher on the icons. You only get them after beating the lvl however.
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prismatic gems are useful if you have all 8 colors in a level and need firepower fast, and you already have a good mana supply. Also they have a pretty nice damaging ability, combined with stun, so a single fast prismatic placed in a trap can kill up to 6 monsters without any help. Yes, duals are better in terms of sheer damage, but it's specials that make prismatics shine.
To use anger, use gems as bombs against the stones on the left (those that have numbers and stats on them). Be careful though, you can end up with an unkillable wave if you overdo.
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For the Badge of the day, it's easy to get. You just have to get to and beat the 3'rd level. That's where the first shrine is.
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Tip 1. Don't rush trying to combine gems that are already in towers, try combine them in your inventory, then change it after the wave.
Tip 2. Look at the abilities for all your gems, good combinations are, Poison and Shock(Poison 1st), or freeze and splash damage.
Tip 3. Don't use Gem Bombs or Shrines unless you have 100- mana, wasting a gem may kill you in the long shot.
Tip 4. Traps are only good in a few situations. 1. if you have blue gems OR vs arcane guardians CYAN which can easily permanently 'shock' him forever.
2. If its a swarm level (use red/green)
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Wow, I've spent almost 2 years playing this game and finally finished it. The end is kind of disturbing... I feel guilty...
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I got the easy badge in 2009. I got the last hard badge today, just over 10 years later. Admittedly, I started over a bunch of times when I got a new computer. Worth it.
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When I first started playing, I thought traps are useless. Now after a few hours of gameplay, I realized that a good gem to put in the traps are either the orange (steal mp) or the green (POISON). Having a grade 3 poison trap at the start or the fork of a level really weakens the foes for your other towers to finish off.
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it took me two days of grinding to get the medium badge. there wasn't any fun, no feeling of encouragement, no satisfaction, nothing. i like tower defense games, i've beaten a few, but this is sheer madness. you progress is nothing but a crawl, it's so slow that you fell like you aren't progressing at all. all of you who have beaten this have nothing but my deepest respect. and my concern for your mental health...
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I haven't played this in a year, come back and read the top comments all the way before realizing it was mine..weird. It's time to return and take on these goliath badges.
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Love that moment when the combination of lime gems in towers and green gems in traps results in the beat of Hey Mickey! *clap-clap, clap*