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I just finished the game a second time without the pouch. This game is definitely doable without it and without having to grind like crazy. The trick is to use few traits on new levels and many traits when replaying a level. It's not hard to get several millions in score even without the pouch when replaying an old level.
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Paying Shadowcores to raise Traits makes this game an incredible Grind.
Which was not the case in the beginning, so this is a shame how thsi game was made impossible to play.
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beam+poison, mana leeching, or armour tearing or suppressing deals the effect at every beam hit (100 times per second or something like that!)
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My save game still not there, please please please guys, tell me I can get it back some how? Will pay money not to have to start again!
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Hey Kongregate, I know I've been away for a while, but I can't find my saves! Please don't tell me I have to start from scratch!
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Quck Badge guide: There's a difficulty spike once you hit Textile T, but once you power through it, there's only three more Fields before X, which was easy. Once you hit the wall, lookup a list of fields in the game (on the wiki), then play the ones you need to in order to get to as many Vfields as you can. If they are in earlier textiles, try doing the harder difficulty or the challenges for more skill points. Once you hit 100, you should be able to do T/U/X. The best gem setups are as follows: Dual Yellow/Orange, Red/Black, Orange/Purple, Orange/Red. Once you are setup (no minions getting passed), enrage every Reaver wave that does not have a symbol on it. For skills, have True Colours, Fusion, Masonry, and Resonance at 10. Mana Leech and Critical Hit should be at 10. Mana Stream at 30, and every non-gem at low levels (3 or less). Make sure your starting mana is above 1400.
For Talisman, the upgrades to look for are these in order: Giant Damage, Reaver Damage, Tower Beam Damage.
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As told in the badge description : finish the X5 field. (Maybe one of the longest hard badge in K. Usually such badges are tagged impossible...)
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This game has some mana issues, not sure what the cause is but i did notice when i needed some help after a while on some's walkthrough
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I have enjoyed this series of games for years but the graphics combined with the ads Kong currently allows makes it too laggy!!! Currently trying to play a field in Glaring and it's taken 10 mins. for the 1st 5 waves. I've tried Firefox, Edge and now Chrome. So sad!!
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I have played this game over the years and yes lag has recently become awful at times, I am thinking it might have to do with the adds Kongregate is running.
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Some way of visualizing how many hits gems in play have would help with strategising and optimum gem placement, maybe a heat map you can toggle or something would be awesome and help strategising.
Love the game great atmosphere and near endless fun.
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Ever get the horrible feeling when the lag becomes so bad that there is no action you can take. First, it takes a couple of seconds for the game to respond. Finally, no response as the game continues without you.