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This game is pretty fun but lags up really badly, which is odd considering the simple sprites. YOu should probably fix that, as its unfair seeing the enemys in one place then seeing them suddenly near my crystals without a chance to prepare defenders. Otherwise a good td
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I completed 2 levels with 3 stars but didn't receive any rainbow crystals, I don't want to play all the levels with the same 6 characters and no skill progression.
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very nice game, but really needs the rainbow gems sorted. it would also be nice to have an upgrade tree and different paths for the characters. 4/5
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The game takes a very long time to load. This might be preventing you from getting more people to play it and earning more stars. I think it's a nice TD game :)
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I used the rainbow crystal on a level and it went away, though I only got 2 stars. I agree that this game would be much better with a talent tree. Initial stats for base characters needs to be improved slightly as the maps get harder and harder, either that or the increased price needs to be lessened, or money needs to be gained easier as the game progresses. I like the game very much, I'd like to see the improvements.
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A good tower defense game could use a skill tree also more levels i think this game has a chance to be a great tower defense game...also the theif is a really good class
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Also... as an option.
Try zooming IN to make the game's screen larger than it originally is.
Than at the "blue" spaces on the right or bottom of the original game's screen, right-click mouse, than click "Show All"
After that, you can zoom OUT, to make the screen smaller.
Also, you need to enter into a stage level first,
Than right-click mouse and click "quality" select "high"
The words will be small, but it's still readable when it's on high.
You can also zoom IN if you need to see the words, than "show all" afterwards to see the entire game screen again.
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@iluvfuzzykittens - Isn't it suppose to be 1 rainbow crystal every 6 stars obtained? you need to beat both First and Second level to get 1 rainbow crystal...
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Wish the games screen size wasn't so big, those of us that don't have large screen sizes can't see the entire interface without scrolling back and forth between different things.
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Weird glitch, I didn't get a rainbow gem for finishing the first level with 3 stars, then I failed the second level. When I clicked retry, I got a rainbow gem and went to the next level. Unless I pass by failing, I don't know why that should happen.
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Great game. One easy (I think) change would make it much better: put in something related to targeting. The units seem to target a random baddie, sometimes allowing creeps to reach my junk when I have more than enough firepower to kill them all.
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Win the game, and the cost for all units stays stuck at what it used to be at the end of your last game. You must reload. Definitely not finished.
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Face off is two words. Anywho, the crystal system sucks. should just let us upgrade the classes into the "crystal" classes with money.
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It's good the crystal system was changed at all, but the new system is kind of meta-gamey. The new optimal way to play is either by getting 3 stars without using crystals or by spamming crystals and getting 2 stars, thus not permanently losing them. Not sure what happens if you use crytsals when replaying a level you already have 3 stars on, my guess is they are wasted, but i surely won't try to find out.
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Some of the targeting needs to be fixed. I routinely have 1 person get to my gems, thus making me lose a perfect due to my unit targeting someone who's not even remotely close to the gem!
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Nice game. It would be 5 stars if it would be working correctly. Fix the rainbow gems! Then maybe we can make it worth some Kongregate points...
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This game could be awesome, but I have the same complaint that most people how. Rainbow Crystals SHOULD NOT be a one time thing. Even if I chose to replay a level I still lose it. That is a horrible design feature. I WANT to be able to experiment. The colored crystals can be a "use them or lose them" but the rainbow ones NEED to be reusable (once a level) and they come back every level (even if you replay the same level to get more stars).
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Thanks to Blue_Hedgehog who posted this on Use Boxmen: If you can't move then you're probably using Chrome. Some new update seems to have messed with it. Type About:plugins into your address bar. Then hit details. (Click Show Detail+) And disable the flash plugin thats in the Chrome Directory.
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Instead of rainbow gems being wasteables, how about making rainbow gems be permanent (having one meaning one use on every map), but progressively increase costs to unlock them. First gem could be unlocked by 6 stars, second by another 12, third for another 24. That way you could have 3 gems at the start of the last level, but still have your fun experimenting with them on earlier maps.
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Just got my first rainbow gem, though reading that you'll permanently lose them once used, i wonder why i should ever waste one before the last level. Instead of giving us something to experiment and toy around with, it seems to be just a one-shot wasteable resource.