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Great…my worker is dead ._.
I have a castle, thousands of knights, no money but wood and just one worker? ._.
Really?
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also "OH look a pile a wood!" gee...the worker is kinda dumb, he does what ya tell him to do..not much common sense..it COULD be a trap for all he knows!
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Enjoyed the game very much but as a million others have pointed out the mechanics of the little woodcutter guy could use an overhaul.
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needs to be even harder when difficulty is raised because i beat the hard version of the first level 10 seconds faster than the normal version.
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Okay, i'm a tree cutter, maybe I can cut this infinite tree, hmm maybe I go near this other infinite tree, I don't have a brain.
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It's very frustrating to lose your worker. Maybe allow to cancel the current construction/action or buy another worker.
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this game really need Hotkeys for Game Speed... i find it tiring that i have to click Pause, click 2X, click Resume to get some quick lumber and get my Tower and then click Pause again and then click 3X, Resume, to finish off the fight...
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LVL 3 on Hard is immposible... to strong enemy.. he upgrades like a boss.. and i cant... i cant belive that i have to farm ma upgrads so hard on normal diffeculty :( FIX THAT
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found a bug.. destroyed his castle as he spawned a soldier and my knight just kept on hacking away at the castle while the enemy looked on and the stage wouldnt end
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(forgot to mention)
the achivements are mega awesome
can you make more upgrades too?
upgrades are the greatest add in every game the more the merrier
sorry... had to make 2 comments
the game is still awesome though
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theres 3 awesome things in this game
and 2 things i really want to be in the game
the towers are awesome
the wood piles are mega awesome
the trebucket is not so good but its awesome anyways
the game needs more units
the worker needs a respawn button plzzzz
this game would be epic if you made those 2 things
i think this game is currently awesome
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Okay, what is the deal with my lumber getting taken to repair a tower, and then the bad guys getting it instead? WTH?
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for an easy win on levels with two towers buy production, gather 5 wood, and pick up the free lumber to buy both towers. it relies on luck (chopper needs to stay put a lot) but it can be done and you will RAPE the computer.
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I understood
the game is based on "game restart".
Battle > Upgrade > Loose > restart from the begining "Continue" with upgrades avaible.
HAve fun while playing it!
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Mute buton please.
And it would be cool a posibility to choose a tipe of unit to spawn from castle like:
berseker, defender, asasin, warrior, so on....
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level 3 mayham seems impossible, level 3-5 should be the most difficult on mayham, everything else should be easier. I think level 3 mayham would be doable if you started with 10 lumber.
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The beginnings of a good little game, but it either needs to be grander or if u wanna keep it simple, then pretty much every level should require some kind of tactical trick to win. Keep at it. For now, I won't rate it cuz I can't give it a 4 and the way Kong works, a 3 is a punishing score.
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I REALLY wanted to love this game. I even grinded enough to max EVERY SKILL just to give it the best chance. I like to know that I lost a game because it was smarter than me, not because it cheated. But, even maxed out completely, I just could not get a gold on the hard levels that only had one tower (2 and 5). On the other levels, I could buy both (or two) towers before the enemy, and just upgrade production enough to win in time. With one tower, the game cheated the enemy into faster, stronger, more hearty enemies before I could do anything, and often upgraded their castle just as my treb was about to shoot. I can't even see if this holds true on mayhem because the disparity is so great I can't beat level two.
Also, the randomness of wood pile versus treb is too great, there should be an option to make whatever appeared go away. I've had a round go from gold time to bronze simply because the computer cheat-upgraded too fast and I needed a treb, but I got 20 lumber piles.
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I gotta agree with GevatterTod. Those things would be nice to have. This game is a good start, but with what he's suggested, the game would be much better.
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There are some things, which could change: 1. Let my worker respawn, when he get killed. 2. Give more money at the end of a round. It is to much grind. Or make the shop-items cheaper. 3. Make something, that let the worker move faster. For example workershoes in the shop. 4. Make more descriptions in the shop.
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Man, I want to like this game. It's just not quite ready yet. Let me kill the red worker. Let me make a second worker.
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You (the creator) had a good idea with this game, but had no common sense about how to make it functional. Good luck next time.
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Game eventually repeats the final level. (5 towers, 1 in center) Played it 6 times and never had anything new. Good game though, some levels took several plays to figure out (and some luck). Like others said, some minor balance issues and loss of gatherer stinks. 4/5 for effort, 5/5 with changes.
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Love how, prior to the fix of the "loading issue", everything worked fin for me and now I get a big black box and nothing else.