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I played the first level, killed everything, waited... and waited and nothing happened. the level never ended. eventually i just paused and went back to the campaign map, bought some upgrades and tried again... same thing happened again. in case it makes a difference, i am using opera.
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the control scheme still kinda sucks. i expected, if there were to be a second one, the control scheme would be a bit more normal. id give it a 5/5 if that were the case, but since it isnt, 4/5
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Defeating boss 3 seems impossible for me... any hints?
All other challenges are at least done in a few attempts.. even last boss no damage recieved is not that hard.
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The game is honestly to short. Upgrade wise, you save up 40k for the top hat then you just play, do the challenges... and by the second boss you have most of everything. But on the plus side money does not appear after you buy everything! That's actually really great =)
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the glitch were the level will not end has occurred many multiple times, it is really annoying because you have to reload the page to fix it.
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it's been so long i forgot how to strafe, anyway that's a great game, magnet is really a need since some wave pop at said place it's annoying to have a huge amount of money and no being able to catch them cause the poping don't stop
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I feel like the game went from a cute little coffee-break shooter into a bullet hell game in the first few levels. The game moves much too fast compared to the first one and just seems to lack the same charm and innovation the first one had.
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There was this glitch that i was stuck inside a level after i beat the boss and i couldn't get out so i had to refresh the page and i lost my progress. please help, it goes on continuously.
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Goddamn Level 7 challenge!!!! Everytime I lose, its cause an enemy spawns RIGHT in fornt of me!! That pr a newly spawned enemy is right nearby and shoots insta-killing me!!
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would be great to have a keyboard movement system since playing on a track pad is very frustrating. Otherwise it is nice to see a new reincarnation of this game after so long
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I LOVE this game, however I've found this one a bit buggy. Several times I've completed a level and the skull is still there firing, not returning to the campaign map and therefore doing it manually meaning I have to redo the level. Also a few times the waves just stop, and the same situation lol. I'm using a mac on firefox if that helps!
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zombies alive. (Skull only) you can own your own skull and kill people with it it too! now only 0.00$. Extra cool thats why its been 4 years since the last one.
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Gah, it's over so quickly. I'm sad. It would be nice if it was a little longer, and either there were more upgrades or the upgrades that were there took longer to get. This only took me, like, 15 mins or so to finish entirely. That's awfully short.
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The only thing that separates this from other games is the controls, which isn't a good thing. If you want to be unique, improve the game in other areas. Simply making wonky controls isn't good enough.
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Good game. Could be better. No magnet, weird controls which appear to be no improvement over similar games. Want to improve the genre? Try inventing better upgrade mechanics, add tasks, add a strategic element or something else which people might actually like. 3 stars because it fails to improve with its attempt at innovation, but still manages to be a good game. The developer could make this a 5-star game if they are willing to go back to drawing board.
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the fourth upgrade for the shield says "2 senonds" instead of seconds
and also shouldnt the Death Ray damage say 5000/dmg per sec instead of 5000/sec damage?
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The fact this game finally released three years after the first without much indication of its existence beforehand is death-defying. And even after so long it perfectly accomplishes what made the first so popular and then some, which is why I think it's a monstar of a sequel.
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I wish there was a larger window of time between waves, it feels like I can't pick up anything without taking damage.
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I forgot how much i disliked the controls, but was quickly reminded. I do realize the controlls are part of what seperates this from similiar games, but in my opinion for the worse. Why not give us the option of a more traditional control scheme?
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It's fun. But I would prefer it a lot more if you moved with the keyboard and fired with the mouse. The controls as they are are really hard for me to get the hang of. Maybe I'm just getting old.
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awwsome. well done. the only thing missi is a magnet, but that defeats the purpose of moving aound and dodging bullets. loved the first, love the second and have only done he second wave