Under rating threshold (hideshow)
Concerning my earlier post, to get 1-9 full gems, if you approach the first math-puzzle-thingy (for lack of a better term) from the cealing and then rush to catch the gems you can get them before they fall into the lava. So while it is doable, I don't know that the target audience would try it.
Under rating threshold (hideshow)
On world 9, at the first problem, 2 of the gems fall into the lava and can't be reached. This is annoying to me as a completionist, and may distract a child learning fractions as they answered the question correctly and still had "points" taken off.
Under rating threshold (hideshow)
It's a great idea for a game. I'm not quite the target market...I've been past fractions for many ages. However, the execution was a bit off. There were a few levels where the only way you could get all the diamonds was through dumb luck because their path was straight into lava and the doesn't let you jump fast enough to catch them. It could use a bit of tweaking but this would be a good game to help teach young children their fractions.
Under rating threshold (hideshow)
Would be a very good game with upgrades, different difficulty levels (harder math), a story and some adventure game elements like enemys to bounce and kill.
Under rating threshold (hideshow)
I'm no pedagogical expert, but the game is kinds dull for this not-8-year-old. 3/5 for potential to teach the yungins.
Under rating threshold (hideshow)
amazing fresh game with fractions, wich are fun. i was surprised ;) but i wished, the points were more precisly. Most i was just clicking "somewhere" into the area and got the point just blindly.
Under rating threshold (hideshow)
I don't like further levels where despite being mathematically sound, you have to guesstimate distances for fractions. Plus the nerve of having overshot deaths added to it....
Under rating threshold (hideshow)
While it is nice to have a combination of action and puzzle, it can be very frustrating to have the 2 interact such that you need to be careful of where the gems fly or accidentally hitting the string when jumping around.
Under rating threshold (hideshow)
Good game. I hate games with puzzles or games that make you think. However this one makes you feel like you are just playing a game. This would make a great cell phone app. Also if amount of leaps play a factor into your score it'd be a bit more challenging.
Under rating threshold (hideshow)
5/5
nice concept
nice art and sound
nice gameplay
If i were rating it as any other "normal" flash game i would have given 4/5 or 3/5. Many holes for a "normal" game.
But it was created for children to teach them a bit of math. And I think that with that target they have done a really good work. Amazing.
The way they make the child resolve the "puzzles" to learn.. nice idea.
Under rating threshold (hideshow)
Could have an indicator when a chain is coming up so we don't jump straight into the wrong segment from out of sight.
Under rating threshold (hideshow)
I am curious about world 1/5, you have a fraction of 2/4ths, would you not just use 1/2? I think the audience you are going for would better understand that especially if they see 1/2 of it is shaded.
Under rating threshold (hideshow)
The only problem I have with this game is that i can easily mess up 2/3 with 3/3 and vice versa simply because the numbers are too small. Other than that, 5/5 :)