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If the developers can’t even figure out how to make separate controls for music and sound effects, they deserve to have their games rated 1/5.
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As Szef mentioned horisontal window, vertical game and oversize graphics = zero visibility. Not to mention incorrect kick angle and miserable collision alogrytm resulting often in 3-5 clicks not calculated properly. 80% of falls is caused by game not recognizing correct clicks.
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And where are the pause button or something? And a Vertically game in a horisontally window? How pathethic game design... 1star because can't give lesser.
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Overall a decent game. Addictive (I HAD to beat the dang thing!!) but a little boring. the sound effects were cute and not annoying, and I never get tired of a Helium filled hamster. The missions and various upgrades kept it from being too repetitive, but after one time reaching the ending I have to say that
I see no replay value. 4/5 for one sitting.
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if you are stuck on the mission where you have to poke (click) Kenny 7 times without hitting the walls, when you enter the sky area, simply poke (click) Kenny 7 times. + this comment please!!!!!
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A fun little game, I've finally beaten it, end screen was a let down. I see what people are saying about the sky/space parts. However, Kenny changes direction based on where you click on him, so it's not that hard. Invest everything in the save Kenny upgrade and you should manage after a few goes. Also the clouds help, since they slow him down and make it easier to click him in the right place. Good luck:)
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Fun for the first 10 launches, or so...then it turns into a grind...needs upgrades to make the power-ups appear more frequently. I haven't been out of the city - mainly because balconies keep bouncing me down - but I do see many people saying they get thrown off the screen. All in all this game is getting a 1 star rating -would be 2 or 3 but I notice this is the second game in a series, I have never played the first, but I am looking forward to another if you can improve on this one
I do love laucher games
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How about a hotkey for Pause, like P for Pause. The fact that you have to move the mouse over the Pause icon and click it when you're using the mouse to keep the hamster aloft makes that function more or less useless.
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Having the head go behind the HUD = big problem. Makes the game hard to play in space, even when the appropriate powerup has been purchased.
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Thank you for all your feedback messages. Thanks to you we changed the "Like Kenny, Al and Bert" mission to "Visit Kenny, Al and Bert" for a better understanding. Have fun!
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Good idea, awful implementation. No passive upgrades, requiring a Facebook like, no benchmarks. It's too grindy to be fun. D-
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Not bad. Bit clumsy control over the rat guy especially once you reach the clouds. I gave up after 10 tries he just keeps flying off the screen
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The fifth mission I see requires me to like you on Facebook? Guess I'll just play this game two missions at a time. 2/5
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I like it. Where is the safety button though? And i think its a bit unfair to make it at mission to like Al and Bert on facebook.
You can find it in the lower-left side of the screen, a big red button when you lose Kenny (after you buy the Rescue Kenny upgrade, of course). Thank you!