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Disappointing. My favorite part of the original was the insanities, and I loved just charging at the guy and not caring if I went insane. I played, planning to go insane
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So when am I getting the ability to modify my deck? The card that give one taint to my opponent is worthless after a few dozen life are added and some card I want more than one of.
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Some of the achievements don't seem to trigger properly. I.E. I just took out an opponent without dropping a single physical attack card, yet I still did not get the "pure magic" achievement. And the "beat someone while suicidal" is impossible if you have enough S ranks that you never go insane.
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For a "CCG" (notice the quotation marks), this game is too random and the computer is too stupid. At the start when life totals are low, the computer can easily own you in 4 moves if he gets a bunch of damage cards and you don't. But he also makes incredibly stupid moves, like using Betrayal when you have no monsters or Doppelganger when your stats are all worse than his. Also, gettintg S ranks is hell early on and trivial later since your life/sanity (and hence score) goes up but the scoring thresholds don't.
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I can't help but feel like playing mirror deck kinda sucks... The theme is interesting but the game itself feels a bit underdevelopped...
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I love the feel and setting, and look forward to seeing if some of the issues mentioned in other comments are addressed.
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Professor Armitage card does not work properly. "Says while in play get +1 green and +2 red." Instead it works as though it is "When played, get those". If a dispel or something like that that removes green/red, the card does not reapply the +1/+2 buff.
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Causing death by suicide should be worth bonus points. The fact that I did only 14 damage and killed a guy on turn 3 by suicide earned me only a Rank B with almost full life, sanity, and very little deductions.
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Everyone is saying that the sanity change is terrible from the first. I think sanity in the first was a waste since it didn't affect anything and you could still play any card you wanted.
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Nice i waited for the Sequel...its good 5/5 :)
My first three Ratings where A,S,S :D The Necronomicon tries to tell me something xD
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Amazing game, but I swear to Cthulhu... EVERY SINGLE TIME I get tainted, it drains like all my health before I get a card that can remove it. -__-
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Loved the original, was bummed to find out I couldn't change my deck. and I didn't like the angry bird style level picking. 2 stars because of how my hopes were ruined. lol
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This card game is great for it circle counter effect. You have always a card to counter one another.
There is some how a lot of way to improve this game. First would be to personalise your "deck" (for that you need to write a bunch of rule). Then there is really not enough card to remove sanity or magic arcane boost (something like the dispelling card). Extending the card hand max + don't always force to play 1 card each turn.
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Weird glitch, I killed off my opponent with the hounds of tindalos which made my sanity drop below zero, triggering my opponents r'lyeh killing me. Instead of going for a draw, flash goes bonkers.
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I dont really like it, The card art is as awesome as the first one, but sanity is almost meaningless now, and the damaging spells are way too powerful
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Gotta be honest, I don't like the addition of the creature attack function - removes some of the uniqueness of the first version.
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I tend to agree with frostfly that with no deck building and no storyline including in the game it fails as a CCG or strategy game. I'd love to help you expand it by adding a storyline and deck building element though. There's a lot of potential here.
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This game caught me off guard. I was just scrolling over the horror games tag here on Konga, and decided to give it a try... at first I didn't catch a damned thing, as I did not played the previous game and neither the tutorial, so everything was a surprise for me...
I gotta say that the mechanics work and once you catch the go of the game, it's really entertaining. Music and Art is most suitable to the Cthulhu mythos and I loved the little phrasing "a la" Magic...
The only downside I find in this game is that there are only very few cards, specially creatures... I have the sensation that there are more cards for directly attacking (arcane or physical) than monsters...
In other words: GREAT GAME!!
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Becomes repetitive due to being unable to change deck... the cards are pretty much the same for all the stages I played (14). Only difference I felt was that games tend to get longer due to higher insanity and life for the ai and me. Could still be improved.